Ion Cannon!, on 25 May 2011, 13:30, said:
Now I haven't played MW2 with you guys, but I have at a friends and it drove me insane, the amount of cheap skill-less ways to kill people was ridiculous and bullet view kick, fuck right off.
True, and that's one of the things that I'd like to have changed. But that can be done by changing just a few numbers and variables. You don't need to throw the entire game around for that. Damageviewkick for example is just a small numeric change in a shock file that appeared after CoD 4. Definitely something I'd change if I could, but not something that requires a new engine or anything.
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There is also the issue of quality, people call MW2 the best shooter ever and thats simply not true. In some respects it is very very good, in others It's a complete mess. This lack of skill being able to kill makes MW2 appeal to the lowest common denominator but also appeals to actual gamers, hence it sells so well.
Well I agree there's faults in it; you can check a whole list I once made of things I'd change in MW2 if I got the chance. This is true for all games though. I agree that you don't need to be particularly skilled to play MW2 but skill still pays off. I mean, it's not as if the newbies shake me up or anything. Some players dislike the ACR, a weapon notorious for its overpoweredness due to its utter lack of recoil, because it's too precise, which means they can't aim well enough with it to do it justice. In fact, I kind of like it that it's not that hard to play - not that I'd have trouble playing it myself, but others would, and this tends to breed a community of extremely annoying elitists that you can't have lighthearted fun with IMO.
I mean, explosives are very cheap and annoying to be up against, and I'd definitely rather have them out than in. But especially in deathmatch I can't recall ever having seen a tuber win any game, or even do remotely well. Other gametypes, especially domination, are more plagued by explosives though.
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And last but not least, fuck activision.
Well on that I think we can all agree
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Alias, on 25 May 2011, 13:32, said:
Also +1 to Ion. I think the Call of Duty really could do with a longer learning curve. It's hardly of the calibre of some other shooters where if you don't play for a week it's like you never learned at all (which can be a bad thing, of course, but it does prevent an awful lot of those 12 year olds who think they're top shit).
Those 12-year-olds are fun to destroy though 8) . And fun to call their mothers whatever they call you (8 .
SquigPie, on 25 May 2011, 13:36, said:
Yes, I agree, this is not good news. I have to say that one of their executives once said that Activision will never charge money for CoD playing (i.e. pay-to-play) but he wasn't Kotick so I hope they haven't reversed that. It's a pity they don't specify exactly what it is you'll be premiuming (and what you get if you don't) but I'll be watching this closely.