Laser/Superweapons/China/Toxin Ideas Thread
#77
Posted 06 November 2009 - 23:56
#79
Posted 07 November 2009 - 11:25
Crediting is still a polite thing to do, though.
Edited by JJ, 07 November 2009 - 11:26.
#81
Posted 09 November 2009 - 00:46
su8perkillr, on 7 Nov 2009, 23:29, said:
That's still no excuse to flame, and to be honest you've been pushing it lately in terms of hostility towards newer members' ideas.
Masonicon, on 17 Oct 2009, 13:44, said:
#82
Posted 09 November 2009 - 06:00
It might be considered "stealing", but I prefer to think of it as a tribute, or a parody.
(Hunh, I never noticed the guy wore socks before.)
#83
Posted 10 November 2009 - 23:08
You want the actual boomer in the game? (which would be pretty amusing) or just modify the terrorist to behave like it? (IE, spreading toxin upon being killed) in which case.... I thought they already did... but I might be thinking of something else.
Edited by HHKelevra, 10 November 2009 - 23:15.
#84
Posted 11 November 2009 - 07:01
HHKelevra, on 11 Nov 2009, 0:08, said:
You want the actual boomer in the game? (which would be pretty amusing) or just modify the terrorist to behave like it? (IE, spreading toxin upon being killed) in which case.... I thought they already did... but I might be thinking of something else.
Well, like you said, the actual Terrorist already explodes in a cloud of toxin (AFAIK). This is indeed a proposal to put the Boomer - or a unit very much like it - in-game. Its primary attack could be fairly short-ranged projectile vomit that deals POISON damage, and when killed, it would explode in a larger cloud of toxic gloop. Hell, it could even be a fat guy. I'm not entirely sure about the sounds, though, whether they're covered under Fair Use. But the basic concept should be OK - like I said, a parody.
#85
Posted 11 November 2009 - 15:29
#86
Posted 11 November 2009 - 15:50
ATI radeon HD 4850 (1024 mb DirectX 10.1)
4 GB RAM ddr2
Windows 7 64 bit (build 7600)
500 watts power supply
1,25 TB disk space
#87
Posted 30 November 2009 - 15:19
but yeah, China tank gen's artillery strike should have it's shells replaced by overlords or battlemasters xD
And laser gen's sounds should be replaced by pew pews for their lasers
and maybe some gen could just have a random unit burst out of a giant cake, lol :x
Edited by inzane krazy, 30 November 2009 - 15:27.
#89
Posted 01 December 2009 - 18:05
unstable isotopes
doesnt cost anything makes the tanks explode even more violent but makes tanks ALL tanks 10% cheaper to produce
#90
Posted 30 June 2010 - 20:13
Ranger armed with laser tag gun
Defender armed with a searchlight and a large lens
Pathfinder armed with laser pointer
China Tank-
Something like the M50-Ontos, lots of barrels
a medieval cannon...on threads
Something like the Tmahawk launcher but launches tanks?
China internet-
Something that exploits the SAGE Engine?
China Infantry-
3 man crew manning one giant anti-material rifle, blows infantry to bits.
DeviantArt
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#91
Posted 24 July 2010 - 12:45
#92
#93
#96
Posted 24 July 2010 - 19:09
Su8perkillr, on 24 Jul 2010, 18:20, said:
generally, 'exploiting SAGE' is about coding stuff that would seem impossible in the first place.
placing a high-poly model or high-res texture in game really isn't that much of an exploit since 9 out of 10 times the game will simply crash. additionally, it's really not hard to do.
#97
Posted 06 December 2010 - 10:20
Something that launches barrels filled with toxins.
EDIT:What I meant was the barrels like those at the back of Thrax's units.
Edited by GDIZOCOM, 06 December 2010 - 10:21.
#98
Posted 06 December 2010 - 15:17
Laser: A bear, which shoots lasers from its eyes, not sure if it's possible with the Generals engine.
Edited by SquigPie, 06 December 2010 - 15:19.
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#99
Posted 06 December 2010 - 15:28
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