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Battlefield 3 Discussion


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#276 TehKiller

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Posted 30 March 2011 - 13:41

 deltaepsilon, on 30 Mar 2011, 12:45, said:




To me it appears to be the Raven Shield mechanic in which the bipod is automatically drawn out just because the player went into proned position

IN OTHER WORDS: ITS NOT USABLE ITS ONLY FOR SHOW

Edited by TehKiller, 30 March 2011 - 13:45.

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#277 Pav:3d

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Posted 30 March 2011 - 13:42

About bloody time we had usable bipods!

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#278 ΓΛPTΘΓ

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Posted 30 March 2011 - 13:47

 Pav:3d, on 30 Mar 2011, 14:42, said:

About bloody time we had usable bipods!

I don't see it being deployed on ledges nor that we know it have any effects other than visual, but hopefully it should still do something.

On the bipod thing, there is weapons stabilizing and usable bipod which can deploy on stable platform as well as prone. on Red Orchestra for a long time. Its even better on the upcoming RO2.
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#279 Wizard

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Posted 30 March 2011 - 14:53

*notices how long bipod takes to deploy*

*is deeply concerned about immunity during animation in MP*

*waits for something more exciting to be revealed*

#280 Wanderer

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Posted 30 March 2011 - 17:15

*waits for multiplayer-footage*

#281 Kalo

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Posted 30 March 2011 - 21:16

 TehKiller, on 30 Mar 2011, 14:41, said:

 deltaepsilon, on 30 Mar 2011, 12:45, said:




To me it appears to be the Raven Shield mechanic in which the bipod is automatically drawn out just because the player went into proned position

IN OTHER WORDS: ITS NOT USABLE ITS ONLY FOR SHOW



Doubtful, in 2142/bf2 ALL lmgs had immense accuracy if you were prone, hell, in BC2 they were one of the few weapons that actually gave more accuracy if you crouched. Looks like more polish to me. So it might just play automatically via proning like you say, but I'm sure there's an accuracy bonus for the LMGs specifically because of it.

Edited by Kalo, 30 March 2011 - 21:19.

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#282 TehKiller

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Posted 30 March 2011 - 22:46

I never said there is no bonus...I just said that I doubt its actually deployable (because that would mean being able to deploy it on walls, obstacles, various cover etc...which wouldnt be possible if its "deployable" only in prone, hence the Rainbow Six Raven Shield reference)


Btw Raptor even Call of Duty United Offensive had them

Edited by TehKiller, 30 March 2011 - 22:47.

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#283 ΓΛPTΘΓ

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Posted 30 March 2011 - 23:03

I know, that game is awesome.

http://www.youtube.c...h?v=2zogCqAI2uY

Instead of floating "deployed" MG, this one is really deployed. If BF3 have it, its gonna even be more awesome.
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#284 deltaepsilon

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Posted 31 March 2011 - 05:05

On whether the bipod is actually usable or not, there was a fairly noticeable change in recoil and accuracy... though as mentioned above me it could simply be due to being prone.

On the other hand, the blurb for the game does mention being able to 'mount your weapon on almost any part of the terrain', so I guess we'll have to wait and see.
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#285 TehKiller

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Posted 31 March 2011 - 15:27

 deltaepsilon, on 31 Mar 2011, 5:05, said:

On whether the bipod is actually usable or not, there was a fairly noticeable change in recoil and accuracy... though as mentioned above me it could simply be due to being prone.

On the other hand, the blurb for the game does mention being able to 'mount your weapon on almost any part of the terrain', so I guess we'll have to wait and see.



Well BF2 had alot of stuff mentioned.



Now compare that Alpha footage with what we have in the final version. They might have said but that doesnt mean its gonna happen the way we want it. (trivia: also the reason of my rage previously in this thread)
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#286 Kalo

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Posted 31 March 2011 - 20:25

I'm willing to bet not much of that will happen here (Feel free to quote me on this when the game blows or flops lol) , they seem to have EA suckling on their nut sacks trying to beat CoD so they probably have more funds and time than they did with BF2.

Edited by Kalo, 31 March 2011 - 20:25.

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#287 Soul

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Posted 16 April 2011 - 03:22

New trailer.


