MW2: Impressions *Spoilers*
Enthusiasm
15 Nov 2009
Good point. Though I personally would never support a company like that.
General
18 Nov 2009
Oh, did anyone bring AC130 down with a rocket launcher ? normally it evades with 'flares' but I down it in my ' first attempt ', I lolled so hard after this since I couldn't do it if I worked for it, I just send the missile without a hope but it down XD
Edited by Gabriel Angelos, 18 November 2009 - 12:40.
Edited by Gabriel Angelos, 18 November 2009 - 12:40.
BeefJeRKy
18 Nov 2009
I was wondering how long it would take for someone to hack that game
Let's see if IW add the functionality in through a patch. Also good music choice.

Kaido
18 Nov 2009
KiraSama
18 Nov 2009
JRK, on 18 Nov 2009, 15:49, said:
I was wondering how long it would take for someone to hack that game
Let's see if IW add the functionality in through a patch. Also good music choice.

oh they will......
........if you are ready to pay more for them of course
General
18 Nov 2009
Drag#!, on 18 Nov 2009, 17:09, said:
Ah , thats probably the reason why I see so many people from my country at online, getting original games is not something common here


Wizard
18 Nov 2009
Not sure discussing how someone gets a pirated copy of a game onto Steam is something we'll be letting you talk about.
General
18 Nov 2009
Wizard, on 18 Nov 2009, 17:47, said:
Not sure discussing how someone gets a pirated copy of a game onto Steam is something we'll be letting you talk about.
I wasn't asking for it for myself, I thought it was something impossible so I am surprised to hear such a thing, that is all


Edited by Gabriel Angelos, 18 November 2009 - 15:58.
KiraSama
18 Nov 2009
Ion Cannon!
18 Nov 2009
KiraSama, on 18 Nov 2009, 15:25, said:
JRK, on 18 Nov 2009, 15:49, said:
I was wondering how long it would take for someone to hack that game
Let's see if IW add the functionality in through a patch. Also good music choice.

oh they will......
........if you are ready to pay more for them of course
That doesn't suprise me at all, companies have been wanting to monetise stuff we are used to getting free for a while now.
Also, shame so many PC gamers have bought MW2, all your doing is giving activision the message that its okay to ship an online game without dedicated servers.
Edited by Ion Cannon!, 18 November 2009 - 17:17.
Wizard
18 Nov 2009
No, we've bought a game that we all wanted. How many other games have I seen people buy that have things they either don't want or missing something they've wanted. It's hardly like those people who have bought MW2 have turned around, bent over something and allowed Activision to
them and paid for the priviledge? It's a flaw, just like nearly every other game out there.
Distributors will read wtf they want into anything. We could have all ignored MW2 and instead they've have just dumped IW and deprived us of a good FPS development team in the future.

Distributors will read wtf they want into anything. We could have all ignored MW2 and instead they've have just dumped IW and deprived us of a good FPS development team in the future.
Amdrial
18 Nov 2009
I just googled the creator of the console-thing and stumbled across the website he's on. (Saying this because I'm not sure it's his website).
http://www.ultimate-filez.com/
The program which allows you to access the console is right on the front page.
http://www.ultimate-filez.com/
The program which allows you to access the console is right on the front page.
Ion Cannon!
18 Nov 2009
Wizard, on 18 Nov 2009, 17:23, said:
No, we've bought a game that we all wanted. How many other games have I seen people buy that have things they either don't want or missing something they've wanted. It's hardly like those people who have bought MW2 have turned around, bent over something and allowed Activision to
them and paid for the priviledge? It's a flaw, just like nearly every other game out there.
Distributors will read wtf they want into anything. We could have all ignored MW2 and instead they've have just dumped IW and deprived us of a good FPS development team in the future.

