CoD: Black Ops announced
#151
Posted 02 September 2010 - 07:49
Think about it, though. This could be the next zombie mode, so to speak. Since weapons don't need to be balanced in gametypes like this, I predict Treyarch will fall back to modes like this because their normal gametypes like FFA and DOM will inevitably suffer from huge weapon balance issues. I think they might jump ship on those modes again and focus on stuff like this in BO after a while. I mean, the MP5K alone is hard to justify as a close-combat weapon if it does 30-20 damage .
The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm
#152
Posted 02 September 2010 - 07:56
Chyros, on 2 Sep 2010, 7:49, said:
http://www.gametrailers.com/video/team-dea...-call-of/703936
-Two of the teams that feature in the game are SOG and NVA. This can be seen when the stats menu is toggled
-K/D ratio appears in the stats menu
-Sleight of Hand is back as a perk (02:11)
-The RC-XD (the remote controlled car) has three functions: boost, detonate, and handbrake
-Treyarch have changed the hitmarker sound
-When you are knifed, it seems that you can hear a taunt, which will possibly make matches more revenge driven than MW2
-Perks: Ghost, Scout and Ninja
-Jam screen is back (this is the effect that appears when you are hurt that makes it appear as if you have just gorged yourself in strawberry jam)
-Deafness from bullet damage is back (...)
-In the Wager Match trailer, you can see Lightweight Pro is a tier one perk
-Useless info: At the beginning of the Wager Match trailer, the music sounds a bit like Terminator
-Pro perks return (Sleight of Hand Pro is back)
Edited by Stinger, 02 September 2010 - 14:53.
#153
Posted 02 September 2010 - 08:32
tier one perks
lightweight
scavenger
ghost = Cold blooded
flak jacket = Explosion resistant
hardline
tier 2 perks
hardened = Deep impact
scout = Hold Breath
steady aim
sleight of hand
warlord = bling
tier 3 perks
marathon
ninja
hacker = bomb squad
second chance = FAIL
tacticalmask = Flashbang and Gas resistant
This means no stopping power and no juggernaut. I really like this setup. I just hope they increase the damage of sniper-rifles now that SP is gone.
#154
Posted 02 September 2010 - 09:33
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The name's Bond.
Covalent Bond.
#155
Posted 02 September 2010 - 10:47
#157
Posted 02 September 2010 - 11:00
important EDIT: that doesn't mean they DID balance it well though. But if I were given the chance to balance it, not having in SP would be useful.
Edited by Chyros, 02 September 2010 - 11:05.
The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm
#158
Posted 02 September 2010 - 11:36
#159
Posted 02 September 2010 - 11:56
I question the general assumption that i am inherently deficient in the area of grammar and sentence structure
#160
Posted 02 September 2010 - 12:00
#161
Posted 02 September 2010 - 13:41
TDM and Wager gameplay:
***
The Create A Class screen:
***
More info:
-Black Ops will be tied to Steam and VAC will be the anti-cheat
-Dedicated server files are not going to be publically available - this means you have to rent them from a trusted provider called Gameservers
-There is only one dedicated server provider, which appears to me as if Activision have an exclusive deal with Gameservers
This may not be good news but, for me, as long as admins can kick wallhackers and aimbotters from servers then it doesn't really matter whether the server files are public or not. Treyarch have previously stated that there will be a "Dev Console" so that should give admins some control over who can and cannot join the servers.
Edited by Stinger, 09 September 2010 - 22:52.
#162
Posted 02 September 2010 - 13:48
#163
Posted 02 September 2010 - 15:50
A MINIGUN.
