

DELTA has re-awakened!
#26
Posted 25 November 2009 - 17:55
#28
Posted 25 November 2009 - 19:17
Go to your teams, pick the mod that has the most potential, and work solidly on that

It helps. Trust me. I'm not trying to put you down btw. I'm trying to help you release the best mod you can.
Mike
Edited by Mbob61, 25 November 2009 - 19:19.
#29
Posted 25 November 2009 - 20:22
Camille, on 26 Nov 2009, 1:30, said:
I'll quote this because it's true. Look at C&C Untitled for example, it's been going on since 2006 and still not finished for a Simple add-on mod. Why? Because i strive for quality instead of quantity! I want my mod to have quality work no matter how seriously slow my progress is. Quality work takes time and the end product would be worth the wait (kinda

Here's a tiny protip: Stick to Project Evans as your MAIN project and make DELTA as a branch or a side project. What you have learned in Project Evans can be carried and improved on DELTA.
Edited by Kris, 25 November 2009 - 20:24.
#30
Posted 25 November 2009 - 22:58
Talking to him in such a negative attitude is not going to change the way he acts, its just going to demoralise him, and it wont fix the other hundred or so kids out there that want to become a modding hero by taking your frustration out on Kenobi.

#31
Posted 26 November 2009 - 01:23
Of course sometimes they are quite rude and harsh, but...i can live with it.

@All: I shall see what i'll do. But it won't die. I'll go with what Kris suggested


kudos to Pasidon for this awesome avvy and siggy!
#32
Posted 26 November 2009 - 14:42
someone ever talked to me (I dont want to tell who) that you make a lot of mod projects, and quit them.
I have some suggestion as friend:
1. Stop making new mods if you haven't finished the old ones. if mods are girls, you are a playboy

2. Decide from now are you still continue on the mods you are working now. Evans is dying!
3. Did you just brainstormed a new idea for new mod? don't do it now, discuss it with us first, make it later, or implement it on your current mod (the last is not really suggested)
4. see if you really can handle more mods. to make sure the mods you are workingare not dying.
I talked like this because I'm working ontwo major mods, and it's hard! but good if you can manage your time.

NProject Mod -- Recolonize -- Tidal Wars
#33
Posted 28 November 2009 - 02:30
Nidmeister, on 26 Nov 2009, 6:58, said:
Talking to him in such a negative attitude is not going to change the way he acts, its just going to demoralise him, and it wont fix the other hundred or so kids out there that want to become a modding hero by taking your frustration out on Kenobi.
*agrees*
C'mon guys just leave the guy alone, if you don't want to help that's fine, quit rubbing it in the guys face

#34
Posted 30 November 2009 - 01:03
Zeke, on 28 Nov 2009, 3:30, said:
Nidmeister, on 26 Nov 2009, 6:58, said:
Talking to him in such a negative attitude is not going to change the way he acts, its just going to demoralise him, and it wont fix the other hundred or so kids out there that want to become a modding hero by taking your frustration out on Kenobi.
*agrees*
C'mon guys just leave the guy alone, if you don't want to help that's fine, quit rubbing it in the guys face

since when is warning someone about the fact that he might potentially waste a great deal of time/effort/resources on nothing a bad thing? and "rubbing it into the guy's face" is just a way of handling it. you could also spend hours/days patiently, carefully explaining in detail why and how things are but then again that would be another massive waste of time and effort. additionally, just putting it bluntly brings the point across more effectively/much faster (most of the times, that is).
#35
Posted 30 November 2009 - 03:20
"If one enjoys wasting time, is the time really wasted?"
#36
#37
Posted 30 November 2009 - 11:30
Lets talk about Delta now, as that is the topic.
#38
Posted 30 November 2009 - 12:34
firstly I just want to give some advice to prevent him being stressed out because his mods+RL and madly quit them.
Because I don't want to see anything like that again (like 2 months ago, right kenobi?).
Okay, for the topic, I hope you guys can make and finish this mod at best. Looking at this mod's rise and falls.

NProject Mod -- Recolonize -- Tidal Wars
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