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Space Marines (Game)


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#101 Wizard

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Posted 17 June 2011 - 13:37

View PostTheDR, on 17 Jun 2011, 14:32, said:

Not much information but it was fun reading about how much you hate that guy :)

Cheers. It was lucky that I wasn't around during this as I probably would've been banned from the Honour Guard. He missed soo many decent questions it just made me rage even more than I normally do.

Also, I love the fact the GW are pumping out SM titles atm. I really do. But for the love _anything_ stop putting window-licking-retards in charge of them.

#102 SquigPie

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Posted 17 June 2011 - 23:48

What is it with community guys always picking the obvious questions instead of the interesting ones? Afraid to spoil something?

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As long as the dark foundation of our nature, grim in its all-encompassing egoism, mad in its drive to make that egoism into reality, to devour everything and to define everything by itself, as long as that foundation is visible, as long as this truly original sin exists within us, we have no business here and there is no logical answer to our existence.
Imagine a group of people who are all blind, deaf and slightly demented and suddenly someone in the crowd asks, "What are we to do?"... The only possible answer is, "Look for a cure". Until you are cured, there is nothing you can do.
And since you don't believe you are sick, there can be no cure.
- Vladimir Solovyov

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#103 Alias

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Posted 18 June 2011 - 02:08

View PostWizard, on 17 Jun 2011, 23:37, said:

Also, I love the fact the GW are pumping out SM titles atm. I really do. But for the love _anything_ stop putting window-licking-retards in charge of them.
Needs moar xenos. ;_;

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#104 Hobbesy

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Posted 18 June 2011 - 05:59

I'd enjoy some Necrons in my 40K as well, but everyone knows Ward is a massive tool and will shovel the smurfs into anything he can get his grimy little hands into. :)

Edited by Hobbesy, 18 June 2011 - 06:00.


#105 Wizard

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Posted 18 June 2011 - 07:24

View PostSquigPie, on 18 Jun 2011, 0:48, said:

What is it with community guys always picking the obvious questions instead of the interesting ones? Afraid to spoil something?
He's not a "community guy", he is the lead developer doing the community guy thing. Which actually is worse, at least we know that the twat Bowling doesn't get a chance to influence the games.


View PostAlias, on 18 Jun 2011, 3:08, said:

View PostWizard, on 17 Jun 2011, 23:37, said:

Also, I love the fact the GW are pumping out SM titles atm. I really do. But for the love _anything_ stop putting window-licking-retards in charge of them.
Needs moar xenos. ;_;
Indeed. I don't understand why GW are so afraid to let a game be based on another faction other than Orcs & CSMs, with SM protagonists. However, I doubt it's a question that will get answered or a situation that will ever change.

#106 Alias

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Posted 18 June 2011 - 08:49

View PostWizard, on 18 Jun 2011, 17:24, said:

View PostAlias, on 18 Jun 2011, 3:08, said:

View PostWizard, on 17 Jun 2011, 23:37, said:

Also, I love the fact the GW are pumping out SM titles atm. I really do. But for the love _anything_ stop putting window-licking-retards in charge of them.
Needs moar xenos. ;_;
Indeed. I don't understand why GW are so afraid to let a game be based on another faction other than Orcs & CSMs, with SM protagonists. However, I doubt it's a question that will get answered or a situation that will ever change.
Because all the SPESS MEHREN fanboys will have a bitch and/or nobody will play the game (Fire Warrior).

As far as I know the popularity of the races based on sales is pretty much this:
Space Marines
Chaos
Orks
IG
Eldar
Tyranids
Tau
Inquisition
Necrons
Dark Eldar

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#107 Wizard

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Posted 18 June 2011 - 08:56

View PostAlias, on 18 Jun 2011, 9:49, said:

View PostWizard, on 18 Jun 2011, 17:24, said:

View PostAlias, on 18 Jun 2011, 3:08, said:

View PostWizard, on 17 Jun 2011, 23:37, said:

Also, I love the fact the GW are pumping out SM titles atm. I really do. But for the love _anything_ stop putting window-licking-retards in charge of them.
Needs moar xenos. ;_;
Indeed. I don't understand why GW are so afraid to let a game be based on another faction other than Orcs & CSMs, with SM protagonists. However, I doubt it's a question that will get answered or a situation that will ever change.
Because all the SPESS MEHREN fanboys will have a bitch and/or nobody will play the game (Fire Warrior).