#164
Posted 02 September 2010 - 15:56
#165
Posted 02 September 2010 - 17:09
Stinger, on 2 Sep 2010, 15:41, said:
http://www.youtube.c...u/6/fqwLMzYcFV8
http://www.youtube.c...u/5/KOyxs7gUdPA
http://www.youtube.c...u/4/ToRG_z3ib-o
http://www.youtube.c...u/3/u4lqvAbDOPk
http://www.youtube.c...u/2/HrLUDttoNKo
http://www.youtube.c...u/1/J2S5xMxIT8w
The Create A Class screen:
http://www.youtube.c...u/0/YAM5AZxmT_M
More info:
-Black Ops will be tied to Steam and VAC will be the anti-cheat
-Dedicated server files are not going to be publically available - this means you have to rent them from a trusted provider called Gameservers
-There is only one dedicated server provider, which appears to me as if Activision have an exclusive deal with Gameservers
This may not be good news but, for me, as long as admins can kick wallhackers and aimbotters from servers then it doesn't really matter whether the server files are public or not. Treyarch have previously stated that there will be a "Dev Console" so that should give admins some control over who can and cannot join the servers.
-no visibly noticeable recoil or idling
-looks and especially sounds shit
-VAC = trillions of hackers
-all explosives still in there, thumper still secondary it seems, noobtubing still not only too easy but also too profitable
-damageviewkick
-extreme lag kills observed and no lag compensation seen so far
-frag damage identical to WaW and MW2 = maximum fail
-tac insertions = boosters everywhere again
-shotguns primaries but utterly useless
-every weapon in the game uses the same iron sight (the MW2 FAMAS one which also happens to be one of the ugliest in history)
-pro perks
-SoH pro decreases transintime = quickscopers
-what's the point of a masterkey attachment if you can use a noobtube, or what is the point of a shotgun primary if the masterkey isn't useless? There is no way all of them can be balanced and useful at the same time by definition
-care package still in
-ATTACK DOGS GODDAMMIT DIE IN HELL WITH A TUMOR UP THE ARSE
-chopper gunner is now a 9-streak (Oo?)
-attack dogs
-IT RUNS THROUGH STEAM GODDAMMIT HELL & TUMOR ETC.
-did I mention even LMGs have less recoil than an ACR?
-no but seriously, my airsoft MP5 sounds a trillion times better than this thing
-maps look campier than any CoD game to date
-rocket launcher doesn't give the player a movement penalty
-a minigun. A minigun. A... minigun.
-dogs and steam
I'm going to have bad dreams about dogs and Steam and damageviewkick tonight, I know it.
Also, it DOES matter if the files are public or not. That's how they did the game corrupt hack in MW2 after all, but it looks like they can do the exact same thing here again.
Edited by Chyros, 02 September 2010 - 17:10.
The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm
#166
Posted 02 September 2010 - 17:23
Chyros, on 2 Sep 2010, 18:09, said:
-looks and especially sounds shit
-extreme lag kills observed and no lag compensation seen so far
-ATTACK DOGS GODDAMMIT DIE IN HELL WITH A TUMOR UP THE ARSE
-attack dogs
-a minigun. A minigun. A... minigun.
-dogs and steam
^ these suck in a serious way imo. I know you hate dvk with a passion mate (and steam and lucky tubers ofc ) but the visual/audible experience so far is soo far below par wtf would you buy this when it has nearly everything in it that MW2 does with no obvious improvements???
*swears like a drunk Russian sailor*
Dogs and miniguns......
#167
Posted 02 September 2010 - 17:25
ain't that queer ^___^ i'm going to buy it and i'm going to ENJOY IT.
and you know what FUCK realism. i'm here to have fun. akimbo miniguns YESSSSSS i'll take it all. just as long as i can have FUN with my GAME.
tatata
#168
Posted 02 September 2010 - 17:56
#169
Posted 02 September 2010 - 18:30
Wizard, on 2 Sep 2010, 17:56, said:
thanks.
Wizard, on 2 Sep 2010, 17:56, said:
but i don't, and that's what i was saying. i wasn't trying to convince anyone. just merely "throwing it out there" since it seems to be popular game to shit on this... game. seems to be a lot of ungrounded hate. i could be wrong but that's what it seems like to me.
