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Ribot 3D Art


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#76 Sgt. Nuker

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Posted 09 July 2009 - 17:51

I see a bit of the Tupolev Backfire in there and a touch of F/A-18 Hornet (tail section). Looking good so far though.
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#77 Sgt. Rho

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Posted 09 July 2009 - 20:34

ZH Sage and Flexible are almost exact opposites 8|

The models look good, you've improved a lot mate :P

#78 JJ

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Posted 10 July 2009 - 09:11

Woo, I like it a lot. :o

#79 ribot1980

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Posted 10 July 2009 - 23:51

here the First Model for the MECH contest of CNC society
http://forums.cncsoc...p=2326#post2326

An mech i call an epic unit for NOD, the Scorpion CW V2(WIP)
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Weaponary: Flame Throgher (front), Laser Beam Cannon (tail)
2136 Polys

This Unit was in my mind since i played TibDawn the first time!
Hope u will like it! 8|

Greetz Rib
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#80 CommanderJB

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Posted 11 July 2009 - 02:37

That's brilliant! I love how you've integrated an Obelisk into it - it works beautifully (though perhaps just slightly thinner at the base? It's just on the verge of looking unbalanced ATM). That would be spectacular to see animated!

Edited by CommanderJB, 11 July 2009 - 02:38.

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#81 ribot1980

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Posted 13 July 2009 - 09:12

View PostCommanderJB, on 11 Jul 2009, 3:37, said:

That's brilliant! I love how you've integrated an Obelisk into it - it works beautifully (though perhaps just slightly thinner at the base? It's just on the verge of looking unbalanced ATM). That would be spectacular to see animated!


Its still WIP |8
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#82 Sgt. Nuker

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Posted 13 July 2009 - 14:56

You successfully blended three elements of a NOD unit together into one. The Obelisk, flame thrower, and a scorpion. Of course, the scorpion, because of the way it is shaped, lends itself nicely to the weapons and concept you've had in your mind all this time.
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#83 NOPE

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Posted 13 July 2009 - 17:05

|8 that reminds me of my plan to take over the world.
I'm going to mutate spiders so they end up being super tall, and they're going to look like the things from war of the worlds and wear combat boots and breathe fire.
and then I'm going to crush everyone who refuses to accept my rule.
this sig is a lie

#84 ribot1980

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Posted 16 October 2009 - 13:41

update time...

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hope u enjoy...

Greetz Rib
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#85 Sgt. Rho

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Posted 18 October 2009 - 00:00

You are getting better and better with each model, nice work there.

#86 Sgt. Nuker

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Posted 18 October 2009 - 02:16

You are indeed getting better with your models mate. A well done model if done from memory, but if I may suggest some areas of improvement, I believe your model could be even better:

The front armour of the turret extends farther down than you currently have it.

Overall the model shows a lot of potential, but there are some areas that need a bit of refinement, like the one I mentioned above. Keep at it Rib, you're doing well.
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#87 JJ

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Posted 18 October 2009 - 04:27

Aha, another Abrams. :P

Not bad, but yea, the turret appears to be slightly deformed. Maybe add a machinegun on top?

#88 ribot1980

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Posted 18 October 2009 - 18:33

Ok guys , first thing Thx For your comments and sugesstions...

This thingy is still WIP and the deformations are wanted , because it is M1A6 from 2032 of the NAC (North American Coalition)
that means here i would add some more parts and upgrades,
...AND this is the basemodel for the Australian Amry (ISA= Indepentend state of Australia), were i should add some another parts too...

So stay tuned, maybe this the beginning of a new mod ... :P

Greetz Rib
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#89 ribot1980

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Posted 12 November 2009 - 07:09

Hi guys,

first sorry for double Posting... but there was a bit time between... Loool

next thing here is a Huge Update...

i made a lot of models last time and the best thing is the most of them would be used for a mod

I am the Second Modeler of CnC 3 "Generals EVOLUTION" Mod

But here are the Models...

Civil Bunker

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Chinese Gatling Gun

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Chinese Overlord Tank

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FA - 37 Talon Fighter (known from the Movie "Stealth, beyond the radar")

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Remodeled HumVee Amphibios

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USA Patriot Missile System

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USA Dropzone

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USA Supply Center

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Ok thats it... Hope u like them a bit...

Greetz Rib :pimp:

Edited by ribot1980, 12 November 2009 - 07:11.

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#90 JJ

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Posted 12 November 2009 - 07:38

Overlord seems too long. Should be shorter in length. I like the others though, great rehashes of old concepts, and the Talon is nice too.

#91 Wizard

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Posted 12 November 2009 - 08:46

Yeah, the barrels on the OL are far to long, compared to their mountings anyway. And I think the prop tower needs to be beefed up, but like JJ, loving the remodels. Good work!

#92 BeefJeRKy

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Posted 12 November 2009 - 08:48

Yeah apart from the stretched out overlord model, all these units shape up nicely for their purpose. CNC3's SAGE has the backbone to handle these higher poly models, so hopefully the results will look good :pimp:
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