Pros: Sleek UI, good eye candy, no in-game bugs (so far that I've encountered), good control scheme, they even have AI governors to run planets for you (if you are not one that likes to manage many planets/star systems). Nice-ish community.There is strong dev team-community interaction, the developers/community manager actually post and respond to some design ideas and they often poll to implement new ideas into the game. Best of all they're still releasing new content/patching free of charge, at least until an expansion pack. Pretty cheap at GreenManGaming for $12 right now, it's 50% off and 20% off with their voucher. Strong gameplay/graphics/developers
Cons: Enemy AI is alright, nothing spectacular, probably best to play with other people at some point when you can beat the hardest AI (not to say AI is weak though). For now there is no "espionage/spy" features but I suspect they'll be implemented at a later date. No campaigns (most 4x games tend to skip this part nowadays). Relatively "new", so not many mods for the game right now aside from ones that enhance the current gameplay/add a few new factions. Mediocre MP activity, there are always some games up to join but you won't see hundreds of games waiting for players to join, so best to play with friends if you are looking for MP (also because there's no ladder system you will have people of very different skill levels). Nothing I would say is terrible.
Would recommend it to anyone looking for a modern 4x space game, or looking to introduce someone to the genre. Note combat is not real-time, it uses a card system of turns/phases.
Wiki: http://endlessspace....less_Space_Wiki
FAQ: http://forums.amplit...dless-Space-FAQ
Launch trailer:
Edited by Sharpnessism, 24 January 2013 - 18:23.