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#26 Ion Cannon!

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Posted 12 June 2006 - 15:07

Now now.. that was a bit harsh, but what prophet says are true, so many mods talk and talk and get a little done, then the leader gets bored or nothing happens and the mod team breaks up. refine your skills then work on a more experienced mod or start your own, many mods start as personal mods then you want to show what you can do and it becomes public. It isnt that hard to learn either. Its less than a year ago that i was a modding noob, and looked up to some modders and thought " i could never get that good " especially in the case of particles, but now look at me, people look up to me its great :loel:
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#27 Futschki

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Posted 12 June 2006 - 15:36

Well thats Okay Men we must help King Of war making his new mod even if he was a beginner , Right ????
I Will Help Him Makin his new mod
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#28 KingOfWar

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Posted 12 June 2006 - 21:54

ok im dont lack anything i made two mods and i dont have pictures becouse there on my other computer witch is getting fixed aborror u have the job but kobra give me pics



ninja sorry for killing lol

Edited by KingOfWar, 12 June 2006 - 23:32.

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#29 Mister_Ninja

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Posted 12 June 2006 - 23:00

KingOfWar, on 12 Jun 2006, 21:54, said:

ok im do lack anything i made two mods and i dont have pictures becouse there on my other computer witch is getting fixed aborror u hae the job but kobra give me pics
<{POST_SNAPBACK}>

Your last setence just killed 5 english teachers.

#30 Ion Cannon!

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Posted 13 June 2006 - 08:24

Sorry KingOfWar But from the questions youve been asking i would have said you do lack experience. But hey.. Prove me wrong :loel:
Oh and MisterNinja Shuttup ok? English is not some peoples 1st language so they dont have a very good grasp of it. It'd be the same way if i had to use dutch around this forum all the time.

Edited by Ion Cannon!, 13 June 2006 - 08:26.

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#31 Prophet of the Pimps

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Posted 13 June 2006 - 08:26

@ninja
:loel:

@KOW
No coding experince, no uvwrapping experince, no 3d modeling experince, no particle editing experince, no map scripting experince, no ai experince. you talk about two mods, you never named them and you dont know how to upload images to the internet. i really really find it hard to belive that your are experienced.

i am all for supporting budding modders but i like supporting those who want to work on it and not have other people work on it for them. i have had my share of unexperinced modders getting you into their mod just to bail on you because they couldnt handle it. Before you start a team make sure you have the resources to complete it. otherwise you will be criminally wasting other peoples time too.

Do what ion did. work on it for a few months and get results.
Do what cozmoisme is doing. he is working on his own mod and he started with no knowledge at all and he is at a pretty good stage now.

Asking people for help is ok but leading them on with false hope isnt.
Never underestimate a Resourceful Idiot
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#32 Futschki

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Posted 13 June 2006 - 12:32

I think Prophet Of The Pimps Is Right Coz That What Happened to me I Started with no knowledge And now I think I am Good .
We can Help Each Other To make This Mod Work , Even if the leader wasnt so experienced I dont Think That someone was Created Experienced So After Few Months King Of War Will Be Good

Edited by abourror, 13 June 2006 - 12:34.

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#33 Prophet of the Pimps

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Posted 13 June 2006 - 12:40

yes that is exactly what i am saying. slowly learn stuff. get help, give help. get a name in the community and then take the step of making a mod public.
Never underestimate a Resourceful Idiot
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#34 Ion Cannon!

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Posted 13 June 2006 - 12:42

That is indeed the best way to do it. So what can you do abourror? Codewise i mean.
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#35 ☆FreedoM_FighteR☆

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Posted 13 June 2006 - 13:11

prophet of the pimps right
i start moding a few years ago my first atemps was realy shity ones but with the time past i start to be beter and beter and i larn new things like uv maping texturing and alot new teachniks of modeling
and i joind to rotr & sw mods after a few time i gothered more expiriance and start my own mod
my english not so good eather
teck a big joint :frietmet: and relax

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Dauth edit: One on top of the other or it breaks sig rules

#36 Prophet of the Pimps

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Posted 13 June 2006 - 16:14

thats noit a joit. that ice cream. :ugly:

Now this is a joint :little:
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#37 KingOfWar

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Posted 13 June 2006 - 22:01

ok guys i know how to moddel and i have 3ds max 8 i know how to skin i have paint shop pro 8 i know how to uv unwrap i only now little on ini codding i learned in moding forum for makin new unit so ini is not my thing so aborrur u still in and prophet u are a pain becouse u dont now me and u give predictions about what i need and about not being able to post picture i am new at the forums like u said i need to learn stuff

:ugly:

Edited by KingOfWar, 13 June 2006 - 22:03.

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#38 Kobra

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Posted 13 June 2006 - 22:06

Use www.imageshack.us to upload pics onto. Then copy the link given into a post here, and boom, you should see the pic in your post after...

What kind of pics do you want from me?

