Chyros, on 11 Nov 2009, 12:05, said:
Ion Cannon!, on 11 Nov 2009, 11:27, said:
Wizard, on 11 Nov 2009, 9:02, said:
Ion Cannon!, on 11 Nov 2009, 8:52, said:
Wanderer, on 10 Nov 2009, 23:23, said:
Its more than just a cruddy multiplayer experience, because they are dumbing it down to console standards there is no server control, no modding, no custom maps they have even reduced the player count to 9v9, and thats only on one mode, for everything else its 6v6. For a game thats so multiplayer centric it has taken leaps and bounds - backwards - in terms of what a multiplayer game should be expected to provide for the PC.
That's more than a little bit zealous. In the games I've played on MW anything more than 10 people, on even the largest maps, turns into a respawn-fest. Yes, IWnet is bound to be a pain in the arse. But that won't stop the game itself from being superb.
Perhaps, but I think its dumb for a game to be that hyped up, to be missing several key things which differentiate it from a console version. Its taken steps back, instead of forwards.
indeed, i wouldn't be surprised if IW would boast about "dedicated server support andsoforth" in the next instalment. companies tend to hold back content/material just to make profit in the future.