Wizard, on 2 Sep 2010, 17:56, said:
any specifics? i am extremely set on quality myself (almost obsessively in fact) and quite honestly i'm having a hard time seeing these "massive lacks" of it.
then again, it's actually only a trailer and it's generally hard to deduce any actual feel of the game when you have only 12-minutes or so to LOOK at.
Wizard, on 2 Sep 2010, 17:56, said:
exactly.
what's the point in screaming so hard at something that tells so little? you could at best just wait for the thing to be out, *gasp* play it/watch mates play it and THEN form an opinion, be it a meters long rant or an actual review.
sorry if i'm a bit brief, 's because of the relentless hate you guys seem to muster. and the hunger. going to eat now.
#170
Posted 02 September 2010 - 18:35
Camille, on 2 Sep 2010, 20:30, said:
As for quality, obviously weapon models, looks, effects, animations and sounds are deeply below par. On top of that, they didn't fix anything that was wrong with the gameplay of MW2 itself it seems and they seemed to have messed up a few things that were good to begin with too. What on Earth have they shown us that you'd get this game over MW2 for? As MW2 so eloquently put it, Same Shit, Different Day.
The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm
#172
Posted 02 September 2010 - 18:44
#173
Posted 02 September 2010 - 18:50
Camille, on 2 Sep 2010, 19:30, said:
Ditto. Just putting a pov across
Camille, on 2 Sep 2010, 19:30, said:
then again, it's actually only a trailer and it's generally hard to deduce any actual feel of the game when you have only 12-minutes or so to LOOK at.
See what all Chyros said. All of that I define as a lack of quality.
Camille, on 2 Sep 2010, 19:30, said:
The only way to formulate an opinion is to see the footage before I buy it or I'll just end up wasting my cash.
#174
Posted 02 September 2010 - 19:04
Chyros, on 2 Sep 2010, 19:09, said:
-looks and especially sounds shit
-VAC = trillions of hackers
-all explosives still in there, thumper still secondary it seems, noobtubing still not only too easy but also too profitable
-damageviewkick
-extreme lag kills observed and no lag compensation seen so far
-frag damage identical to WaW and MW2 = maximum fail
-tac insertions = boosters everywhere again
-shotguns primaries but utterly useless
-every weapon in the game uses the same iron sight (the MW2 FAMAS one which also happens to be one of the ugliest in history)
-pro perks
-SoH pro decreases transintime = quickscopers
-what's the point of a masterkey attachment if you can use a noobtube, or what is the point of a shotgun primary if the masterkey isn't useless? There is no way all of them can be balanced and useful at the same time by definition
-care package still in
-ATTACK DOGS GODDAMMIT DIE IN HELL WITH A TUMOR UP THE ARSE you need 11 kills in a row (with your gun) maybe they'll balance it (lol)
-chopper gunner is now a 9-streak (Oo?) It's a Slow helicopter with a minigun (like in MW2 Spec ops) now
-attack dogs
-IT RUNS THROUGH STEAM GODDAMMIT HELL & TUMOR ETC.
-did I mention even LMGs have less recoil than an ACR?
-no but seriously, my airsoft MP5 sounds a trillion times better than this thing
-maps look campier than any CoD game to date
-rocket launcher doesn't give the player a movement penalty
-a minigun. A minigun. A... minigun. Minigun and Grim Reaper (big rocket launcher) are only accessible through a care package (or gamemode like in the vid)
-dogs and steam
I'm going to have bad dreams about dogs and Steam and damageviewkick tonight, I know it.
Also, it DOES matter if the files are public or not. That's how they did the game corrupt hack in MW2 after all, but it looks like they can do the exact same thing here again.
Addin' some info that I heard. (not 100% sure though)
Steam requirement sucks. That means no LAN at school for me -.-
But if they have servers instead of matchmaking that shouldn't be a real problem
#175
Posted 02 September 2010 - 19:38
Stalker, on 2 Sep 2010, 21:04, said:
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But if they have servers instead of matchmaking that shouldn't be a real problem
The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm
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