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Battlefield 1943 and Battlefield: Bad Company 2 news


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#476 Kalo

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Posted 10 February 2010 - 19:10

RPGs are what make Engineer my favorite class :P.
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#477 deltaepsilon

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Posted 11 February 2010 - 10:18

So what's the point of the Carl Gustav then?
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#478 Destiny

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Posted 11 February 2010 - 10:40

Shooting at people I guess?
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#479 Pav:3d

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Posted 11 February 2010 - 10:55

View Postdeltaepsilon, on 11 Feb 2010, 10:18, said:

So what's the point of the Carl Gustav then?

Anti tank?

edit:
what in the heck, they removed the m4a1 silenced from the sub machinegun list in ultimate prestige :S

Edited by Pav3d, 11 February 2010 - 11:01.


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#480 Wizard

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Posted 11 February 2010 - 13:42

I just found this snippet in the Bash & Slash "MW2 State of the Union". As usual Jockyitch seems pretty bang on:

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BFBC2 will pick up some of the discarded hardcore community, but more than likely, it will just share them. BFBC2 will not compete with MW2. It's a different game. Some of the social (clan-based) gamers and tactical guys will head over to BFBC2, while the lone-wolfers and andrenaline junkies will stay on MW2. The games are different.

Different enough to realize that there really is no direct competitor to CoD.

Up-market FPS's are very expensive to make and it is that very high barrier to entry that has meant that only two companies are seriously competing for marketshare: EA and Activision.

Lately, only Activision has shown the ability to make visceral, heart-pounding excitement that appeal to a vast army of gamers.

This has made Activision a defacto monopoly in "purist" shooters. EA's Battlefield franchise adds a large mechanized element that carves out its own niche, but I'm talking about foot soldier versus foot soldier combat.

I think he's defined the difference in the games almost perfectly. The two are very different experiences, hence why after several months of being an 'adrenaline junkie' (shame he can't spell), I find the gameplay of BFBC harder to get into. I guess it's just going to take some time.

Edited by Wizard, 11 February 2010 - 15:29.


#481 Chyros

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Posted 11 February 2010 - 15:14

^ Bang on. That is exactly what I've been trying to say all along.

View PostWizard, on 11 Feb 2010, 15:42, said:

'adrenaline junkie' (shame he can't spell), I fine the gameplay
quoted for irony :P
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The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
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#482 Wizard

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Posted 11 February 2010 - 15:30

:P

ffs

#483 Pav:3d

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Posted 11 February 2010 - 15:32

^Ha! xD

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#484 Pav:3d

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Posted 11 February 2010 - 17:56

All things battlefield week 6 blog post!

Demo video!



And also found an AWESOME pic on their Twitter
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#485 TheDR

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Posted 11 February 2010 - 18:14

If only that picture was bigger :P
I'm really looking forward to the release.
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#486 amazin

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Posted 12 February 2010 - 00:29

wait, how are you guys using guns like the colt and F2000?

the demo only has basic guns and the first unlocks for each class

#487 Pav:3d

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Posted 12 February 2010 - 00:30

^PC version has extra stuff in it :(

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#488 TheDR

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Posted 12 February 2010 - 00:34

PC = Beta testing (Rank 11 Limit, so all the unlocks up to Rank 11, the rest have stuff like 10000500 to unlock 8|)

Console = Demo

I can't wait to see what they have fixed/added for the PC, I'm hoping it will be good news.
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#489 Foxhound

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Posted 12 February 2010 - 03:50

View Postdeltaepsilon, on 11 Feb 2010, 5:18, said:

So what's the point of the Carl Gustav then?


The CG's better for attacking buildings and infantry, while the RPG packs more punch against vehicles.
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#490 Kalo

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Posted 12 February 2010 - 04:48

Or for hitting Helicopters.
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[ER-Dev] Kalo Shin [USA]: The only thing I could do in safe mode
[ER-Dev] Kalo Shin [USA]: Is browse my porn photos
[ER-Dev] Kalo Shin [USA]: GUESS WHAT I'VE BEEN DOING ALL DAY
[ER-Dev] Kalo Shin [USA]: GIGGITY.

#491 deltaepsilon

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Posted 12 February 2010 - 12:14

Helicopters being flown at decent altitudes by good pilots are nigh impossible to take down with RPGs or CG's, they either have to do something really stupid like land amongst a bunch of enemies, or fly slowly at a low altitude.

Though once, I managed to kill a chopper at medium altitude and its two crewmembers by firing an RPG straight in its general direction, pretty damn lucky shot.
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#492 Destiny

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Posted 12 February 2010 - 12:42

Well I managed to guide a TOW into a guy who spawned who was parachuting down and...boom. Forgot to take a screenie though.
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#493 Kalo

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Posted 13 February 2010 - 04:43

View PostDestiny, on 12 Feb 2010, 12:42, said:

Well I managed to guide a TOW into a guy who spawned who was parachuting down and...boom. Forgot to take a screenie though.



Was in a fire fight as an Engineer. Pulled out what I thought was my colt 45. Twas a tracer dart instead! That guy ran so fucking fast when he realized what I had done. It's incredibly satisfying to RPG someone running around an entirely different corner.
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[ER-Dev] Kalo Shin [USA]: The only thing I could do in safe mode
[ER-Dev] Kalo Shin [USA]: Is browse my porn photos
[ER-Dev] Kalo Shin [USA]: GUESS WHAT I'VE BEEN DOING ALL DAY
[ER-Dev] Kalo Shin [USA]: GIGGITY.

#494 Destiny

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Posted 13 February 2010 - 05:04

Woah, that's even more cruel 8|


Anyways...something random.

Edited by Destiny, 13 February 2010 - 07:26.

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#495 deltaepsilon

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Posted 13 February 2010 - 06:11

nvm

Edited by deltaepsilon, 13 February 2010 - 06:12.

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The name's Bond.

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#496 Kalo

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Posted 13 February 2010 - 07:41

View PostDestiny, on 13 Feb 2010, 5:04, said:

Woah, that's even more cruel 8|


Anyways...something random.



How about "Both are equally good in their own respects and should stop going into each others territories. I'm talking to you DICE."
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[ER-Dev] Kalo Shin [USA]: The only thing I could do in safe mode
[ER-Dev] Kalo Shin [USA]: Is browse my porn photos
[ER-Dev] Kalo Shin [USA]: GUESS WHAT I'VE BEEN DOING ALL DAY
[ER-Dev] Kalo Shin [USA]: GIGGITY.

#497 deltaepsilon

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Posted 13 February 2010 - 07:48

Anybody else think the Saiga-12 is really kick-ass?
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#498 Destiny

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Posted 13 February 2010 - 08:08

Yeah the Saiga 12k is awesome, but I picked the XM8 or something when I got it because I want to shoot at those pesky helis too 8|
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#499 Foxhound

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Posted 14 February 2010 - 01:45

Does anyone know how to get the RPG and Gustav to actually lock on to tracers?
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#500 Destiny

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Posted 14 February 2010 - 01:47

I'm not really sure, but I theorize it's when someone/thing has been traced and that orange box will appear with a distance of x meters, from what I've seen personally via RPG scope. I didn't shoot though, I thought it was part of my specialization.
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