You know what I think the gaming industry needs to start doing?
#27
Posted 05 August 2007 - 16:10
#28
Posted 05 August 2007 - 19:06
-Saint-
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#29
Posted 05 August 2007 - 19:07
@ Prophet
Sounds good to me.
cryptkeeper, on 5 Aug 2007, 17:09, said:
CoLT, on 5 Aug 2007, 5:49, said:
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everquest 2 is like that but the armor is so boring its fantasy game we need armor that doesn't look realistic I'm sorry but I believe there needs to be choose and I do know some girls who actually like that kind of armor XD
@ CoLt
I also doubt it will change much but I can hope.
@ cryptkeeper
If it's not supposed to be realistic then what about the males' armour? That is much more realistic. It's quite obvious it's done for the sole bloody purpose of to appeal sexually to males. I know many girls and women that are against that sort of armour and who like to be seen as an individual rather than an object.
#30
Posted 06 August 2007 - 02:46
Blaat85, on 5 Aug 2007, 14:07, said:
@ Prophet
Sounds good to me.
cryptkeeper, on 5 Aug 2007, 17:09, said:
CoLT, on 5 Aug 2007, 5:49, said:
Quote
everquest 2 is like that but the armor is so boring its fantasy game we need armor that doesn't look realistic I'm sorry but I believe there needs to be choose and I do know some girls who actually like that kind of armor XD
@ CoLt
I also doubt it will change much but I can hope.
@ cryptkeeper
If it's not supposed to be realistic then what about the males' armour? That is much more realistic. It's quite obvious it's done for the sole bloody purpose of to appeal sexually to males. I know many girls and women that are against that sort of armour and who like to be seen as an individual rather than an object.
what? Its is a fantasy game I believe you should be giving a choose between what every you want to wear if you want more realistic looking armor fine if you want the other sort of stuff fine I'm in no way supporting the males should be the only ones with realistic armor give them some other kind of armor too XD
basically i would like the choose which may happen in the future once in eq 2 they fix the character skeletons becuase yah i know there a girls who don't but there girls who like really skimpy armor for some reason XD
Edited by cryptkeeper, 06 August 2007 - 02:46.
#32
Posted 06 August 2007 - 06:06
cryptkeeper, on 6 Aug 2007, 4:46, said:
#33
#34
Posted 06 August 2007 - 06:36
#35
Posted 06 August 2007 - 09:06
#36
Posted 06 August 2007 - 09:21
Just being random. They should just remake a bunch of N64 games and PSX games if they cant think of anything. Might end up 20-30 years from now having Resident Evil 21, Final Fantasy XXXII, Call Of Duty 14, Counter Strike Africa, Mario Party Six-Teen. Freaking sequels... After a while it'll all just seem like the same thing. =/
**exaggeration
-Saint-
Edited by Saint, 06 August 2007 - 09:28.
My comics check em out! I'm sure you'll like em.
Comic #1 Comic #2 Comic #7 Comic #8
Comic #3 Comic #4
Comic #5 Comic #6
More to come...?
(I'm also open to suggestions/request. Just PM me anytime.)
#37
Posted 06 August 2007 - 22:59
Blaat85, on 6 Aug 2007, 1:06, said:
cryptkeeper, on 6 Aug 2007, 4:46, said:
I'm interested what gaming community is that?
also i do agree that far many too many games use sex appeal as a selling point which does make me go mehhh that never sells a game to me
#38
Posted 07 August 2007 - 00:55
Oh and a remake of Hind 95 (for windows 95 duh) I totally rocked in that game.
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#39
Posted 07 August 2007 - 01:31
Firstly, and probably one of the key issues from my perspective (as a software developer),, software developers (at least, good ones) are lazy. Google Good lazy software developers if you don't believe me So when presented with a situation where they can design a male model, a female model and be done with it, or design a male model (because nobody likes men in skimpy man-kinis ) and design two female models, one slender and skimpy, the other, well, normal. Given the level of detail that goes into models these days, that'd be a considerable amount of work more. So, running with the lazy rule, they make one of each.
Now, I don't condone objectifying women, but women are, as a generalisation, more attractive than women. One of my mates who is homosexual (really, ladies are never on the agenda for him) even admits says a 'plain' woman is more attractive (and moreover, aesthetically pleasing) than a drop-dead gorgeous man. Many women i know think women are cleaner, more beautiful examples of the human race than men, and I wouldn't disagree with them.
Back to software land now, end of the day a dev team wants what everyone else wants, riches and fame,, and they're lazy to boot. So they need to design a male model and a female model that will appeal to as many people as possible. When I want to play a game, I want to be 'The heroic, handsome ship captain', or 'The rough, rugged, strong soldier', or some other form of escapism. I'd imagine women would think similar, like 'The Beautiful heroine'. Because of games escapist, fantasy value, 'normal' doesnt quite pass the buck, unless it's required for the story. Thus, in the process, game designers *enhance* appealing factors of a games characters. Obviously, this can go too far ("Dead or Alive Volleyball" anyone?), but as far as marketing is concerned, it works.
Conversely, games designers don't want to design characters who are unremarkable, or in fact are detracting from the game. An unremarkable character will neither repel nor attract gamers. An appealing character will always attract more customers than it will lose (because indeed people may not buy a game because the female lead looks too much like Ms. Dominatrix 2007).
Woah,, rantification. End of the day, people will always have their individual preferences,,, odd i know but I'd like to see more redhead characters rather than the typical Blonde/Brunette,,, but developers will always choose what is A) Laziest and B) Sells best.
