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My lil' CnC3 Expansion mod


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#376 ☆FreedoM_FighteR☆

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Posted 26 March 2008 - 13:42

looks nice but can use more ditals :]

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#377 Sgt. Rho

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Posted 26 March 2008 - 13:57

I allways sucked at dooing structures >.<

#378 ☆FreedoM_FighteR☆

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Posted 26 March 2008 - 14:06

just add ditals like pips barrels lights boxes ladders and such :] shold be better with this things

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#379 Sgt. Rho

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Posted 26 March 2008 - 14:11

I'll do that once I found out how I called the model and where I saved it XD

Meanwhile, I made this to replace the V-35OX' infantry carrier function:

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#380 Slye_Fox

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Posted 26 March 2008 - 16:08

WHOOO!

Orca Transport
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#381 Soul

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Posted 26 March 2008 - 18:03

I like it, can't wait to see it skinned and coded.
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View PostInsomniac!, on 16 Sep 2008, 20:12, said:

Soul you scare the hell out of me, more so than Lizzie.

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#382 Red

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Posted 29 March 2008 - 09:33

Its been a long time i have not check this topic..... Nice Orca transport .

View PostMaster_Chief, on 25 Mar 2008, 8:23, said:

I wasn't inspired to do anything...here a CABAL unit, the "Needler", it fires blue Tiberium darts, which explode when hit the target. Very effective VS Infantry.

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I feel happy to hear your gana add CABAL in :dope:
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#383 Sgt. Rho

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Posted 04 April 2008 - 14:15

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Harvester for both, GDI and Nod.

Edited by Master_Chief, 04 April 2008 - 14:40.


#384 ☆FreedoM_FighteR☆

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Posted 04 April 2008 - 17:20

looks cool.i like that one more then the EA corent one
but the model you did need to be longer

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#385 Mighty BOB!

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Posted 05 April 2008 - 02:10

I think that Harvester model is long enough as it is.
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#386 Alie

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Posted 05 April 2008 - 02:15

Why would they use the same harvester?
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#387 Sgt. Rho

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Posted 05 April 2008 - 09:40

I wonder why nobody asked that in previous cnc's :P

#388 Sgt. Rho

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Posted 15 April 2008 - 14:13

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A now skinned GDI soldier. Will be used in all roles, just with different equipement (the rocket soldier for example an additional scope + bazooka)

#389 Alias

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Posted 15 April 2008 - 15:06

His head is a bit... small.

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#390 Sgt. Rho

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Posted 15 April 2008 - 16:07

That's because his suit makes him look big.

#391 ccgx

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Posted 15 April 2008 - 18:35

uh... kind of Lego Wars?
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#392 Noswar

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Posted 15 April 2008 - 22:16

The skin looks awesome, but, the shape of the head needs some work. round it out some more, and don't make him look like he has a flat head and it'll be perfect. So, basically, elongate his head so it doesn't look so squished, it'll look better.

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#393 Red

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Posted 07 May 2008 - 01:19

Nice Infantry :loels: Whats its purpose?
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#394 Sgt. Rho

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Posted 07 May 2008 - 12:57

All purposes. Exept the GDI commando all infantrys will have the same base model (that one) but with different equipement.

#395 Kamikazi

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Posted 07 May 2008 - 18:05

Sorry, can't see the picture
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#396 Red

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Posted 10 May 2008 - 10:35

View PostMaster_Chief, on 7 May 2008, 20:57, said:

All purposes. Exept the GDI commando all infantrys will have the same base model (that one) but with different equipement.


What about the zone troopers?
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#397 Sgt. Rho

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Posted 10 May 2008 - 10:38

They stay like they are (now, since I have modified them).

#398 Sgt. Rho

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Posted 29 June 2008 - 15:57

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Uhm yeah...since Westwood wanted to scrap the Mechs in CnC3..I'll do so too, and made a replacement for the Titan in form of a Tank...

#399 Slye_Fox

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Posted 29 June 2008 - 18:47

NOOOOOOOOOOOOOO!!!!!!!!!!!!

Tank looks good.
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#400 Sgt. Rho

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Posted 29 June 2008 - 18:55

I bet you wouldn't have said "NOOOOOOOOOOOOOOOOOO!!!!!!!" if CnC3 was made by WW and they'd have used that tank :D



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