Modern Warfare 3
Stinger
09 Jul 2011
Stalker
09 Jul 2011
Stinger, on 9 Jul 2011, 16:07, said:
BO had a bad choice of SMGs anyway.
But of course gameplay is most important. Still, some realism would be nice.
I'm talking about a Glock 18 having proper mag size (In MW2 the 'unattached' version has an extended mag) which would benefit gameplay as well. Also extended mags on a P-90?
But unlike in BO, LMGs should start with decent mag sizes for balance reasons.
Chyros
09 Jul 2011
TheDR, on 9 Jul 2011, 16:07, said:

Stinger, on 9 Jul 2011, 16:07, said:

Xmag models reflecting the increased cartridge capacity would be nice though - IW have so far been too lazy to do this. With a bit of luck they will though.
Admiral FCS
09 Jul 2011
Chyros, on 9 Jul 2011, 7:56, said:
TheDR, on 9 Jul 2011, 16:07, said:

Stinger, on 9 Jul 2011, 16:07, said:

Xmag models reflecting the increased cartridge capacity would be nice though - IW have so far been too lazy to do this. With a bit of luck they will though.
I do agree that one thing BO done right was the extended mag business. And the sights that at least sorta differs, if you ask me. >.>
Chyros
09 Jul 2011
SquigPie
09 Jul 2011
Stinger
09 Jul 2011
Edited by Stinger, 09 July 2011 - 20:40.
Chyros
09 Jul 2011
Stalker
09 Jul 2011
Admiral FCS
09 Jul 2011
General
09 Jul 2011
Stalker
10 Jul 2011
General, on 9 Jul 2011, 23:59, said:
Yes, but that was for SP only anyway (You know how some people feel about SP). They'll never have lots of gore in MP, I guess because of their inofficial target audience (12-18 year olds).
But you're right, additional gore could be nice to improve the war atmosphere.
Amdrial
10 Jul 2011
General, on 9 Jul 2011, 23:59, said:
I'd much rather if the devs put effort into gameplay balancing rather than adding pretty effects which will probably wear off in the first week of playing.
General
10 Jul 2011
Amdrial, on 10 Jul 2011, 17:58, said:
General, on 9 Jul 2011, 23:59, said:
I'd much rather if the devs put effort into gameplay balancing rather than adding pretty effects which will probably wear off in the first week of playing.
Balance it as much as you wish, there will always be noobs which will complain about anything you use when you killing them, personally game already balanced, there is always means to counter any class, you just gotta know which one is it.
Chyros
10 Jul 2011
General, on 10 Jul 2011, 18:42, said:
Amdrial, on 10 Jul 2011, 17:58, said:
General, on 9 Jul 2011, 23:59, said:
I'd much rather if the devs put effort into gameplay balancing rather than adding pretty effects which will probably wear off in the first week of playing.
Balance it as much as you wish, there will always be noobs which will complain about anything you use when you killing them, personally game already balanced, there is always means to counter any class, you just gotta know which one is it.
General
11 Jul 2011
Chyros, on 10 Jul 2011, 20:53, said:
General, on 10 Jul 2011, 18:42, said:
Amdrial, on 10 Jul 2011, 17:58, said:
General, on 9 Jul 2011, 23:59, said:
I'd much rather if the devs put effort into gameplay balancing rather than adding pretty effects which will probably wear off in the first week of playing.
Balance it as much as you wish, there will always be noobs which will complain about anything you use when you killing them, personally game already balanced, there is always means to counter any class, you just gotta know which one is it.
Yes some weapons are more powerful but you can see their stats yourself, if it has more firepower it has something else less, like more recoil. Can someone list what is unbalanced about weapons pls ? Because I think there is nothing too important and ruins gameplay.
Chyros
11 Jul 2011
General, on 11 Jul 2011, 7:34, said:
Chyros, on 10 Jul 2011, 20:53, said:
General, on 10 Jul 2011, 18:42, said:
Amdrial, on 10 Jul 2011, 17:58, said:
General, on 9 Jul 2011, 23:59, said:
I'd much rather if the devs put effort into gameplay balancing rather than adding pretty effects which will probably wear off in the first week of playing.
Balance it as much as you wish, there will always be noobs which will complain about anything you use when you killing them, personally game already balanced, there is always means to counter any class, you just gotta know which one is it.
Yes some weapons are more powerful but you can see their stats yourself, if it has more firepower it has something else less, like more recoil. Can someone list what is unbalanced about weapons pls ? Because I think there is nothing too important and ruins gameplay.

Stalker
11 Jul 2011
Stinger
11 Jul 2011
General, on 11 Jul 2011, 6:34, said:
Chyros, on 10 Jul 2011, 20:53, said:
General, on 10 Jul 2011, 18:42, said:
Amdrial, on 10 Jul 2011, 17:58, said:
General, on 9 Jul 2011, 23:59, said:
I'd much rather if the devs put effort into gameplay balancing rather than adding pretty effects which will probably wear off in the first week of playing.
Balance it as much as you wish, there will always be noobs which will complain about anything you use when you killing them, personally game already balanced, there is always means to counter any class, you just gotta know which one is it.
Yes some weapons are more powerful but you can see their stats yourself, if it has more firepower it has something else less, like more recoil. Can someone list what is unbalanced about weapons pls ? Because I think there is nothing too important and ruins gameplay.
When I lose battles just because I'm using a certain weapon I know there is something wrong with the balance. This becomes even clearer when I pull out a SCAR and then suddenly I have a 7 killstreak.
Edited by Stinger, 11 July 2011 - 22:28.
General
14 Jul 2011

SquigPie
14 Jul 2011
General, on 14 Jul 2011, 11:23, said:

And some of us just go for high firepower and shoot in random directions.
Works like a charm.
Edited by SquigPie, 14 July 2011 - 10:16.
Destiny
14 Jul 2011
General, on 14 Jul 2011, 17:23, said:

When you include the player into balancing equations, all balancing is rendered void. A good player can kill a player with anything that does more than ten damage a shot and has more than ten rounds in the mag, or with a instakill knife. So all your complaints (and everybody's complaints


SquigPie, on 14 Jul 2011, 18:16, said:
General, on 14 Jul 2011, 11:23, said:

And some of us just go for high firepower and shoot in random directions.
Works like a charm.
Destiny can't hit shit still with a FAMAS FELIN and extended mags shooting not-so-randomly

Wizard
14 Jul 2011
General
14 Jul 2011
SquigPie, on 14 Jul 2011, 11:16, said:
General, on 14 Jul 2011, 11:23, said:

And some of us just go for high firepower and shoot in random directions.
Works like a charm.
You can't hit a shit with random shooting, only by chance maybe.
Wizard, on 14 Jul 2011, 12:17, said:
I seriously doubt how you come into that conclusion, difference of recoil between AK47 and ACR is vast.
Wizard
14 Jul 2011
General, on 14 Jul 2011, 12:20, said:
http://www.swfcabin..../1275223739.swf