

C&C's Top 10 flawed units
#51
Posted 30 September 2008 - 15:14
But what about Action Movie Heroes?
#52
Posted 30 September 2008 - 15:37
Destrukto, on 30 Sep 2008, 11:14, said:
But what about Action Movie Heroes?
Assuming you're talking about the YR civ infantry units, same applies to them as with any other unit. They didn't break anything and for their one appearance they only served to spice the game up.
Assuming you meant action movie heroes in general, their flaws are what makes the movie dramatic.

Edited by Daishi, 30 September 2008 - 15:38.

Sensors

Weapons systems

All Systems Nominal.
#53
Posted 30 September 2008 - 16:27

#54
Posted 30 September 2008 - 16:29


#55
Posted 02 October 2008 - 13:03
#56
Posted 02 October 2008 - 21:43
Destrukto, on 2 Oct 2008, 9:03, said:
OMG NO SRSLY?

WE MUST NERF THEM. CLEARLY THIS BREAKS THE GAME
Edited by Daishi, 02 October 2008 - 21:44.

Sensors

Weapons systems

All Systems Nominal.
#57
Posted 03 October 2008 - 18:13
Tesla Technical wasnt more ridiculous than Flynt Westwood?
#58
Posted 04 October 2008 - 23:13
#59
Posted 05 October 2008 - 03:29
I'd personally say Discruptors are the most broken units in C&C history. They had heaps of armour, and while slow could basically kill any other ground unit in 2 hits.
Edited by RaiDK, 05 October 2008 - 03:30.
Masonicon, on 17 Oct 2009, 13:44, said:
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