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[8 Players][ZH] Subzero City


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#1 =Hawkeye=

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Posted 29 May 2007 - 08:34

Here the latest map I am working on. It doesn’t have a name
yet so suggestions are more than welcome. This 8 player map
is a Snow Urban map.

The city is still not totally finished but you get the idea of the
level of quality I'm trying to put into it.

There is also a train running around on those rail bridges.

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Update 1:
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Update 2:
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Attached File(s)


Edited by =Hawkeye=, 08 August 2007 - 05:59.

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#2 Crazykenny

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Posted 29 May 2007 - 08:38

Awesome :)
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#3 Dimanti San

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Posted 29 May 2007 - 11:46

Name suggestion: Out Cold

Some questions:
1] Will the train be garrisonable?
2] What is the size of the map?
3] How will units be able to reach the city?

Also the map looks it's going to be really nicely detailed, keep it up :)
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#4 =Hawkeye=

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Posted 29 May 2007 - 12:15

1) There is now way to be able to get to the train it cannot be accessed. You
cant even get run over by it. Its above the ground your units pass under it.

2) 550x450.

3) Well they just go down the hill.


thx I do plan to have the city as detailed as I possibly can.
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#5 Dimanti San

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Posted 29 May 2007 - 12:24

Thx for explaining, I thought those rocky slopes where inpassable and that the entrances where still to come.
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#6 Crazykenny

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Posted 29 May 2007 - 21:47

Maybe i suggest to fill up the entire ravine with city? If your not already planning this that is :P
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#7 AfterFlash

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Posted 30 May 2007 - 01:04

Name Suggestions: Artic Assault
Tundra Pass
Snow Battlefield
That's all i got for names.

Map Suggestions: (1) Try adding some water/ a river perhaps??
(2) Add some cars driving around in the city.

Thats all i got for ideas..

Well, hope u like them!

#8 Lord Atlantis

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Posted 30 May 2007 - 01:20

Don't do the cars. Possibility that there might be some mismatch issues. But you can do that if you want.
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#9 AfterFlash

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Posted 30 May 2007 - 01:30

Yea, but it'll be cool to see cars moving around in the city. but, i agree, scripts might someitmes mess up the AI, dont do the cars.

#10 =Hawkeye=

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Posted 30 May 2007 - 01:45

I was thinking of putting some drains in so now ill definitely do it.

Nice names but a name that has something to do with snow and urban
would be good. Im hopeless at thinking up names.

Filling the entire ravine with city will look really good but its alot of work
but I guess it’s worth it if it turns out looking good.
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#11 Crazykenny

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Posted 30 May 2007 - 08:37

I can help you around with it, you did saw Rush Hour didnt you? :lol:
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#12 AfterFlash

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Posted 30 May 2007 - 14:13

Other name Suggestions:
Urban Tundra
Subzero City

Ah! Who am I kidding, Subzero City is the best name!

#13 Dimanti San

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Posted 30 May 2007 - 14:53

SnowAngel City :lol:?
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#14 Warbz

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Posted 30 May 2007 - 15:32

leave it as untitled. a homage to chris' mod XD

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#15 Crazykenny

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Posted 31 May 2007 - 11:00

I see you choice for Subzero City.
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#16 =Hawkeye=

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Posted 31 May 2007 - 11:16

Yeah I liked it. It has the two things that this map is all about.
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#17 Centric

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Posted 31 May 2007 - 11:19

GREAT map mate very good detail but make sure to keep the map objects low as possible and add some sounds to give a life to your map.

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#18 Crazykenny

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Posted 31 May 2007 - 11:21

Couldnt agree more with the above statement, it the way i made Rush Hour such a big succes :/
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#19 Sic

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Posted 31 May 2007 - 12:04

I like the name :/.
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#20 E.V.E.

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Posted 31 May 2007 - 13:05

8 Player City Map?
Good Luck!
You´ll need it.

And very good looking, I must say.

- E.V.E.

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#21 AfterFlash

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Posted 31 May 2007 - 13:09

Hey! Thanks for picking my suggested name!

#22 Lord Atlantis

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Posted 02 June 2007 - 05:24

The detail in the urban part that you have finished is quite detailed. Kudos to you for that.

The only concern that I have for the map is that having that detail throughout the map will up the object count, which will in turn create lag for weaker machines.
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#23 Crazykenny

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Posted 02 June 2007 - 17:04

Watch that object count mate...
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#24 =Hawkeye=

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Posted 03 June 2007 - 02:29

Ok will do. I don’t really want to sacrifice detail for those people
who don’t have a big enough machine but I will try to keep it
reasonable.


Ah I remember when I first started mapping I wanted to make a
huge map and I maxed out the object count with just trees.
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#25 Crazykenny

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Posted 03 June 2007 - 12:16

Well please consider im running a laptop, so keep the object count within the limits.
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