As far as I know the popularity of the races based on sales is pretty much this:
Space Marines
Chaos
Orks
IG
Eldar
Tyranids
Tau
Inquisition
Necrons
Dark Eldar

I do see the sense in making the Space Marines the main protagonists. GW play to their strengths, naturally. And they have adapted to the need to include other races in their titles, the RTS ones being prime examples. But I wish that they'd have thought of using the say, the DE in Space Marine and including the Salamanders instead (the two have a very fluffy long standing history). It's a little niche of course, but it's in line with the fluff, something every 40k wants and takes in more than just the 3 main races. Everyone would still buy it.

#108 SquigPie

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Posted 18 June 2011 - 19:15

View PostWizard, on 18 Jun 2011, 10:56, said:

I do see the sense in making the Space Marines the main protagonists. GW play to their strengths, naturally. And they have adapted to the need to include other races in their titles, the RTS ones being prime examples. But I wish that they'd have thought of using the say, the DE in Space Marine and including the Salamanders instead (the two have a very fluffy long standing history). It's a little niche of course, but it's in line with the fluff, something every 40k wants and takes in more than just the 3 main races. Everyone would still buy it.


Salamanders are something of a fan favorite. Mostly because they actually care about the citizens in the Imperium, and not just glory and the death of xenos.

Also because they are black, and nomatter what GW says, we all know they are negroes.

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As long as the dark foundation of our nature, grim in its all-encompassing egoism, mad in its drive to make that egoism into reality, to devour everything and to define everything by itself, as long as that foundation is visible, as long as this truly original sin exists within us, we have no business here and there is no logical answer to our existence.
Imagine a group of people who are all blind, deaf and slightly demented and suddenly someone in the crowd asks, "What are we to do?"... The only possible answer is, "Look for a cure". Until you are cured, there is nothing you can do.
And since you don't believe you are sick, there can be no cure.
- Vladimir Solovyov

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#109 Sgt. Nuker

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Posted 19 June 2011 - 18:59

That's not really the reason the Salamanders are a good candidate, but it does help. Salamanders are weapon smiths. Plain and simple. Consider the detail and finely tuned weapons the Salamanders use. Even in their codex, Salamanders are allowed to bring weapon tech in a larger abundance than other chapters. I do have an affinity of sorts for the Sali's, even if most of my attraction to the chapter stems from their colours more than anything else.
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#110 Wizard

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Posted 21 June 2011 - 21:37

Inquistor Drogan & Pal

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This week we would like to introduce two new characters you will be interacting with during the singleplayer campaign of Space Marine. Inquisitor Drogan a relentless member of the shadowy organization & 2nd Lieutenant Mira part of the 203rd Cadian regiment, now leading a beleaguered Imperial Guard force against the Ork invaders on Forge World Graia.

Inquisitor Drogan:
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The Inquisitor is a relentless member of the shadowy organization charged with destroying the enemies of the Imperium.  He bears the physical and mental scars of a lifetime spent in the darkest corners of the Galaxy. Many years ago, he fell into the hands of fiendish aliens who tortured him for years. Since then, his hatred of alien species has driven him to develop innovative new ways of destroying them.

The Inquisitor has pursued technologies and techniques thought lost or impossible in his battle against the alien. His greatest creation is a unique power source that channels tremendous amounts of a mysterious energy. Since then he has striven to develop a weapon to channel this power and turn it upon Humanity's alien foes.


2nd Lieuetanant Mira:
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2nd Lieutenant Mira leads a beleaguered Imperial Guard force against the Ork invaders of the Forge World. Her soldiers are survivors of a much larger detachment that was decimated after the Orks cut them off from orbital support and reinforcements.

Lieutenant Mira was part of the 203rd Cadian regiment that was on route to another war zone. Their troop carrier was suddenly diverted to Forge World Graia as the only Imperial Guard force close to the planet.

