

MW2: Impressions *Spoilers*
#51
Posted 15 November 2009 - 02:11
Steam ID :|: Showcase 2008 Q4 :|: Desktop
#52
#55
Posted 18 November 2009 - 12:23
Edited by Gabriel Angelos, 18 November 2009 - 12:40.
#57
#58
Posted 18 November 2009 - 15:25
JRK, on 18 Nov 2009, 15:49, said:

oh they will......
........if you are ready to pay more for them of course

#59
Posted 18 November 2009 - 15:30
Drag#!, on 18 Nov 2009, 17:09, said:
Ah , thats probably the reason why I see so many people from my country at online, getting original games is not something common here


#60
Posted 18 November 2009 - 15:47
#61
Posted 18 November 2009 - 15:52
Wizard, on 18 Nov 2009, 17:47, said:
I wasn't asking for it for myself, I thought it was something impossible so I am surprised to hear such a thing, that is all


Edited by Gabriel Angelos, 18 November 2009 - 15:58.
#63
Posted 18 November 2009 - 17:17
KiraSama, on 18 Nov 2009, 15:25, said:
JRK, on 18 Nov 2009, 15:49, said:

oh they will......
........if you are ready to pay more for them of course
That doesn't suprise me at all, companies have been wanting to monetise stuff we are used to getting free for a while now.
Also, shame so many PC gamers have bought MW2, all your doing is giving activision the message that its okay to ship an online game without dedicated servers.
Edited by Ion Cannon!, 18 November 2009 - 17:17.
#64
Posted 18 November 2009 - 17:23

Distributors will read wtf they want into anything. We could have all ignored MW2 and instead they've have just dumped IW and deprived us of a good FPS development team in the future.
#65
Posted 18 November 2009 - 17:38
http://www.ultimate-filez.com/
The program which allows you to access the console is right on the front page.
#66
Posted 18 November 2009 - 19:38
Wizard, on 18 Nov 2009, 17:23, said:

Distributors will read wtf they want into anything. We could have all ignored MW2 and instead they've have just dumped IW and deprived us of a good FPS development team in the future.
Yes games have always had flaws, or things we wanted adding, but games have rarely taken away things they're supposed to have anyway. MW2 is essentially a console shooter, it doesn't really make use of any the advantages PC's have over consoles. Except the use of a mouse, and text chat.
#67
Posted 18 November 2009 - 19:53
Ion Cannon!, on 18 Nov 2009, 18:17, said:
You have to be kidding.
I don't like the IWNet decision, but what the hell do you think? I paid for this game because it is awesome. I wanted this game. It's not like I'll just send them my money.
The only message activision got is that I will buy their games if they are good like MW2.

#68
Posted 18 November 2009 - 21:09

1) Graphics: it looks awesome. By this I really don't mean the graphics engine because that doesn't say too much (it's good though), but more the use of graphics. And this is what's so great. The levels are REALLY impressive. From subtle effects in CoD 4 they moved on to considerably more dramatic effects and the environment is now about as alive as you could stand it. Cliffhanger absolutely pales in comparison to a lot of the other missions in MW2.
2) Gameplay (SP): very indulging. The storyline is definitely strong, and the action is more intense than ever. The things you do are infinitely more diverse than before, though a lot of trusted mission types return (no tank mission though, for those who care about that

3) Music: YEEEEEEAAAAAAAH
Incredible stuff. For those who want to rip them, it's extremely easy: open IW_17.IWD through IW_20.IWD with winRAR and you'll find the music in the map sounds/music.
EDIT: concluding, I can say the MW2 SP campaign is an apic, adrenalin-fuelled thrill ride

When I had a go at MP and studied the weapons' statistics in-depth, I'll provide some more impressions about the weapons.
Edited by Chyros, 18 November 2009 - 21:16.
The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm


#69
Posted 18 November 2009 - 21:15
Ion Cannon!, on 18 Nov 2009, 19:17, said:
I actually don't care about multiplayer ( though I am currently addicted to it

And Chyros, it will take some good time for you to statisticize the multiplayer weapons since they unlocked by damn ranks

#70
Posted 18 November 2009 - 21:56

Gabriel Angelos, on 18 Nov 2009, 23:15, said:

The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm


#71
Posted 18 November 2009 - 22:19
Stalker, on 18 Nov 2009, 20:53, said:
I don't like the IWNet decision, but what the hell do you think? I paid for this game because it is awesome. I wanted this game. It's not like I'll just send them my money.
The only message activision got is that I will buy their games if they are good like MW2.
so you will buy another game than apparently can be cracked to spread trojan virus, with less options than the one before it and with apparently DLC in the disk than cost MORE money than other games?
the game may be good, but not at the level people scream and not really at the price tag they put, specially when we know they are only going to listen to how they could get more money from you, i wont be surprise if they tomorrow anounced "pay 30$ for dedicate support in your game"

#72
Posted 18 November 2009 - 23:24
sure the DC missions are (but thats because you are defending your homeland, i mean the Stalingrad missions in COD1 and 2 are pretty powerful as well.)
but you did see what the americans did at the end didnt you?
#73
Posted 18 November 2009 - 23:34
The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm


#74
Posted 19 November 2009 - 05:25
Chyros, on 18 Nov 2009, 16:56, said:

That's a disappointment. In the first game even while playing the Americans it's not really drenched in patriotism... I liked it that way.
The SAS missions were more fun though to be honest.
My escape route goes through the enemy.

#75
Posted 19 November 2009 - 05:55
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