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Battlefield 3 Discussion


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#201 deltaepsilon

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Posted 04 March 2011 - 23:20

Leaked BF3 gameplay from the GDC, featuring that famed earthquake...

EA have been copyright claiming it off YouTube btw, so hopefully this one stays.
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#202 Destiny

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Posted 05 March 2011 - 00:47

View PostScope, on 5 Mar 2011, 6:06, said:

View PostCJ, on 3 Mar 2011, 6:34, said:

Well on the hotel they've written Qa Da Né Fé. 4 unattached letters without any meaning (even if they were attached)
In CoD and CS there were various inscriptions in Arabic which are just like Easter eggs for us, there are even jokes sometimes 8| (For example de_dust2 has an inscription which means "CS Source sucks")

They wrote "fondoq" from left to right...

But yeah it should look like this
فندق

I'm sorry but...I can't stop laughing...they look like...worms going :o...8|
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#203 Pav:3d

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Posted 05 March 2011 - 00:52

^LOL

edit: ignore the spammyness, thought this was LPTPW's for a sec...

Edited by Pav:3d, 05 March 2011 - 00:52.


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#204 BeefJeRKy

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Posted 05 March 2011 - 11:28

View PostDestiny, on 5 Mar 2011, 2:47, said:

View PostScope, on 5 Mar 2011, 6:06, said:

View PostCJ, on 3 Mar 2011, 6:34, said:

Well on the hotel they've written Qa Da Né Fé. 4 unattached letters without any meaning (even if they were attached)
In CoD and CS there were various inscriptions in Arabic which are just like Easter eggs for us, there are even jokes sometimes 8| (For example de_dust2 has an inscription which means "CS Source sucks")

They wrote "fondoq" from left to right...

But yeah it should look like this
فندق

I'm sorry but...I can't stop laughing...they look like...worms going :o...8|

Yeah the font is a little unusual

فندق

better?

Edited by Scope, 05 March 2011 - 11:28.

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#205 Kaido

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Posted 05 March 2011 - 13:32

Man,I hope my PC would be more powerful by the time this game gets out.

Edited by Drag#!, 05 March 2011 - 13:33.


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#206 deltaepsilon

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Posted 11 March 2011 - 08:56

DICE putting some work into the game's sound design

I think it's fair to say that this game will sound absolutely fantastic.

Edited by deltaepsilon, 11 March 2011 - 08:57.

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#207 Destiny

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Posted 11 March 2011 - 09:04

I can't wait to see what Chyros says :D


But damn, this sounds awesome.
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#208 ΓΛPTΘΓ

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Posted 11 March 2011 - 09:22

Seeing Hearing Battlefield Bad Company 2 is one of the best sounding game I have played, I don't doubt this one will be more awesome. Looking forward to it.
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#209 Chyros

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Posted 11 March 2011 - 23:57

View Postdeltaepsilon, on 11 Mar 2011, 10:56, said:

DICE putting some work into the game's sound design

I think it's fair to say that this game will sound absolutely fantastic.
Many game developers record actual weapon sounds though, and with very mixed results. A nasty example is CoD: WaW which featured probably the worst weapon sounds in history. The PKM in the vid itself also sounded extremely boring IMO. The BC2 sounds were quite excellent though so I don't think the end result will be a disappointment :D .
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#210 SquigPie

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Posted 12 March 2011 - 00:03

Well, rankly, Real Life weapons doesn't sound as dramatic as their film/video game versions.

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As long as the dark foundation of our nature, grim in its all-encompassing egoism, mad in its drive to make that egoism into reality, to devour everything and to define everything by itself, as long as that foundation is visible, as long as this truly original sin exists within us, we have no business here and there is no logical answer to our existence.
Imagine a group of people who are all blind, deaf and slightly demented and suddenly someone in the crowd asks, "What are we to do?"... The only possible answer is, "Look for a cure". Until you are cured, there is nothing you can do.
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#211 deltaepsilon

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Posted 12 March 2011 - 00:47

View PostChyros, on 12 Mar 2011, 10:57, said:

The PKM in the vid itself also sounded extremely boring IMO.


What were you expecting it to sound like?
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#212 Chyros

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Posted 12 March 2011 - 08:30

View Postdeltaepsilon, on 12 Mar 2011, 2:47, said:

View PostChyros, on 12 Mar 2011, 10:57, said:

The PKM in the vid itself also sounded extremely boring IMO.

What were you expecting it to sound like?
Well, considering they're advertising with it - something more exciting.
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#213 Pav:3d

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Posted 16 March 2011 - 14:18


Not as exciting as their last video, and cuts out when the building starts to fall... but the enviroment looks great, and it seems BC2's jelly hands have been removed

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#214 TehKiller

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Posted 16 March 2011 - 19:38

HOLY SHIT that was crap

I mean seriously...is the environment going to be that much bloody retarded?
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#215 Slevered

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Posted 16 March 2011 - 23:26

@tehkiller
Can you actually explain your position? That whole post is very ambiguous.

Edited by Slevered, 16 March 2011 - 23:27.

Falconi says Hi *BLAM*

#216 Raven

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Posted 17 March 2011 - 02:58

What sort of a machine is powering that graphics? It looks very pretty IMO.

