help needed, texture turtorial
MR UNSEEN
25 Jul 2010
hey, i need a texture tutorial, i recently inserted a cnc3 rifleman as a red alert 3 inf. but the house color encompasses the entire body, i tried some many tutorials from youtube and google but nothing works, does anyone have a tutorial or can you guys help me some how, thanks in adv.
Slye_Fox
25 Jul 2010
HC is done differently in RA3 to TW.
In TW, a separate texture is used, in RA3 it's the blue layer of the spec map.
You could solve this by simply copying the TW shader to RA3.
In TW, a separate texture is used, in RA3 it's the blue layer of the spec map.
You could solve this by simply copying the TW shader to RA3.
MR UNSEEN
26 Jul 2010
I did what you said, still no change, could you give me more details, or should i create my own house color
Slye_Fox
26 Jul 2010
The shader needs to go into;
RA3 MOD SDK\Mods\<your mod>\Shaders
and;
RA3 MOD SDK\builtmods\mods\<your mod>\shaders
RA3 MOD SDK\Mods\<your mod>\Shaders
and;
RA3 MOD SDK\builtmods\mods\<your mod>\shaders
MR UNSEEN
26 Jul 2010
sorry to bother you again but its still not working at all, the house color still encompasses the entire body, i did what you said, i placed the infantry.fx into the 2 files you said earlier
Sgt. Rho
26 Jul 2010
by "encompass the entire body", do you mean the entire thing is housecolors, and "over-rides" the diffuse texture?
MR UNSEEN
26 Jul 2010
yes, the texture is there but the it is blended in with the color of my choosing
i've also tried adding alpha channels but still no result
Edited by Wizard, 27 July 2010 - 10:10.
i've also tried adding alpha channels but still no result
Edited by Wizard, 27 July 2010 - 10:10.
Wizard
27 Jul 2010
MR UNSEEN, please try and leave longer between your posts than 24hrs. If you want to add something more then please use our EDIT function at the bottom right of the post.