Hizbullah Vs. Israel Mod
#76
Posted 20 August 2006 - 13:45
with the two new factions for sure ...
But I Won't Release Anyway ... no one like the idea
#77
Posted 20 August 2006 - 14:25
#78
Posted 21 August 2006 - 03:46
Illustrate some units in action with pretty battles or something. You hook the people and then you reel them in with more and more images/videos etc
Put some of the Units in game and take a few screenies. Make a new topic for the screenies maybe even.
#79
Posted 21 August 2006 - 07:45
but do u think this will be good without skin ?
#80
Posted 21 August 2006 - 13:31
i suggest that you stop making models, skin the ones you've got and out them in game, then once you have done that, then make some more models
#81
Posted 23 August 2006 - 08:14
Well Here Are Some More Models :
Hizbullah Supply Truck :
M985 Cargo For Israel :
And I will Use The Israeli Dozer That Freedom gave me :
#82
Posted 23 August 2006 - 10:11
Attached File(s)
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supplky.jpg (1.59K)
Number of downloads: 1
#83
Posted 23 August 2006 - 10:32
#85
Posted 23 August 2006 - 17:11
#86
Posted 23 August 2006 - 17:16
@Ion
I am not bitching him but I have the models I want them to be in-game and he modeled NEW BUILDINGS NEW UNITS that I dont need
#87
Posted 23 August 2006 - 17:21
#89
Posted 23 August 2006 - 17:40
#91
Posted 23 August 2006 - 17:47
#93
Posted 23 August 2006 - 18:24
#94
Posted 23 August 2006 - 18:41
I dunno .... if I need another UNIT coder ... well its the easiest thing in coding ... and one more thing we dont have nothn to code
when I need help I will tell u Aces_high
#95
Posted 23 August 2006 - 21:17
#97
Posted 23 August 2006 - 22:59
I churned out my missile exhausts in the particle fx thread in under 15 minutes.
#98
Posted 24 August 2006 - 14:19
and I am getting a little good at Particle Coding so ... I dunno I dont need help coding YET ...
#99
Posted 25 August 2006 - 16:29
Merkava Self-Propelled Artillery :
and I think that I will have the Buildings Skinned in a week or so
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