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#220476 TheDR

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Posted 18 August 2012 - 08:41

D!
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#220477 Liten

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Posted 18 August 2012 - 10:06

Stop that!
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Kyle Carter said:

Harry Potter is the safety scissors of the Fantasy genre


#220478 Slightly Wonky Robob

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Posted 18 August 2012 - 10:06

View PostLiten, on 18 August 2012 - 07:21, said:

Average: 34.1 km/h

Okayyy

HE LIKES TO LIVE LIFE ON THE EDGE.
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#220479 TheDR

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Posted 18 August 2012 - 10:15

FAST!
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#220480 Krieger22

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Posted 18 August 2012 - 10:25

Burning rubber like nobody's business.

Sareen said:

NOOO NO NO NO NO NO NOOOO ...*closes ears* lalalala that never happened!


#220481 Liten

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Posted 18 August 2012 - 12:00

Nope
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Kyle Carter said:

Harry Potter is the safety scissors of the Fantasy genre


#220482 Destiny

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Posted 18 August 2012 - 12:52

NOooooooooooooooo
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#220483 Chyros

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Posted 18 August 2012 - 13:07

View PostMajor Fuckup, on 18 August 2012 - 06:50, said:

View PostChyros, on 18 August 2012 - 00:54, said:

View PostDestiny, on 17 August 2012 - 23:50, said:

View PostMajor Fuckup, on 17 August 2012 - 23:07, said:

OMG.... making my engine put down 420HP at the wheels make things go fast O.O

When will you hit the 1000 HP barrier?
When he further rices his farmyard moped so far that it breaks the vulgarity barrier :P .

Vulgarity barrier? something like this
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Pretty much exactly that, yeah :xD: .


View PostBob, on 18 August 2012 - 10:06, said:

View PostLiten, on 18 August 2012 - 07:21, said:

Average: 34.1 km/h

Okayyy

HE LIKES TO LIVE LIFE ON THE EDGE.
LOOOL :rotfl:

That seriously did make me laugh out loud very hard :xD: .
TN



The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm


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#220484 Krieger22

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Posted 18 August 2012 - 13:09

Intel - GDI Archives - Excerpt: A Concise Explanation of the GDI Commando Program - Colonel Jack Harper, GDI 22nd Special Operations Battalion
Ninety-eight percent washout rate. Twenty-two percent fatality rate. Some tout this like it is supposed to be a good thing. Others use it to criticize the commando training program, saying it is a complete waste of good human life. Neither side knows the truth. Technically, yes, the program produces a twenty-two percent fatality rate before training is completed. The reason why is both simple and complex.
Simply put, the training produces a twenty-two percent average fatality rate, which is the exact same current fatality rate attributed to active duty commandos. The reason for that is because as far as the Commando Program is concerned, you never graduate. Every mission is a brutal learning experience, and the loss ratios are high, despite the advanced weapons, the strength-enhancing reactive polymer weaves beneath the reinforced armor plating. These are men and women who plunge into the most dangerous operations across the globe: reconnoiter into Nod-held cities, pursuit of mutant raiding parties, assaults on dangerous sites in the Red Zones. They die.
There is no graduation for a commando. You join, you learn, you fight, you kill, and if you don't wash out by going back to your old unit, you die in service. In "training."
Its brutal, but that's what the commando is all about. If you didn't have the mindset to commit yourself to the life of the commando, you can't handle the mental stresses of the job in the first place.
That's where the washout rate comes from. That's where the high fatalities in "training" come from. There are no bloody drills and bloodless battle; for a GDI commando, they are one and the same. Learn or die.

Sareen said:

NOOO NO NO NO NO NO NOOOO ...*closes ears* lalalala that never happened!


#220485 TheDR

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Posted 18 August 2012 - 14:24

:O!
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#220486 Liten

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Posted 18 August 2012 - 14:34

No
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Kyle Carter said:

Harry Potter is the safety scissors of the Fantasy genre


#220487 Chyros

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Posted 18 August 2012 - 14:41

Creepy Christ it's 31 C over here atm, I'm all but melting Oo .
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The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm


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#220488 Destiny

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Posted 18 August 2012 - 14:57

View PostKrieger22, on 18 August 2012 - 13:09, said:

Intel - GDI Archives - Excerpt: A Concise Explanation of the GDI Commando Program - Colonel Jack Harper, GDI 22nd Special Operations Battalion Ninety-eight percent washout rate. Twenty-two percent fatality rate. Some tout this like it is supposed to be a good thing. Others use it to criticize the commando training program, saying it is a complete waste of good human life. Neither side knows the truth. Technically, yes, the program produces a twenty-two percent fatality rate before training is completed. The reason why is both simple and complex. Simply put, the training produces a twenty-two percent average fatality rate, which is the exact same current fatality rate attributed to active duty commandos. The reason for that is because as far as the Commando Program is concerned, you never graduate. Every mission is a brutal learning experience, and the loss ratios are high, despite the advanced weapons, the strength-enhancing reactive polymer weaves beneath the reinforced armor plating. These are men and women who plunge into the most dangerous operations across the globe: reconnoiter into Nod-held cities, pursuit of mutant raiding parties, assaults on dangerous sites in the Red Zones. They die. There is no graduation for a commando. You join, you learn, you fight, you kill, and if you don't wash out by going back to your old unit, you die in service. In "training." Its brutal, but that's what the commando is all about. If you didn't have the mindset to commit yourself to the life of the commando, you can't handle the mental stresses of the job in the first place. That's where the washout rate comes from. That's where the high fatalities in "training" come from. There are no bloody drills and bloodless battle; for a GDI commando, they are one and the same. Learn or die.

