The game over all is pretty balance without anything game breaking, M60 and nade launcher is not totally OP just minor changes would be fine.
Now to the flaws that I see in the game.
Bullet ballistics: Not all guns does bullet drop well, the game's projectiles seems to be affected by some kind of fake bullet drop making it unnatural and hard to adapt if you are used to realistic ballistics in games like Red Orchestra. The sniper rifles and IFV/APC auto cannon seems to suffer the most unnatural drop, then the MBT main gun is strangely low velocity.
Building destruction: This is mainly the 40mm grenade launcher seems to destroy walls much better than a 120/125mm cannon from a MBT. Its seems to destroy walls with ease, couldn't say the same to a MBT main cannon.
Alt-fire package: I don't see why anyone not take this instead of any other package for vehicles, the MBT gains a much need a co-axial machine gun, APC gain a wire guided AT missiles, gunships get a guided AT missile, gunship gunner gains a tracer dart. It just make vehicles what they should be like, powerful and worthy to get on. With the "added" weaponry, every vehicle is buffed quite a lot.
FOV: Far too narrow for a PC title, but fixable.
Well those are the flaws, but this game have many things that I consider top notch.
Excellent sound quality, one of the best I have hear from a game. I recommend setting to Hi-Fi for the most balanced sound.
Great visual once tuned, realistic image of dust and smoke.
How to fix FOV, excessive bloom, and increase sound quality: http://forum.falloutstudios.net/index.php?...st&p=758178
Edited by ΓΛPTΘΓ, 08 April 2010 - 17:53.