#39 KingOfWar

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Posted 13 June 2006 - 22:08

any tanks any thing u made 2 to 3 pics
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#40 Kobra

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Posted 13 June 2006 - 22:16

[url="http://img46.imageshack.us/img46/9848/output5qz.jpg"]http://img46.imagesh...8/output5qz.jpg[/url]

[url="http://img486.imageshack.us/img486/5827/output6zd.jpg"]http://img486.images...7/output6zd.jpg[/url]

Two of my less adventurous models

Edited by Kobra, 13 June 2006 - 22:17.


#41 KingOfWar

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Posted 13 June 2006 - 22:39

cool ok do u have xfire or hotmail messenger u got job
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#42 KingOfWar

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Posted 13 June 2006 - 23:05

ok do u have tanks for it any or peaple

u use 3ds max 8 and if not i could get it for free for u

Edited by KingOfWar, 13 June 2006 - 23:05.

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#43 Mister_Ninja

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Posted 13 June 2006 - 23:38

Ion Cannon!, on 13 Jun 2006, 08:24, said:

Sorry KingOfWar But from the questions youve been asking i would have said you do lack experience. But hey.. Prove me wrong :ugly:
Oh and MisterNinja Shuttup ok? English is not some peoples 1st language so they dont have a very good grasp of it. It'd be the same way if i had to use dutch around this forum all the time.
<{POST_SNAPBACK}>

I was just making a joke, its not that big of a deal. I personally wouldn't be offened if someone lightly made fun of my language skills if I was speaking a different language. Buuuuuuut obviously you are. To each his own.

#44 KingOfWar

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Posted 14 June 2006 - 00:41

i am english i just was in a hurry but sorry for killing 5 teachers its a big loss lol
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#45 Futschki

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Posted 14 June 2006 - 07:28

Well I am An Ini Coder , I can Create Models But I don't like to skin'em but I am So Good In Ini Coding so I think I could Help King Of War in his mod
Here is My Email and I have a messenger :
Raafatdouaidy7@hotmail.com

Edited by abourror, 14 June 2006 - 07:31.

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#46 Prophet of the Pimps

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Posted 14 June 2006 - 07:59

KingOfWar, on 14 Jun 2006, 03:31, said:

prophet u are a pain becouse u dont now me and u give predictions about what i need and about not being able to post picture i am new at the forums like u said i need to learn stuff
<{POST_SNAPBACK}>


my problem is that you are making tall claims about working on two mods. you have never named them. just a few days ago you did not even have 3dsmax and did not even know what programs to use. And if you had prior modding experience you would know that a forum is a vital tool. i seriously have never met a modder who doesnt know how to use a a forum. All i am asking for is to see your work so people dont get sucked in with false hopes. it happened to a few other people in the past and i am just watching out for the interest of other people.

Also you do know our anti warez policy so any more comments like this one

Quote

u use 3ds max 8 and if not i could get it for free for u

out it the open and there will be consequences.

Also you do know that for zero hour you cant skin or uvwrap models in 3dsmax. you need to do that in renx gmax. because the you cant export materials from 3dsmax to gmax to .w3d.

Edited by prophet of the pimps, 14 June 2006 - 08:00.

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#47 Futschki

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Posted 14 June 2006 - 08:42

hey Prophet of the Pimps I want To ask u How Can I skin A tank Ive made Can U help Me ?
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#48 Ion Cannon!

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Posted 14 June 2006 - 10:33

Mister_Ninja, on 13 Jun 2006, 23:38, said:

Ion Cannon!, on 13 Jun 2006, 08:24, said:

Sorry KingOfWar But from the questions youve been asking i would have said you do lack experience. But hey.. Prove me wrong :ugly:
Oh and MisterNinja Shuttup ok? English is not some peoples 1st language so they dont have a very good grasp of it. It'd be the same way if i had to use dutch around this forum all the time.
<{POST_SNAPBACK}>

I was just making a joke, its not that big of a deal. I personally wouldn't be offened if someone lightly made fun of my language skills if I was speaking a different language. Buuuuuuut obviously you are. To each his own.
<{POST_SNAPBACK}>


It doesn't bother me personally but im sick of tired of all the grammar police stuff thats all. And it doesn't offend me, but it does to other people. Thats why i said what i said.
Oh and i agree with POTP, KingOfWar from the questions you ask you obviously aren't an experienced modder. How can you have made 2 mods if you dont know how to use a forum. Dont know how to uvunwrap ect ect..
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#49 Prophet of the Pimps

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Posted 14 June 2006 - 11:09

abourror, on 14 Jun 2006, 14:12, said:

hey Prophet of the Pimps I want To ask u How Can I skin A tank Ive made Can U help Me ?
<{POST_SNAPBACK}>



Best is the killasmods tuts.
http://killasmods.ga...hp?file=tnkskn1

if you wanna learn how to make skins then try the proclone tut.
http://www.proclone.net/tutorials/

i would start with kills tut and then move on to the proclone one.

if you wanna know more about material creation the check out the photoshop tuts on cncreneclips tuts.
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#50 Kobra

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Posted 14 June 2006 - 15:26

I use Wings3d. The simplest modeling program ever invented probably and has 1 main feature which makes it my favourite, you can edit the model in 3d mode. In RenX etc you have to use the 2d planes etc but this is handier.
Only drawback is that some people might have to debug the models i make since they would have many after the exporting from Wings to 3dmax etc and then into wings files...



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