But I'm sure we all know that Lazy Developers + Good selling = Bad breast physics right?
ailestrike said:
#40
Posted 07 August 2007 - 01:43
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EA, anyone?
Kudos to developers for putting out titles like Overlord, which try new things.
Masonicon, on 17 Oct 2009, 13:44, said:
#41
Posted 07 August 2007 - 02:13
Commander Abs, on 7 Aug 2007, 3:31, said:
Commander Abs, on 7 Aug 2007, 3:31, said:
RaiDK, on 7 Aug 2007, 3:43, said:
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RaiDK, on 7 Aug 2007, 3:43, said:
I may reply to more later on.
#42
Posted 07 August 2007 - 03:28
The game is GTA style+aliens=fun this game is where rockstar got the idea for GTA.
Edited by Boinkmakr, 07 August 2007 - 03:28.
#43
Posted 07 August 2007 - 03:45
All video game characters are neither male nor female. They are all objects. If someone wants to drool over a skimpy video game character, that's their problem. But until the game market is stereotyped by females, the females are going to get shafted in games to appeal to the majority.
It's economics, not sexism.
#44
Posted 07 August 2007 - 04:13
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Firstly, I typoed I meant to say women are more attractive than men, not women.
Funnily enough, i reread my quote and wish I'd just said "Women are more attractive than men" and didn't mention anything about the objectifying, I kinda only put it in there in case the statement sounded like I was objectifying them. Because a woman is attractive doesnt mean they are owned, and it doesnt mean they're less than anyone, it's just a brain response. People *generally* find curvy, smooth objects more pleasing to the eye than rigid objects, I'd pick the circle over the square anyday for my favourite shape. Men generally come across as looking more like the latter. Nothing to do with ownership or being higher or lesser
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Oh yeah, I totally agree, it annoys me to no end especially in fighting games. The problem is that there's a culture out there stemming back to the days of inequality for women that badly needs deprogramming, and it's this culture that means unrealistic breasts sell well in the market. It's tragic, but a natural reaction for any business, and any business who *wants* to make money sticks with what they know sells. A Tea Shop would not do well to set up in a town which exclusively drinks Coffee, even in the name of diversity of choice.
As for unattractive male characters, I'd imagine men wouldn't be too concerned about playing an ugly man, so long as theres enough of other stuff.
Sorry if I brushed you the wrong way, was speaking less of my own opinion and more of the grim reality of things. This is a bit off-topic, so maybe we should just agree to disagree if anything I totally get what your saying and agree wholeheartedly that things should be different, there's just a cultural change that has to happen first.
Slightly more on-topic, sequels frustrate me because all they are are the exact same game as before, just with shinier graphics and different levels/characters/tools,, one of the big reasons why I've never gone much on games like Tekken. In their initial release days, Virtua fighter, Tekken, Sega Rally were some of my favourite games,,, now when I see these in their 5th/6th iteration, I just whimper. But once again, can you blame a company for trying to use the same strategy which won them lots of money before?
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I'd more go for sexism brought on by economics. Just look to any japanese game for female stereotypes :(
Edited by Commander Abs, 07 August 2007 - 04:15.
ailestrike said:
#46
#47
Posted 07 August 2007 - 10:13
Boidy, on 7 Aug 2007, 5:45, said:
It's economics, not sexism.
Commander Abs, on 7 Aug 2007, 6:13, said:
Commander Abs, on 7 Aug 2007, 6:13, said:
Commander Abs, on 7 Aug 2007, 6:13, said:
Commander Abs, on 7 Aug 2007, 6:13, said:
Commander Abs, on 7 Aug 2007, 6:13, said:
Commander Abs, on 7 Aug 2007, 6:13, said:
Commander Abs, on 7 Aug 2007, 6:13, said:
Commander Abs, on 7 Aug 2007, 6:13, said:
Quote
#48
Posted 07 August 2007 - 10:51
Saint, on 6 Aug 2007, 11:21, said:
Just being random. They should just remake a bunch of N64 games and PSX games if they cant think of anything. Might end up 20-30 years from now having Resident Evil 21, Final Fantasy XXXII, Call Of Duty 14, Counter Strike Africa, Mario Party Six-Teen. Freaking sequels... After a while it'll all just seem like the same thing. =/
**exaggeration
-Saint-
Link very related
#49
Posted 07 August 2007 - 13:41
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Totally.
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I remember when I was pretty outcast from the rest of my friends coz I spent my time playing VGs (on top of doing Scouts, Karate, and a few other things which didn't really involve people I knew at school), and back then it was "nerdy", "uncool" and "boring" to do that sorta thing. Those were the times in my mind when it *was* about fun, even though multiplayer wasnt what it is today. Now I look around, every man and his dog owns a PS, Nintendo or Xbox, and although it's fun, all they care about is "Clocking the game, selling it and getting a new one with shinier bells and whistles". I still enjoy Dark Reign, and think it knocks the socks off some of todays RTS games, it had underdeveloped features which would be awesome in a game today, developers just can't be bothered.
One source of frustration for me though is how some games seem to suffer in terms of playability just so they can have a balanced, playable multiplayer. While I understand the social aspect of multiplayer and the demand for it, part of me feels it's a cop out by AI and content developers to replace a *real* challenge with human opponents in a balanced environment.
I remember when games took me a month or two to complete, and I was a kid with *lots* of time to play games. My skills have grown obviously, but the challenge of the games hasn't, and I'd like to see a game thats not an endless MMO do that again for me.
ailestrike said:
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