Way ahead of you partner
. Two days after BO released I made this.
It's a first step toward balance, and tbh it's just a rough sketch that would need extensive testing of course. Also, I tried to add as much diversity as I could while trying to stick somewhat to RL weapon statistics such as rate of fire, which led especially the submachine guns to be changed so drastically that I'd need to make a full scheme for myself to come to a full conclusion. This all is just a small bit of back-of-envelope stuff but at the least it should show in which direction I'd want to take the game.
=====================================
CHYROMOD FOR BLACK OPS CHANGELOG v1.0
=====================================
hitloc modifiers head/neck/chest/stomach/shoulders/limbs
-------
GENERAL
-------
-modify penetration modifiers they are now identical to MW2
-modify DVK it is now purely parallactic
-modify ADS movement it no longer produces any noise
-optimise spawn system somehow
-------
WEAPONS
-------
GENERAL
-modify all weapons for their ammunition amounts not to exceed ludicrous starting amounts (std. 1+2 mags akimbo 2+4 mags)
SUBMACHINE GUNS
-modify all headshot modifiers they are now 1,6
-modify MP5K it now fires at 900 RPM
-modify Skorpion it now fires at 850 RPM
-modify Skorpion it now has 20+60 starting ammo
-modify Skorpions akimbo it now has hip spreads of 2,5/2,0/1,5/3/3/3
-modify Skorpions akimbo it no longer gets increased starting and max ammo counts
-modify MAC-11 it now fires at 1200 RPM
-modify MAC-11 it now does 40-20 damage
-modify MAC-11 it now has hip and ADS recoil of X=75/-75 Y=80/-50 @ 1000
-modify MAC-11 it now has gunkick acceleration of 1500 with a maximum of 4000
-modify MAC-11 it now has a magazine capacity of 32 (extended 48)
-modify Uzi it now fires at 600 RPM
-modify Uzi it now does 50-20 damage
-modify PM-63 it now fires at 650 RPM
-modify PM-63 it now does 50-20 damage at 500-330 range
-modify MPL it now fires at 550 RPM
-modify MPL it now does 35-20 damage
-modify MPL it now has hip spreads of 1,5/1,25/1/4/3,5/3
-modify Spectre it now fires at 850 RPM
-modify Spectre it now does 35-20 damage
-modify Kiparis it now does 35-30 damage
ASSAULT RIFLES
-modify M16, M14 and FAL they no longer have a jam function
-modify all headshot modifiers they are now 1,6
-modify Enfield it now fires at 600 RPM
-modify Enfield it now idles 40 units at 0,8 speed
-modify FAMAS it now idles 40 units at 1,5 speed
-modify FAMAS it now does 30-25 damage
-modify Galil it now does 30-25 damage
-modify AUG it now idles 40 units at 1,1 speed
-modify FAL it now does 40-35 damage
-modify FAL it now has ADS recoil of X=50/-50 Y=60/30 @ 1500
-modify M14 it now has a headshot modifier of 2.0
-modify M14 it now has ADS recoil of X=40/-40 Y=40/80 @ 1200
-remove M14 grip
-modify M14 it now has hip spreads of 4/3,5/3/10/8/6
-modify AK-47 it now idles 40 units at 0,8 speed
-modify AK-47 it now fires at 700 RPM
-modify Commando it now fires at 900 RPM
-modify Commando it now idles 40 units at 1,5 speed
-modify Commando it now does 30-25 damage
-modify G11 it now fires at 2000 RPM
-modify G11 it now does 22-17 damage
-modify G11 it now has heavy walling
SHOTGUNS
-modify Olympia it now has hip spreads all 5,0
-modify Olympia it now does 40-30 damage
-modify Olympia it now has 500-700 range
-modify Olympia it now has a rate of fire of 300 RPM
-modify Stakeout it now has hip spreads all 3,0
-modify Stakeout it now does 35-20 damage
-modify Stakeout it now has 500-800 range
-modify SPAS-12 it now does 35-20 damage
-modify SPAS-12 it now has hip spreads all 6,0
-modify SPAS-12 it now has ADS inaccuracy of 6,0
-modify SPAS-12 it now has 400-700 range
-modify HS-10 it now does 40-20 damage
-modify HS-10 it now has hip spreads all 4,25
-add Dragon's Breath attachment, it does 100 damage and has the following values:
-Olympia: spread 4,5 range 500
-Stakeout: spread 3,0 range 500
