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Pav3d's Stuff


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#351 Wizard

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Posted 29 April 2010 - 14:10

View PostAJ, on 29 Apr 2010, 14:16, said:

View PostAlias, on 29 Apr 2010, 14:12, said:

Easily your best work, that's brilliant, mate.
Perhaps a little more texture variation on the barrel and a few more scratches on the stock and it'll look great.

Love the shells, by the way.

In related news you really need to join an FPS mod team. 8|

Everything what he said^


I hate to +1 but it's exactly what I would've said.

Pav3d you have a real gift there. Your work is quite literally awesome. Tell me where is the setting in 3DS Max for rendering with WIN?

#352 Pav:3d

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Posted 29 April 2010 - 14:35

View PostWizard, on 29 Apr 2010, 15:10, said:

Tell me where is the setting in 3DS Max for rendering with WIN?

xD

Cheers for your comments guys, keeps me going 8|
Btw if any mod would like to use these, let me know. Poly is high-ish (Between 4K and 7K), but usable

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#353 CJ

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Posted 29 April 2010 - 15:24

HOLY SHIT!
Nothing more I can say!

View PostChyros, on 11 November 2013 - 18:21, said:

I bet I could program an internet


#354 Jok3r

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Posted 29 April 2010 - 15:28

Always thought that a strange weapon, but you've done it justice here. Excellent work mate.
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#355 Kalo

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Posted 29 April 2010 - 20:33

He's apart of it via MONEYS. He's paid for commissions and he gives us some good shit, he did do a freebie for us awhile ago. But if he really wants these things ingame I can think of...numerous BF2 and 2142 Devs who would love to use his stuff.
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#356 Pav:3d

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Posted 13 May 2010 - 21:51

AMT Hardballer Longslide Custom

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Rendered in Vray (rendering only took 2 freaking hours :P)

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#357 CJ

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Posted 13 May 2010 - 22:00

I finally have a valid reason to use this smiley : :P

View PostChyros, on 11 November 2013 - 18:21, said:

I bet I could program an internet


#358 Brad

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Posted 13 May 2010 - 22:04

Holy Jesus monkeys.

You're extremly good. Remind me, why haven't you got a job doing this professionally?


I love the small details like the small scratches by the way. The pattern near the barrel and the other places, also just brilliant.
You almost did, didn't you?

#359 TheDR

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Posted 13 May 2010 - 22:05

Holy ball bag D:!

Thats epic, and definitely at professional level!
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#360 Libains

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Posted 13 May 2010 - 22:05

Holy shit.

Mate, I have no idea wtf you're doing not working for some very, VERY big and powerful company right about now. That's simply stunning.
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#361 Dr. Knickers

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Posted 13 May 2010 - 22:20

Fuck....that is so amazing...

Perfect, every bit of it. I especially love the lighting and how it interacts with the bullets.

Great job :P
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#362 Kalo

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Posted 13 May 2010 - 23:14

I'd love to see that ingame.
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[ER-Dev] Kalo Shin [USA]: The only thing I could do in safe mode
[ER-Dev] Kalo Shin [USA]: Is browse my porn photos
[ER-Dev] Kalo Shin [USA]: GUESS WHAT I'VE BEEN DOING ALL DAY
[ER-Dev] Kalo Shin [USA]: GIGGITY.

#363 Chyros

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Posted 14 May 2010 - 00:26

Wait, THAT IS A RENDER? I'm not even kidding, I seriously thought is was a real picture at first. I don't think I've ever been quite as impressed by any render EVER. It seriously is maximally awesome and I want it in a game :P .
TN



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#364 n5p29

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Posted 14 May 2010 - 02:55

View PostPav3d, on 14 May 2010, 4:51, said:

AMT Hardballer Longslide Custom

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Rendered in Vray (rendering only took 2 freaking hours :P)

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it's very realistic looking! great lightning (especially on the grip), nice relief details, textures, and the bullets! I can't believe it's a render. :P

Edited by n5p29, 14 May 2010 - 02:56.


#365 Warlock

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Posted 14 May 2010 - 07:22

Awesome Stuff, Well Done :P

#366 BeefJeRKy

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Posted 14 May 2010 - 12:05

I'm not going to use the omfg smiley coz everyone's doing it but all I can say is that like Chyros, I thought this was an actual photo. Excellent work on the lighting and skin. I'm sure you'll land a fucking awesome job at some company that would require promotional material.
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#367 Wizard

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Posted 14 May 2010 - 12:22

There isn't much point in doing any more work as I doubt even you can better this one. Simply stunning stuff.

#368 Pav:3d

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Posted 14 May 2010 - 13:11

View PostWizard, on 14 May 2010, 13:22, said:

There isn't much point in doing any more work as I doubt even you can better this one. Simply stunning stuff.

:confused: Well im gunna try :P

Thanks for your comments guys 8|

@Kalo: As always... if any mods want to use em...

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#369 Ion Cannon!

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Posted 14 May 2010 - 13:30

Nice stuff Pav, have you tried sending a portfolio of work to any developers? IIRC your doing a game design course, but the industry has repeatedly said that - the sort of stuff your doing - is more useful.
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#370 Camille

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Posted 14 May 2010 - 13:39

it's so beautiful i feel like crying. let me just pink away that single tear.

you deserve A JOB.
it's time to wake up

#371 IPS

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Posted 14 May 2010 - 19:56

not bad at all.

however I have to point out that the pistol is hovering in the air^^

I hope to see some more stuff like that from you :P
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#372 Dtneter

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Posted 14 May 2010 - 19:57

Hey pav would you mind if i tried to mess around with both the shotgun and the pistol and try to get them in the mod? :P

Edited by Dtneter, 14 May 2010 - 20:01.


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BTW. Proxies ftw.
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#373 Mbob61

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Posted 14 May 2010 - 22:13

I thought i should wait until i had something more sophisticated than "Thats fucking awesome!" to say but i couldn't think of anything more fitting so i will go with that :P
Thats easily professional standard 8|
I can't wait to see more from you :confused:

Mike

Edited by Mbob61, 14 May 2010 - 22:14.

Thanks to Pav3d for the awesome sigs
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#374 Pav:3d

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Posted 15 May 2010 - 11:55

View PostIPS, on 14 May 2010, 20:56, said:

not bad at all.

however I have to point out that the pistol is hovering in the air^^

I hope to see some more stuff like that from you :confused:

That was my plan all along 8|
...noticed it after I finished rendering, infact everything is hovering :P

@Dtneter: I shall msn with you

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#375 Rich19

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Posted 17 May 2010 - 09:38

I've got a request here - for the next model you start, would it be possible for you to take a few WIP screens as you go through the process of modelling/skinning? Kind of like this?



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