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New DoW expansion coming?


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#51 RaiDK

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Posted 27 September 2007 - 13:14

Why? There's some pretty cool flying stuff they could put in.

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#52 The_Hunter

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Posted 27 September 2007 - 14:42

i agree with teh killer all units are groundbased and airborne units could affect the gameplay which we are all used to.
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#53 MR.Kim

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Posted 27 September 2007 - 15:33

For me, I'm more interesting single player campaign. It's better than Dark Crusade.

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The new single player campaign centers around a new star system that has attracted all the races to the area when a warp storm traps them within the system and will only subside when their is only one race left.

The campaign will be similar to Dark Crusade in the sense that it is like a meta map, but instead of focusing on the one planet, Soul Storm will allow you to fight over the entire system. This includes 4 planets and their moons. Missions are hinted at be better than they were in Dark Crusade, hopefully less skrimishy missions.

Edited by General K, 27 September 2007 - 15:34.


#54 Comr4de

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Posted 27 September 2007 - 17:50

Yes the campaign sounds awesome, just how I thought it might be :pimp:

Also, im also in agreedment with 'killer and hunter, what I liked DoW the most is that it was mostly ground based combat, adding air units might just add the shitty "lets race to get the air units - oh wait you have none, I win"

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#55 RaiDK

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Posted 27 September 2007 - 23:28

I doubt it. To me it looks like they'll just work like vehicles that aren't affected by terrain (And probably can't be melee'd)

View PostMasonicon, on 17 Oct 2009, 13:44, said:

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#56 Soul

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Posted 28 September 2007 - 00:30

Judging by how hyped you guys are over this, I assume it's a good game.

Edited by Soul, 28 September 2007 - 00:30.

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View PostInsomniac!, on 16 Sep 2008, 20:12, said:

Soul you scare the hell out of me, more so than Lizzie.

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#57 Sgt. Nuker

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Posted 28 September 2007 - 05:57

I've had the opportunity to play DoW on my friend's computer and let me tell you Soul, it IS a great game. You have to know what you're doing, but the game is set up to never be boring. It keeps you thinking and makes you think. The sides are balanced, except for those pesky "never-say-die" Necrons :pimp: .

Btw, the C'Tan really ARE the definition of evil. Just read what they did to get humans to follow them. It's far worse than what Horus did.


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#58 Alias

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Posted 28 September 2007 - 08:07

Necrons are balanced. :pimp:

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#59 TehKiller

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Posted 28 September 2007 - 09:31

View PostRaiDK, on 27 Sep 2007, 23:28, said:

I doubt it. To me it looks like they'll just work like vehicles that aren't affected by terrain (And probably can't be melee'd)


I wud say only zooks and AA vehicles....also this would be a bit screwed up for the IG and SM as they can hardly afford more than 3-4 vehicles due to their cost of the vehicle slots and now theyre gonna have to waste it on AA vehicles too
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#60 KiraSama

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Posted 28 September 2007 - 10:27

View PostTehKiller, on 28 Sep 2007, 11:31, said:

I wud say only zooks and AA vehicles....also this would be a bit screwed up for the IG and SM as they can hardly afford more than 3-4 vehicles due to their cost of the vehicle slots and now theyre gonna have to waste it on AA vehicles too


only zooks and AA vehicles will screwed some races is more reason to assume what RaiDK is true, all range infantry can fire at aircraft, but only are really good some weapons and vehicles

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Btw, the C'Tan really ARE the definition of evil. Just read what they did to get humans to follow them. It's far worse than what Horus did.


i have read something about a Chaos spaces marines beliving they are doing the right thing because then humans will be able to be really free without limitatios of some code or law, dont know if is correct or not :pimp:
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#61 Soul

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Posted 28 September 2007 - 18:33

View PostMajor Nuker, on 28 Sep 2007, 1:57, said:

I've had the opportunity to play DoW on my friend's computer and let me tell you Soul, it IS a great game. You have to know what you're doing, but the game is set up to never be boring. It keeps you thinking and makes you think. The sides are balanced, except for those pesky "never-say-die" Necrons :) .