Mira's experience and skill as a tactician, coupled with her uncompromising humanity and refusal to give up, commands fierce loyalty among her men. All she wants is to save the soldiers she's sworn to lead, but she sees little hope of withstanding the Orks for much longer.


How much of an actual part they have to play remains to be seen.

#111 SquigPie

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Posted 21 June 2011 - 21:41

View PostWizard, on 21 Jun 2011, 23:37, said:

Inquistor Drogan & Pal

Quote

This week we would like to introduce two new characters you will be interacting with during the singleplayer campaign of Space Marine. Inquisitor Drogan a relentless member of the shadowy organization & 2nd Lieutenant Mira part of the 203rd Cadian regiment, now leading a beleaguered Imperial Guard force against the Ork invaders on Forge World Graia.

Inquisitor Drogan:
Posted Image
The Inquisitor is a relentless member of the shadowy organization charged with destroying the enemies of the Imperium.  He bears the physical and mental scars of a lifetime spent in the darkest corners of the Galaxy. Many years ago, he fell into the hands of fiendish aliens who tortured him for years. Since then, his hatred of alien species has driven him to develop innovative new ways of destroying them.

The Inquisitor has pursued technologies and techniques thought lost or impossible in his battle against the alien. His greatest creation is a unique power source that channels tremendous amounts of a mysterious energy. Since then he has striven to develop a weapon to channel this power and turn it upon Humanity's alien foes.


2nd Lieuetanant Mira:
Posted Image
2nd Lieutenant Mira leads a beleaguered Imperial Guard force against the Ork invaders of the Forge World. Her soldiers are survivors of a much larger detachment that was decimated after the Orks cut them off from orbital support and reinforcements.

Lieutenant Mira was part of the 203rd Cadian regiment that was on route to another war zone. Their troop carrier was suddenly diverted to Forge World Graia as the only Imperial Guard force close to the planet.

Mira's experience and skill as a tactician, coupled with her uncompromising humanity and refusal to give up, commands fierce loyalty among her men. All she wants is to save the soldiers she's sworn to lead, but she sees little hope of withstanding the Orks for much longer.


How much of an actual part they have to play remains to be seen.


Hmm, interesting.

The inquisitor has a rather awesome design. And Mira sounds like she could become an interesting character.

Quote

As long as the dark foundation of our nature, grim in its all-encompassing egoism, mad in its drive to make that egoism into reality, to devour everything and to define everything by itself, as long as that foundation is visible, as long as this truly original sin exists within us, we have no business here and there is no logical answer to our existence.
Imagine a group of people who are all blind, deaf and slightly demented and suddenly someone in the crowd asks, "What are we to do?"... The only possible answer is, "Look for a cure". Until you are cured, there is nothing you can do.
And since you don't believe you are sick, there can be no cure.
- Vladimir Solovyov

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#112 Wizard

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Posted 22 June 2011 - 07:53

I am somewhat confused as to why they've released that information. I strongly suspect they are NPCs and as such will only play an artificial intelligence/cinematic function, which whilst it may be crucial to plot development, won't make much difference to the player. :xD:

#113 General

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Posted 22 June 2011 - 09:24

Inquisitor uses a weapon to channel the warp power, why not make a Librarian instead :xD:

#114 Wizard

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Posted 22 June 2011 - 09:29

View PostGeneral, on 22 Jun 2011, 10:24, said:

Inquisitor uses a weapon to channel the warp power, why not make a Librarian instead :xD:

Librarians are genetically altered Space Marines.... derp. Inquistors are regular humans, albeit occasionally with pysker powers of some form. There are no Space Marine Inquistors (afaik). They have very different roles.