If EA gets 1 million likes for the video the full 12 minute version of the trailer will get released early.

Edited by Soul, 16 April 2011 - 14:22.

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Soul you scare the hell out of me, more so than Lizzie.

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#288 Kaido

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Posted 16 April 2011 - 14:02

Its 1 million likes but they still released the 12 minute one early. Nothing new here though just all the parts pretty much together. But there seems to be developer commented version of this locked in battlefield site so yeah.


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#289 Pav:3d

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Posted 16 April 2011 - 14:05

Goddamn the lighting is sublime

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#290 Destiny

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Posted 16 April 2011 - 14:09

Yeah something seems VERY off with the lighting, but...heck, I'm okay with it.




If it doesn't strain my eyes/mess up my eyesight.
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#291 Wizard

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Posted 16 April 2011 - 14:32

 Pav:3d, on 16 Apr 2011, 15:05, said:

Goddamn the lighting is sublime

 Destiny, on 16 Apr 2011, 15:09, said:

Yeah something seems VERY off with the lighting,

L2dictionary more

Honestly say I've seen worse trailers. SP looks very much like what I expected based on BC2, but I am waiting to reserve judgement until MP footage is available.

#292 Camille

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Posted 16 April 2011 - 15:00

 Destiny, on 16 Apr 2011, 15:09, said:

Yeah something seems VERY off with the lighting, but...heck, I'm okay with it.




If it doesn't strain my eyes/mess up my eyesight.


... you do know what sublime means, right?
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#293 Pav:3d

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Posted 16 April 2011 - 15:07

 Destiny, on 16 Apr 2011, 15:09, said:

Yeah something seems VERY off with the lighting, but...heck, I'm okay with it.




If it doesn't strain my eyes/mess up my eyesight.

Lols@Wiz+camille 8|

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#294 Camille

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Posted 16 April 2011 - 15:16

ontopic: like i said before: visuals are amazing but it looks generic as FUUUUUCK. SERIOUSLY. FUCK. if i see one more of these f*cken kind of games within the next 15 years i'm going to strangle a boa.

also, @ 11:10, the ammo belt is absolutely not moving while he's firing :read:
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#295 Destiny

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Posted 16 April 2011 - 15:17

 Camille, on 16 Apr 2011, 23:00, said:

 Destiny, on 16 Apr 2011, 15:09, said:

Yeah something seems VERY off with the lighting, but...heck, I'm okay with it.




If it doesn't strain my eyes/mess up my eyesight.


... you do know what sublime means, right?

I do, but at certain points it looks...off...I've no idea how to put it. Maybe, unnatural. I've no idea how light works in the Middle East so whatever :read:

Doesn't diminish the fact that it's pretty awesome.
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#296 Camille

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Posted 16 April 2011 - 15:20

 Destiny, on 16 Apr 2011, 16:17, said:

 Camille, on 16 Apr 2011, 23:00, said:

 Destiny, on 16 Apr 2011, 15:09, said:

Yeah something seems VERY off with the lighting, but...heck, I'm okay with it.




If it doesn't strain my eyes/mess up my eyesight.


... you do know what sublime means, right?

I didn't.


fix'd

:read:

and seriously? "how light works in the middle east?" :P
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#297 Destiny

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Posted 16 April 2011 - 15:35

I was sarcastic there, but yeah. I do know what sublime means, maggot :read: But on the crawling rooftop and bridge scenes, the lighting hurt my eyes. The others were really gold.
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#298 Stalker

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Posted 16 April 2011 - 22:10

It looks nice and all... but this is like the seventh time they have shown this scenes.

How about A) a completely different level, or B) my personal favourite... *drumroll* ... MP footage!

And they still haven't fixed those missing M4 sights :read:

Also does anyone else think that cliff-jumping scene at the end is very similar to the one in black ops?
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#299 BeefJeRKy

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Posted 16 April 2011 - 22:31

Yeah, long story short, I want this game. And probably a new graphics card.

Edit: oh and new pants

Edited by Scope, 16 April 2011 - 22:32.

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#300 Wanderer

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Posted 16 April 2011 - 22:32

and most likely a new rest of the computer too....



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