Another Art Topic
Bakelitu 15 Jun 2012
Hellos,
kinda bored so I just post some of my newbish work here.
Would be nice to get some feedback.
My first try at 3ds nax tried to model the Stonehenge turret from Acecombat.
Just a UNSC Frigate with Helghan font.
more to come soon
kinda bored so I just post some of my newbish work here.
Would be nice to get some feedback.
My first try at 3ds nax tried to model the Stonehenge turret from Acecombat.
Just a UNSC Frigate with Helghan font.
more to come soon
Bakelitu 16 Jun 2012
just played a bit around ... its supposed to be some kind of HoloTable whatever.
Showing that 2 Frigates attacking a City.
The Fonts are supposed to be Descriptions like Primary Target and Support and so on.
Showing that 2 Frigates attacking a City.
The Fonts are supposed to be Descriptions like Primary Target and Support and so on.
Sgt. Rho 16 Jun 2012
For a holotable I'd suggest making a material that's basically a square with the inner sides glowing in a blue almost white color, then UV mapping the holographic objects onto that.
I really like those frigates
I really like those frigates
Bakelitu 16 Jun 2012
Thanks for the feedback.
Still need to figure out how to properly UV map though.
Tried my best with those frigates glad you like them
Still need to figure out how to properly UV map though.
Tried my best with those frigates glad you like them
Sgt. Rho 16 Jun 2012
There's an UV mapping tutorial somewhere around here
Edit: Found it: http://forum.fallout...unwrap-a-model/
Edited by Sgt. Rho, 16 June 2012 - 17:35.
Edit: Found it: http://forum.fallout...unwrap-a-model/
Edited by Sgt. Rho, 16 June 2012 - 17:35.
Bakelitu 16 Jun 2012
ah thank you,
great tutorial gonna try it as soon when I have some free time
great tutorial gonna try it as soon when I have some free time
Bakelitu 30 Jun 2012
I am bored.
so here is something to c!
Supposed to be a Command Truck yeah.
and here is a turret if someone figures out from where I got the concept gets a cookie
don't read this spoiler if you wanna get spoiled!
Edited by Bakelit, 30 June 2012 - 21:46.
so here is something to c!
Supposed to be a Command Truck yeah.
and here is a turret if someone figures out from where I got the concept gets a cookie
don't read this spoiler if you wanna get spoiled!
Spoiler
Edited by Bakelit, 30 June 2012 - 21:46.
Sgt. Rho 30 Jun 2012
The credits for the Antenna should go to SpyvSpy, he modeled and designed it IIRC.
Bakelitu 12 Jul 2012
since the above thing is Ugly. I made something else.
Ace Combat 6 Railway Artillery
this thing dosen't even look bad in zero hour. Just need a Texture now ............................................................
Ace Combat 6 Railway Artillery
this thing dosen't even look bad in zero hour. Just need a Texture now ............................................................
CoLT 10 Aug 2012
But then again, it probably will be just doors and maybe a window. Stuff that doesn't need to be modeled on.
Bakelitu 14 Aug 2012
I present you the latest technologie of the latest century. This piece of Concrete can withstand the power of a Human! Unless its a fag in some kind of Nanosuit / Mjolnir Armor that kicks it away.
Yes I'am/was/still am Bored.
Yes I'am/was/still am Bored.
Bakelitu 13 Dec 2013
This Relic of a thread is still here?
well guess I should show off abit how my skills have improved over the past time... haven't done that much though...
1. Newer Version of the Killzone Cruiser
2. The Old version of the Killzone Cruiser
3. My old Stonhenge Turret remodeld
4.Belkan Chemical Laser of Death Excalibur
well guess I should show off abit how my skills have improved over the past time... haven't done that much though...
1. Newer Version of the Killzone Cruiser
2. The Old version of the Killzone Cruiser
3. My old Stonhenge Turret remodeld
4.Belkan Chemical Laser of Death Excalibur
Spoiler
Bakelitu 17 Dec 2013
A small side project
my most favorite ship ~
Edited by MobiusOne, 17 December 2013 - 16:49.
my most favorite ship ~
Spoiler
Edited by MobiusOne, 17 December 2013 - 16:49.
Bakelitu 30 Aug 2014
Hello gais didnt visit this forum for a long time again.
anyway I started a mod project for star citizen for some time now and yeah its a huge undertake. Since its a total conversion. To bring our beloved Halo universe into that game.
yeah no idea what to say but heres a link to the moddb page.
http://www.moddb.com...s-space-command
and now some pictures.
bascily just the repair bay from halo reach with a paris class frigate in it.
anyway I started a mod project for star citizen for some time now and yeah its a huge undertake. Since its a total conversion. To bring our beloved Halo universe into that game.
yeah no idea what to say but heres a link to the moddb page.
http://www.moddb.com...s-space-command
and now some pictures.
bascily just the repair bay from halo reach with a paris class frigate in it.
Bakelitu 03 Oct 2016
Look at dem Textures
before / after
left one is obviously the before.
Edited by 大和改, 03 October 2016 - 14:55.
before / after
left one is obviously the before.
Edited by 大和改, 03 October 2016 - 14:55.
Bakelitu 14 Dec 2020
Sgt. Rho, on 07 December 2020 - 22:30, said:
Bonjour
and bon mrap?
and bon mrap?
Dingo du Affe
TheDR, on 07 December 2020 - 23:32, said:
Looks great btw. What are you modelling in these days?
Nothing, deinstalled 3ds max ages ago since I wanted to switch over to Blender. And well lacked motivation to Actually do it.
Now im more or less just modell building stuff.
I do plan on either reinstalling max or finally getting into Blender since I wanna get me a 3d printer again to do some nice shizz.
Edited by Bakelitu, 14 December 2020 - 20:14.