Source?
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#220489 General

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Posted 18 August 2012 - 15:27

View PostKrieger22, on 18 August 2012 - 13:09, said:


Intel - GDI Archives - Excerpt: A Concise Explanation of the GDI Commando Program - Colonel Jack Harper, GDI 22nd Special Operations Battalion




Ninety-eight percent washout rate. Twenty-two percent fatality rate. Some tout this like it is supposed to be a good thing. Others use it to criticize the commando training program, saying it is a complete waste of good human life. Neither side knows the truth. Technically, yes, the program produces a twenty-two percent fatality rate before training is completed. The reason why is both simple and complex.




Simply put, the training produces a twenty-two percent average fatality rate, which is the exact same current fatality rate attributed to active duty commandos. The reason for that is because as far as the Commando Program is concerned, you never graduate. Every mission is a brutal learning experience, and the loss ratios are high, despite the advanced weapons, the strength-enhancing reactive polymer weaves beneath the reinforced armor plating. These are men and women who plunge into the most dangerous operations across the globe: reconnoiter into Nod-held cities, pursuit of mutant raiding parties, assaults on dangerous sites in the Red Zones. They die.




There is no graduation for a commando. You join, you learn, you fight, you kill, and if you don't wash out by going back to your old unit, you die in service. In "training."




Its brutal, but that's what the commando is all about. If you didn't have the mindset to commit yourself to the life of the commando, you can't handle the mental stresses of the job in the first place.




That's where the washout rate comes from. That's where the high fatalities in "training" come from. There are no bloody drills and bloodless battle; for a GDI commando, they are one and the same. Learn or die.




Thats same for real life commandos. I got commando training but did not become one since my arm muscles too low for the job. Though commando title remains, they don't send you to missions.

#220490 Major Fuckup

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Posted 18 August 2012 - 18:09

View PostChyros, on 18 August 2012 - 13:07, said:

View PostMajor Fuckup, on 18 August 2012 - 06:50, said:

View PostChyros, on 18 August 2012 - 00:54, said:

View PostDestiny, on 17 August 2012 - 23:50, said:

View PostMajor Fuckup, on 17 August 2012 - 23:07, said:

OMG.... making my engine put down 420HP at the wheels make things go fast O.O

When will you hit the 1000 HP barrier?
When he further rices his farmyard moped so far that it breaks the vulgarity barrier :P .

Vulgarity barrier? something like this
Posted Image
Posted Image
Pretty much exactly that, yeah :xD: .


View PostBob, on 18 August 2012 - 10:06, said:

View PostLiten, on 18 August 2012 - 07:21, said:

Average: 34.1 km/h

Okayyy

HE LIKES TO LIVE LIFE ON THE EDGE.
LOOOL :rotfl:

That seriously did make me laugh out loud very hard :xD: .

Thought some one would get a kick out of that :P

I question the general assumption that i am inherently deficient in the area of grammar and sentence structure

#220491 Chyros

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Posted 18 August 2012 - 19:05

I just noticed; it's in kilometres, not miles =o . One would almost think the Aussies have seen the light :P .
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The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm


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#220492 CJ

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Posted 18 August 2012 - 19:11

Sometimes, I get the feelind that some people aren't even worth the electronic ink necessary to reply to their messages 8|

View PostChyros, on 11 November 2013 - 18:21, said:

I bet I could program an internet


#220493 Alias

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Posted 18 August 2012 - 19:17

View PostChyros, on 18 August 2012 - 19:05, said:

I just noticed; it's in kilometres, not miles =o . One would almost think the Aussies have seen the light :P .
Funny that you mention that, but Australia (and New Zealand) are about the most metric English-majority countries there are.

The UK still has a fair amount of Imperial nonsense, the US of course doesn't even know how to use proper measurements and Canada has the usual corruption that seeps over the border.

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#220494 Chyros

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Posted 18 August 2012 - 20:11

View PostAlias, on 18 August 2012 - 19:17, said:

View PostChyros, on 18 August 2012 - 19:05, said:

I just noticed; it's in kilometres, not miles =o . One would almost think the Aussies have seen the light :P .
Funny that you mention that, but Australia (and New Zealand) are about the most metric English-majority countries there are.

The UK still has a fair amount of Imperial nonsense, the US of course doesn't even know how to use proper measurements and Canada has the usual corruption that seeps over the border.
Hmmm, nice.
TN



The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm


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#220495 Slightly Wonky Robob

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Posted 18 August 2012 - 20:12

You U Eye I
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#220496 TheDR

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Posted 18 August 2012 - 22:29

D!
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#220497 Libains

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Posted 18 August 2012 - 22:54

Work colleagues randomly acquiring my number... I have no complaints with girls texting me. At all :sly:
For there can be no death without life.

#220498 Slightly Wonky Robob

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Posted 18 August 2012 - 22:59

The Just Cause 2 multiplayer mod looks craxy. :xD:
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#220499 TheDR

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Posted 18 August 2012 - 23:08

It is crazy, I played it! Its fun for a bit, but its hard to do anything that has any meaning because either: There is no one around for miles until a random helicopter shoots a couple of missiles at your face and you die (that happened to me, stupid helicopter) OR there are too many people in one place and because the hit detection is so heavily WIP, shooting people doesn't kill them and everyone just runs around, firing grappling hooks into stuff and floating about aimlessly (or it looks like they are floating because you can't see other peoples parachutes).

Its definitely worth a try though!
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#220500 Destiny

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Posted 18 August 2012 - 23:46

Ununoctium
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