* since this mod will be released for both C&C Generals and C&C3 Tiberium Wars, I hope that you won't lower the polycount or texture quality of the C&C3 models to be compatible with C&C Generals.
* will this mod also include all the units and buildings from the Yuri's Revenge expansion? Maybe not with the first release, but afterwards?
* how far are you with the C&C3 version, are you short on staff?
* will you use the original RA2 sounds and music (maybe upgrade them a bit), or will you make them yourself?
* is there going to be blood and screaming when the infantry die?
![:D](http://forum.falloutstudios.org/public/style_emoticons/default/bigsmile.gif)
* are the capturable buildings (Oil Derrick, Tech Lab, ...) going to return?
* make sure that the infantry looks just as detailed as the C&C3 ones, the C&C Generals standard for infantry polycount is too low.
* are you striving for at least the same level of quality (graphical, sounds) as C&C3 has?
* anything else you'd like to share?
Thanks for listening to my wee rant
![:P](http://forum.falloutstudios.org/public/style_emoticons/default/tounge.gif)