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Water shader?

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#1 Madin


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Posted 11 November 2012 - 12:41

I have extracted one of the water models and have loaded into Max using the W3X Importer.

The issue is that there are a couple of texture slots empty on the Max water shader that are apparently used on the in game model.

The texture entries are: 'Water Reflection' & 'Shroud Texture'.
Does anyone know what these textures are supposed to be?

Thanks for any help!

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