-SPAS-12: spread 5,0 range 350
-HS-10 spread 3,5 range 400
LIGHT MACHINE GUNS
modify all headshot modifiers they are now 1,6
-modify HK21 it now does 35 damage
-modify M60 it now has a centerspeed of 1600
-modify Stoner 63 it now does 35 damage
-modify Stoner 63 it now idles 28 units at 0,8 speed
-modify Stoner 63 it now has idlestance modifiers of 0,8 and 0,6
SNIPER RIFLES
-modify all sniper rifles they now provide you with a Ghillie suit
-modify all sniper rifles scoping in now centers in on the center of your screen again (no dead idling)
-modify all sniper rifles for 0,2 s after scoping in, damage is 50 at 1000-1500 range instead of 70
-modify Dragunov it now has a maximum rate of fire of 450 RPM
-modify Dragunov it now has ADS recoil of X=-50/55 Y=35/40
-modify Dragunov suppressed it now has hitloc modifiers of 2,0/1,5/1,5/1,0/1,0/1,0
-modify WA2000 suppressed it now has hitloc modifiers of 2,0/1,5/1,5/1,0/1,0/1,0
-modify L96A4 ACOG it now idles 45 units
-modify L96A4 suppressed it now has hitloc modifiers of 2,0/2,0/2,0/1,5/1,0/1,0
-modify PSG-1 it now has hitloc modifiers of 1,5/1,5/1,5/1,5/1,5/1,0
-modify PSG-1 suppressed it now has hitloc modifiers of 2,0/2,0/1,5/1,5/1,5/1,0
PISTOLS
-modify M1911 it now idles 2 units at 0,8 speed
-modify CZ75 it now idles 40 units at 0,8 speed with no stance modifiers
LAUNCHERS
-modify M72 it now does 155-25 damage in a radius of 256
-modify China Lake it now does 155-25 damage in a radius of 256
-modify China Lake direct impact damage is now 75
-----
PERKS
-----
-modify all perks they now have their pro benefits
1ST TIER
-modify Ghost it no longer provides you with a Ghillie suit
-modify Flak Jacket it now negates all shock
-modify Hardline it now allows you to choose four hardpoints
-modify Hardline it no longer provides any bonuses to Care Packages
2ND TIER
-modify Hardened it removes all parallax from damageviewkick
-modify Hardened it prevents players from experiencing damage deafness and disorientation
-modify Scout it is now a 3rd tier perk
-modify Scout it no longer increases sway when breath is released during overtime
-modify Scout it prevents players from forcibly exhaling when firing
-add Overkill
-modify Overkill it makes all weapons benefit from quickdrop
3RD TIER
-modify Marathon it now gives double sprint duration with double-speed recovery
-modify Marathon it now decreases mantling time by 60%
-modify Ninja it no longer increases enemy footstep sounds
-modify Ninja it makes players not show up on Motion sensors
-remove Second chance from the game
-modify Hacker it is now called SitRep
-modify Hacker it no longer has any of its pro benefits
-modify Hacker it now increases enemy footstep sounds by 300%
-modify Tactical Mask it now makes you completely unaffected by flashbangs and stun grenades
-----------
ATTACHMENTS
-----------
-modify ACOG on all weapons they no longer increase recoil
-modify ACOG on all sniper rifles they now halve idle amounts
-modify flamethrower and masterkey they can now be chosen with other attachments
-modify flamethrower its projectiles now move at double speed
-modify grenade launcher it now cannot be chosen without Warlord
-modify grenade launcher it now does 75 direct impact damage
-modify Masterkey it now does 35-20 damage
-modify Masterkey it now has 400-600 range
-modify variable zoom scope it now doesn't reset zoom settings when you scope out
----------
HARDPOINTS
----------
-modify Care Package it can no longer contain:
-ammo
-Valkyrie Rockets
-Blackbird
-Rolling Thunder
-Chopper Gunner
-Dogs
-Gunship
-modify Rolling Thunder it is now a 9-streak award
-modify Chopper Gunner it doesn't show red reticles for five seconds after people have spawned
-removeAttack Dogs from the game
-modify Gunship it no longer shows red reticles for five seconds after people have spawned
I may have forgotten some stuff here and there.
Edited by Chyros, 04 December 2010 - 01:53.