[8 Players][ZH] Subzero City
#26
Posted 28 June 2007 - 08:55
Sorry for the long wait before another update and it only being a small one but I have
been busy.
#27
Posted 28 June 2007 - 18:22
Keep it up!
#29
Posted 29 June 2007 - 08:46
1. The object count will be a lot higher
2. There is not much room to send units through
#31
Posted 29 June 2007 - 12:03
#33
Posted 06 July 2007 - 21:17
#34
Posted 07 July 2007 - 04:07
As you can see the object count is getting high but unless you have
some ideas for the rest of the space where there was going to be city
then I guess I will just have to go over the limit.
btw crazykenny I made it so you can send units over the bridge. I had
originally stopped it but you asked so I made it so.
Edited by =Hawkeye=, 07 July 2007 - 04:35.
#35
Posted 07 July 2007 - 20:21
But that object count....damn...
#36
Posted 09 July 2007 - 04:10
up it is really annoying me so is the anyway to stop it from coming up or do I
have to click ok every time I place an object.
Edited by =Hawkeye=, 09 July 2007 - 04:11.
#37
Posted 14 July 2007 - 22:58
Regards,
Nuker
#38
Posted 15 July 2007 - 02:53
Awesome sig made by Lord Atlantis
#39
Posted 15 July 2007 - 06:52
There is a couple more thing to fix and then I will put it up for testing.
#40
Posted 15 July 2007 - 09:38
EDIT: It won't do too much, but it will help to reduce the object count.
Edited by nidmeister, 15 July 2007 - 09:38.
#41
Posted 15 July 2007 - 12:26
#42
Posted 25 July 2007 - 08:15
I have uploaded the map and its ready for testing.
#44
Posted 25 July 2007 - 08:31
#45
Posted 25 July 2007 - 09:01
Click my Mapper Guild Sig to link to the MG forum; the place to download maps or show your own work
Signature removed for explicit content - Nuker edit <LOL
#46
Posted 25 July 2007 - 09:09
#47
Posted 25 July 2007 - 09:18
EDIT: *Downloaded* *preying that the pc won't explode in face*
Edited by Dimanti, 25 July 2007 - 09:21.
Click my Mapper Guild Sig to link to the MG forum; the place to download maps or show your own work
Signature removed for explicit content - Nuker edit <LOL
#49
Posted 26 July 2007 - 11:05
Edited by Lizzie-DS, 26 July 2007 - 11:18.
My escape route goes through the enemy.
#50
Posted 27 July 2007 - 15:15
BTW, I liked that fire department, is it ok if I use that idea in the future?
Click my Mapper Guild Sig to link to the MG forum; the place to download maps or show your own work
Signature removed for explicit content - Nuker edit <LOL
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