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Battleships Forever


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#426 Areze

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Posted 11 December 2007 - 01:34

GIMMI GIMMI GIMMI
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#427 Mathias

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Posted 12 December 2007 - 16:04

An aside: th15 let me redo the entire sound design of BSF. You'll see the first of it in 0.85, I suppose. Check the Credits section in Game Info of 0.84 if you don't believe it.
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#428 Sgt. Nuker

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Posted 12 December 2007 - 16:14

^ Finally, some real SFX to make the game even that much more enjoyable. Shockwave and Battleships Forever will be Mathias' showcases for his audible prowess.


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#429 Lizzie

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Posted 12 December 2007 - 21:32

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Velvet Hammer II
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My escape route goes through the enemy.
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#430 Chyros

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Posted 12 December 2007 - 22:15

Nice and sleek like its predecessor :P

You really like broadsiders, duntcha Lizzie?
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#431 Wizard

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Posted 12 December 2007 - 22:36

I dread to think what she has done to those weapons. They look MASSIF! God only knows what their range & FP is!! Nice desgin btw.

#432 MentalAss

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Posted 13 December 2007 - 00:58

You just had to add that second layer ;). Now how in the hell am I goning to kill it :)?

#433 Sgt. Nuker

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Posted 13 December 2007 - 01:15

Maybe you're not supposed to kill it (with fire) ;) . There's more than just a double layer hull that Lizzie's added. It'll toast anything that comes its way with little to no effort :nod: .


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#434 Waris

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Posted 13 December 2007 - 01:18

 Lizzie-DS, on 13 Dec 2007, 5:32, said:

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Velvet Hammer II


Nice design, awesome weaponry, but why do I think of bananas when looking at it ;)

#435 Lizzie

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Posted 13 December 2007 - 02:57

 Waris, on 12 Dec 2007, 20:18, said:

Nice design, awesome weaponry, but why do I think of bananas when looking at it :dope:

You'll think that less when fighting it, Yellow on brown are my old colors, the new colors are tan on white ATM.

 Major Nuker, on 12 Dec 2007, 20:15, said:

Maybe you're not supposed to kill it (with fire) ;) . There's more than just a double layer hull that Lizzie's added. It'll toast anything that comes its way with little to no effort :nod: .


Regards,

Nuker

Yea the firepower got ramped up considerably PLUS Demeter drone fighters tearing ships up behind their shields.

 MentalAss, on 12 Dec 2007, 19:58, said:

You just had to add that second layer :). Now how in the hell am I goning to kill it :dope:?

RAMMING SPEED!
Though you don't want to know what happens when the HammerII rams something. :)

 Chyros, on 12 Dec 2007, 17:15, said:

Nice and sleek like its predecessor :D

You really like broadsiders, duntcha Lizzie?

Heck yes, makes a better armored profile, PLUS watching a behemoth turn it's side to you and open up is just scary AND awesome to watch.

 Wizard, on 12 Dec 2007, 17:36, said:

I dread to think what she has done to those weapons. They look MASSIF! God only knows what their range & FP is!! Nice desgin btw.

This ship tore through one of my WCW5 class dreadnoughts in 10 seconds, the poor WCW5 didn't even have a chance to fire before death.
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#436 MentalAss

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Posted 13 December 2007 - 03:00

Hold on a tick, you can RAM OTHER SHIPS!? When the hell did this happen?

#437 Lizzie

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Posted 13 December 2007 - 03:20

 MentalAss, on 12 Dec 2007, 22:00, said:

Hold on a tick, you can RAM OTHER SHIPS!? When the hell did this happen?

Ctrl + K = AI switch to Kamikaze which makes a ship attempt to ram another.
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#438 Zancloufer

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Posted 13 December 2007 - 03:31

They usually Explode when they do that :o




#439 Saint

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Posted 13 December 2007 - 04:37

Heres my first Fleet. I still need to do some adjusting to the ships like adding weapons, etc.

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Lance Fleet

Smaller ships: Broken Lance (complete)
Circular ships: Master Drone (Incomplete)
Medium Ships: Lance (Incomplete)
Large Ship: Lance of Longinus (Incomplete)

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#440 Dr. Strangelove

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Posted 13 December 2007 - 10:49

Due to the fact that the Velevet Hammer MKII only has 4 deflectors and no Dieterlings, it should be a "soft target".