#217 Nem

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Posted 17 March 2011 - 04:59

Is it me or are people way to Jaded now a days? Battlefield 3 is Electronic Arts best chance at competing with Call of Duty (and they know it), and there is no doubt in my mind that they will pump unlimited resources into it, in an effort release a game that will be that "next best thing" everyone is hoping for. It's apparent to me (and I would hope to other people) that this isn't Bad Company 3 or Battlefield 2.5, but the first next generation shooter, that will raise the bar in the same way the first Modern Warfare did.

I would say "Here's hoping" but from what I have seen, I'm fairly confident that BF3 won't disappoint, and look forward to continuing to follow EA's excellent PR campaign.

Guilty until proved otherwise is not the attitude of champion.

Edited by Nem, 17 March 2011 - 05:34.


#218 deltaepsilon

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Posted 17 March 2011 - 05:03

View PostTehKiller, on 17 Mar 2011, 6:38, said:

HOLY SHIT that was crap

I mean seriously...is the environment going to be that much bloody retarded?


Well for a pre-alpha it could've looked a lot worse.
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#219 Destiny

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Posted 17 March 2011 - 06:52

THREE TWO ONE SUPPRESSIVE FIRE BRBRBRBRBRBRBRBRBRBRBRBRBRB.

Well...the graphics are quite good, for me. I've been exposed to too much old stuff.
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#220 TehKiller

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Posted 17 March 2011 - 16:27

Oh cut the crap...stop using the term "CoD" in every fucking FPS thread. Its starting...actually scratch that, its already bloody annoying.

Now as for my remarks about the environment. Everything seems to be made out of cardboard. Apparently a .50cal sniper rifle can make a hole the side of a fucking head...if it was a 30mm cannon I might be convinced but seriously. That AT4 blowing up some good 3-4 floors on a building is also retarded...even if it was some "Mackshit" called a NE warhead it still wouldnt literally tear apart the building (Note- I mean the shit the bald guy from FutureWeapons keeps selling to people...and someone told me that he is "whispering" in this vid as the voice actor)
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#221 Wanderer

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Posted 17 March 2011 - 16:30

The entry-wound from a .50 cal round is not that big but the exix-wound will be ALOT bigger. It will basically take half your head off.

#222 Destiny

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Posted 17 March 2011 - 16:42

View PostTehKiller, on 18 Mar 2011, 0:27, said:

Now as for my remarks about the environment. Everything seems to be made out of cardboard. Apparently a .50cal sniper rifle can make a hole the side of a fucking head...if it was a 30mm cannon I might be convinced but seriously.

You've not seen what a .50BMG can do, then.

Lemme quote an example...in WWII, the M2 Browning..."Towards the end of the war, as Luftwaffe attacks became less frequent, the quad .50 (nicknamed the Meat Chopper) was increasingly used in an anti-personnel role, similarly to the more powerful German 20mm Flakvierling. Snipers firing from trees were engaged by the quad gunner at trunk level - the weapon would cut down and destroy the entire tree, and the sniper with it.[30][35]

The M2HB was not widely used in the Pacific campaign, due to several factors, including weight, the inherent nature of infantry jungle combat, and because road intersections were usually easily outflanked.[36] However, it was used by fast-moving motorized forces in the Philippines to destroy Japanese blocking units on the advance to Manila.[29] The quad mount .50 was also used to destroy Japanese emplacements".

Y'know, if four .50BMG spewing guns can cut down trees and destroy emplacements, a single human head (let alone unreinforced concrete) is nothing for a single .50BMG. A 30mm round will blow the entire head to oblivion (especially if you're using one from the GAU-8), and it will make a even bigger hole if you shot it at that parapet/wall. Come on, you should already know that the .50cal is 12mm and HMGs firing at heads do not equate to tiny bullet holes like pistols and rifles. And to make it even better, the 50 cal is being fired from a sniper rifle!

I should be quoting the .50BMG article, but...what the hell.






...damn it, I want something that can squeeze that block o' text.

Edited by Destiny, 17 March 2011 - 16:56.

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#223 TehKiller

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Posted 17 March 2011 - 17:05

I really doubt that any .50 cal round can make a hole that wide no matter what the type of the bullet is used (even with explosive fillings)
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#224 Wanderer

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Posted 17 March 2011 - 17:10

It's about the kinetic energy behind the round that matters. And a .50 cal round will take half your head off. If you use explosive rounds on it, it will rip a man in half.

#225 ΓΛPTΘΓ

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Posted 17 March 2011 - 17:12

View PostTehKiller, on 17 Mar 2011, 17:05, said:

I really doubt that any .50 cal round can make a hole that wide no matter what the type of the bullet is used (even with explosive fillings)

A standard ball AK47 round can smash a brick into pieces at even 100m, a 50 is reportinly ripping off limbs and cutting people in half even at sniping range 600m+. So a 50 at 50 meters won't make a hole in some thin concrete fence, if anything I would expect a 50 with ball to make a clean hole through it? I must say the 50 is doing far too little damage to the pipes and stuff though.

Edited by ΓΛPTΘΓ, 17 March 2011 - 17:34.

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