Distributors will read wtf they want into anything. We could have all ignored MW2 and instead they've have just dumped IW and deprived us of a good FPS development team in the future.
Yes games have always had flaws, or things we wanted adding, but games have rarely taken away things they're supposed to have anyway. MW2 is essentially a console shooter, it doesn't really make use of any the advantages PC's have over consoles. Except the use of a mouse, and text chat.
Stalker
18 Nov 2009
Ion Cannon!, on 18 Nov 2009, 18:17, said:
Also, shame so many PC gamers have bought MW2, all your doing is giving activision the message that its okay to ship an online game without dedicated servers.
You have to be kidding.
I don't like the IWNet decision, but what the hell do you think? I paid for this game because it is awesome. I wanted this game. It's not like I'll just send them my money.
The only message activision got is that I will buy their games if they are good like MW2.
Chyros
18 Nov 2009
OK, it just arrived. Well okay, it arrived x hours ago with x the amount of hours needed to complete the campaign
. So campaign is all I played until now but here's my impressions regarding it anyway.
1) Graphics: it looks awesome. By this I really don't mean the graphics engine because that doesn't say too much (it's good though), but more the use of graphics. And this is what's so great. The levels are REALLY impressive. From subtle effects in CoD 4 they moved on to considerably more dramatic effects and the environment is now about as alive as you could stand it. Cliffhanger absolutely pales in comparison to a lot of the other missions in MW2.
2) Gameplay (SP): very indulging. The storyline is definitely strong, and the action is more intense than ever. The things you do are infinitely more diverse than before, though a lot of trusted mission types return (no tank mission though, for those who care about that
). Note that gameplay as well as the story have changed fundamentally - the game plays a lot like being in a Hollywood movie. There are tons of different actions to do in the campaign other than the well-known shooting etc. and to be fair, there's one or two "press X not to die" moments in the game. Though these improvised actions make the game a lot deeper, some are not as well-explained as you would expect and a few of them are more frustrating than they had to be. Still, the campaign is about as immersive as you could imagine.
3) Music: YEEEEEEAAAAAAAH
Incredible stuff. For those who want to rip them, it's extremely easy: open IW_17.IWD through IW_20.IWD with winRAR and you'll find the music in the map sounds/music.
EDIT: concluding, I can say the MW2 SP campaign is an apic, adrenalin-fuelled thrill ride
.
When I had a go at MP and studied the weapons' statistics in-depth, I'll provide some more impressions about the weapons.
Edited by Chyros, 18 November 2009 - 21:16.

1) Graphics: it looks awesome. By this I really don't mean the graphics engine because that doesn't say too much (it's good though), but more the use of graphics. And this is what's so great. The levels are REALLY impressive. From subtle effects in CoD 4 they moved on to considerably more dramatic effects and the environment is now about as alive as you could stand it. Cliffhanger absolutely pales in comparison to a lot of the other missions in MW2.
2) Gameplay (SP): very indulging. The storyline is definitely strong, and the action is more intense than ever. The things you do are infinitely more diverse than before, though a lot of trusted mission types return (no tank mission though, for those who care about that

3) Music: YEEEEEEAAAAAAAH
Incredible stuff. For those who want to rip them, it's extremely easy: open IW_17.IWD through IW_20.IWD with winRAR and you'll find the music in the map sounds/music.
EDIT: concluding, I can say the MW2 SP campaign is an apic, adrenalin-fuelled thrill ride

When I had a go at MP and studied the weapons' statistics in-depth, I'll provide some more impressions about the weapons.
Edited by Chyros, 18 November 2009 - 21:16.
General
18 Nov 2009
Ion Cannon!, on 18 Nov 2009, 19:17, said:
Also, shame so many PC gamers have bought MW2, all your doing is giving activision the message that its okay to ship an online game without dedicated servers.
I actually don't care about multiplayer ( though I am currently addicted to it

And Chyros, it will take some good time for you to statisticize the multiplayer weapons since they unlocked by damn ranks

Chyros
18 Nov 2009
Oh yes, and one thing I forgot to mention: the campaign is so patriotic it's somewhat ridiculous at some points
.
I meant through ripping the game stats from the files, but they are using fast file encoders now and these can't be ripped as easily so it'll take a while. Or very very very long.

Gabriel Angelos, on 18 Nov 2009, 23:15, said:
And Chyros, it will take some good time for you to statisticize the multiplayer weapons since they unlocked by damn ranks 

KiraSama
18 Nov 2009
Stalker, on 18 Nov 2009, 20:53, said:
You have to be kidding.
I don't like the IWNet decision, but what the hell do you think? I paid for this game because it is awesome. I wanted this game. It's not like I'll just send them my money.
The only message activision got is that I will buy their games if they are good like MW2.
I don't like the IWNet decision, but what the hell do you think? I paid for this game because it is awesome. I wanted this game. It's not like I'll just send them my money.
The only message activision got is that I will buy their games if they are good like MW2.
so you will buy another game than apparently can be cracked to spread trojan virus, with less options than the one before it and with apparently DLC in the disk than cost MORE money than other games?
the game may be good, but not at the level people scream and not really at the price tag they put, specially when we know they are only going to listen to how they could get more money from you, i wont be surprise if they tomorrow anounced "pay 30$ for dedicate support in your game"
amazin
18 Nov 2009
campaign... patriotic?
sure the DC missions are (but thats because you are defending your homeland, i mean the Stalingrad missions in COD1 and 2 are pretty powerful as well.)
but you did see what the americans did at the end didnt you?
sure the DC missions are (but thats because you are defending your homeland, i mean the Stalingrad missions in COD1 and 2 are pretty powerful as well.)
but you did see what the americans did at the end didnt you?
Chyros
18 Nov 2009
Admiral showed me an article about how hackers managed to put in dedicated server support for MW2, btw. I don't have the article anymore but I'm not surprised really.
Lizzie
19 Nov 2009
Chyros, on 18 Nov 2009, 16:56, said:
Oh yes, and one thing I forgot to mention: the campaign is so patriotic it's somewhat ridiculous at some points
.

That's a disappointment. In the first game even while playing the Americans it's not really drenched in patriotism... I liked it that way.
The SAS missions were more fun though to be honest.