#115 Wizard

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Posted 23 June 2011 - 07:42

PC Minimum Specs

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Minimum Configuration

* OS - Windows XP SP3, Windows Vista SP1, Windows 7

* Processor - 2.0Ghz Dual core CPU (any Core 2 Duo or AMD X2 or better)

* RAM - 1GB (XP), 2GB (Vista), 2GB (Windows 7)

* Hard Drive - 20 GB space free (10 GB free after install)

* Video Card - 256MB Video Card using Shader Model 3 & DirectX 9.0 or better (Performance equivalent to an AMD Radeon 3850 or NVIDIA GeForce 8800GT)

* Online Steam account



Recommended Configuration

* OS - Windows 7

* Processor - Any Quad-core AMD or Intel Processor

* RAM - 1GB (XP), 2GB (Vista), 2GB (Windows 7)

* Hard Drive - 20 GB space free (10 GB free after install)

* Video Card - 512MB Video Card using Shader Model 3 & DirectX 9.0 or better (Performance equivalent to an AMD Radeon 5750 or NVIDIA GeForce GTX 260)

* Online Steam account

Disclaimer: Minimum specs are subject to change


#116 Soul

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Posted 21 July 2011 - 14:31

Video of multiplayer gameplay.

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View PostInsomniac!, on 16 Sep 2008, 20:12, said:

Soul you scare the hell out of me, more so than Lizzie.

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#117 General

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Posted 21 July 2011 - 14:37

We need that customization for Dawn of War 2 ! MP looks lame though.

#118 Wizard

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Posted 21 July 2011 - 14:49

Will report back later on proper thoughts, but


Squig linked me to the MP customisation last night and I didn't get a chance to post it here (thanks btw).

Customisation is greatly appreciated by us fluff lovers and you can tell that this particular aspect has had the attention of like minded people. I just want to hear that PC players will be able to upload their own badges and/or mod this and I will have a 40kgasm :/

Edited by Wizard, 21 July 2011 - 14:50.


#119 Sgt. Nuker

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Posted 22 July 2011 - 13:40

It's a shame some people who don't read the fluff will play a chapter or legion the way it's doctrine doesn't delineate. Like Thousand Sons prefer to stand back and fight with psykic powers and long range weapons. World Eaters prefer to get in close and melee their way through opponents. I know I'm looking far too into this, but I'm a fluff lover, so pardon my reactions if they seem a bit zealous. As far as picking a chapter goes, Black Templar and World Eaters would be my Assault Marines, Thousand Sons and Salamanders for heavy weapons, and Death Guard and Ultramarines for tactical.

Edited by Sgt. Nuker, 22 July 2011 - 13:41.

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#120 Wizard

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Posted 22 July 2011 - 14:46

I do appreciate your point mate, but to actually code in the different TT/fluff combat doctrines and Chapter identities would seriously hamper both development time and I am sure be sheer hell to balance. There has to be a line drawn between the universe and the reality of recreating it in a playable game.

#121 Soul

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Posted 22 July 2011 - 15:11

I wonder if we can use dual chainswords or use just powerfists :/.
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View PostInsomniac!, on 16 Sep 2008, 20:12, said:

Soul you scare the hell out of me, more so than Lizzie.

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#122 Jinzor

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Posted 22 July 2011 - 15:13

*Looks at the space marine characters in the game + The box art*

Is it just me, or do the space marines look kind of small in this game?

Edited by Jinzor, 22 July 2011 - 15:17.

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#123 General

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Posted 22 July 2011 - 15:16

View PostSoul, on 22 Jul 2011, 16:11, said:

I wonder if we can use dual chainswords or use just powerfists :/.


It will ruin the holy image of space marines, they use both bolter and chainsword like their limbs, divide an ork to the half with chainsword when blowing the head of another with bolter rounds, just amazing 8|

#124 Wizard

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Posted 22 July 2011 - 15:24

View PostGeneral, on 22 Jul 2011, 16:16, said:

View PostSoul, on 22 Jul 2011, 16:11, said:

I wonder if we can use dual chainswords or use just powerfists :/.


It will ruin the holy image of space marines, they use both bolter and chainsword like their limbs, divide an ork to the half with chainsword when blowing the head of another with bolter rounds, just amazing 8|

It is not unheard of nor anti-canon for a Space Marine to dual-wield btw

#125 General

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Posted 22 July 2011 - 16:14

It may but I never seen it nor want to see, just like IG woman ,I wasn't aware they existed :/



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