Btw, the C'Tan really ARE the definition of evil. Just read what they did to get humans to follow them. It's far worse than what Horus did.


Regards,

Nuker

Sweet, I have to get this game and try it.

This computer is almost payed off and once that's done I can get that new Video card so I can meet the min specs. I checked a site to find out :D .
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View PostInsomniac!, on 16 Sep 2008, 20:12, said:

Soul you scare the hell out of me, more so than Lizzie.

I've been given a Bob coin from Mr. Bob, a life time supply of cookies from Blonde-Unknown, some Internet Chocolate from the Full Throttle mod team, and some Assorted Weapons from Høbbesy.

#62 TehKiller

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Posted 28 September 2007 - 20:40

ummm you dont need a powerfull graph card to run it....ive got the lame 9250 Radeon (it doesnt even have pixel shaders 2.0)
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#63 IPS

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Posted 28 September 2007 - 23:49

yea that's right DOW is one of the best progged games ever it has an amazing graph and realy low hardware requisition (or what ever it's called in english)
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#64 Alias

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Posted 28 September 2007 - 23:59

Soul, I ran it on a 933mhz Pentium 2 with an GeForce4MX. If THAT can run it. Anything can.

My current computer runs it on medium-high with no lag (this is using an integrated card).

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#65 AllStarZ

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Posted 30 September 2007 - 05:04

Dark Eldar units and buildings look wonderfully sadistic/masochistic. And air units? *Gasp*

I like how Relic has the moxie to add another expansion to a game that is like 3 years old. I'm running my DOW on medium settings with a 1.8 GHZ Pentium IV with a GeForce 2 MX400. If a GeForce 2 can run it, virtually anything can.

They're probably going to have to drastically change game balancing again.

WAAAAGH!!!!!

#66 The_Hunter

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Posted 30 September 2007 - 08:58

^ i hope not with every expansion the gameplay was drasticly changed but to be honest i find the ballance and gameplay in DC just about perfect as there is no single unit spamming (no effective one that is) and ballance wise everything seems to work out aswell.
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#67 Alias

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Posted 30 September 2007 - 08:59

View PostThe_Hunter, on 30 Sep 2007, 18:58, said:

i find the ballance and gameplay in DC just about perfect as there is no single unit spamming

*Cough*Plasma Marines*Cough*

Edited by Alias, 30 September 2007 - 09:00.


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#68 The_Hunter

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Posted 30 September 2007 - 09:33

plasma marines > vehicles/deamon type units/regulair infantry
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#69 Medve

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Posted 30 September 2007 - 09:35

Maybe your right, but I don't like an invisible Chaos space marine army too...

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#70 Alias

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Posted 30 September 2007 - 10:08

Infiltrated Chaos Plasma marines.
*Shudders*

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#71 TehKiller

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Posted 30 September 2007 - 10:26

ok now we are exagerating...you need to get to Tier 3 to get those dude :D
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#72 RaiDK

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Posted 30 September 2007 - 10:55

Necron Warriors > All other infantry :D

View PostMasonicon, on 17 Oct 2009, 13:44, said:

According to Conspiracy theories in internet, sci-fi and fantasy are real!

#73 The_Hunter

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Posted 30 September 2007 - 11:35

pfff RaiDK i suggest you play with the latest patch against some HARD ai before you make any silly remarks like that :D

Necron warriors are only good at wasting basic infantry or when fully reinforced they can take on heavier stuff but otherwise they are pretty slow and weak to plasma rifles or dedicated melee units.
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#74 Alias

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Posted 30 September 2007 - 11:53

Until they get their 2nd upgrade and get 1000 health. :D

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#75 Teron

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Posted 30 September 2007 - 12:04

View PostThe_Hunter, on 30 Sep 2007, 11:33, said:

plasma marines > vehicles/deamon type units/regulair infantry


Sorry for the quick interruption, but what type is missing here? Heavy Inf?
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