Soft Target:A ship/station that will be more than half destroyed after getting hit by "Zeke".

Hard Target:A ship/station where many hits from "Zeke" are required to inflict major damage.This is generally done by:

a:Deflector and Aegis spamming

b:Making a ship very manuverable and fast(and using Dieterlings)

c:Special hull designs.

d:a combination of the above mentioned

Surpirsingly, deflector and Aegis spamming does the worst if not used in conjunction with special hull designs.

"Zeke" is my project to make the most powerful and efficient suicide ship ever.(Like a quest for Tsar Bomba ;) )

EDIT:Bonus points to whomever can guess where I came up with the name.Hint:Its from everybodies' favorite juvenile flash movie!

Edited by Dr. Strangelove, 13 December 2007 - 10:56.

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#441 Zancloufer

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Posted 13 December 2007 - 13:03

The Velvet MK2 still has 12 Deflectors >_>




#442 Mathias

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Posted 13 December 2007 - 17:02

Velvet II was killed by Surtur in about the same time as the first one. Then again, Surtur is pretty lame considering that its rather deadly frontside has more firepower than even the biggest broadsides of other wankships, save for the Deus perhaps, but I dont want to fight that thing since it reduces my FPS to 1.

EDIT: Saint, those big ships are really cool. A very refreshing design. Kudos!

Edited by Mathias, 13 December 2007 - 17:03.

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#443 Amdrial

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Posted 13 December 2007 - 17:16

Let me present you, the latest ship to join the Egyptianian Fleet: The Shu.

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#444 Chyros

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Posted 13 December 2007 - 17:35

^Ah, that's quite an original design. I love it!
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The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm


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#445 Lizzie

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Posted 13 December 2007 - 21:06

 Dr. Strangelove, on 13 Dec 2007, 5:49, said:

Due to the fact that the Velevet Hammer MKII only has 4 deflectors and no Dieterlings, it should be a "soft target".

Ok pardon me, but are you blind?
Velvet Hammer MKII has TWELVE, count them, 12, deflectors.
Plus a reinforced under-structure, plus 2 layers of ablatives, 2 Impeder's, and 5000 HP.

I'd hardly call it a soft target.


Oh and I love Saint's master drones, thats the first I've ever seen of anything like that.

Edited by Lizzie-DS, 13 December 2007 - 21:15.

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#446 Zancloufer

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Posted 13 December 2007 - 21:08

Interesting Design, seems a bit crammed.

I Present to you a Balanced Uber ship. Thats right. That Ship From Independence Day ( Really original name, I know ;)):

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Very Much Cannon. It's alot like the one in the movie. Beam of Doom, Demeter launchers (Fighters) A Sheild, and some Small Arms. While it can kill you UrberWankerships, and Your Graphics card with it's Uber Lag Cannon of Doom, a few Cannon Ship can kill it. Thats right, CERTAIN BALANCED SHIPS CAN KILL IT. It's that cannon. If you've watched the movie, it's weakness is very similar. Big ships can't exploit it though :)

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#447 retry_1

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Posted 13 December 2007 - 22:35

my latest, the USS Twain
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for apperence sake the six beams have been replaced with 6 railguns now, due to the fact the beams could turn and fire across the ship, even though they weren't supposed to. this screen was taken before i named it and set thee stats.
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#448 Zancloufer

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Posted 14 December 2007 - 00:38

Looks Christmassey, and crowded.




#449 Saint

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Posted 14 December 2007 - 01:06

Master Drone in action.

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Master Done, has about 680 HP and unleashes 60 drones
The enemy gets about 13.3 seconds to prepare before the next wave of drones hit.
Also comes with a Dieterling Device. Allowing it make hit an runs easier.

Edited by Saint, 14 December 2007 - 01:09.

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#450 MentalAss

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Posted 14 December 2007 - 01:16

I like those Broken Lances, they remind me of a tiny Millenium Falcon.


After much work in the dry docks, the revamped super dreadnaught H.M.C.S. Charger is escorted out by two new frigates.
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