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DELTA has re-awakened!


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#26 Rich19

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Posted 25 November 2009 - 17:55

Less of a focus on what he can't do, and more of a focus on what he can. Kenobi, I think you'd find it more of a rewarding experience if you applied to help out with a more established mod team. Find a concept you like the sound of, and ask if there's anything you can contribute.

#27 Pav:3d

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Posted 25 November 2009 - 18:02

Camille summed it up nicely, and rich has made a good point, there are a lot of mods out there that need help that have some sort of future

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#28 Mbob61

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Posted 25 November 2009 - 19:17

Focusing on a single mod helps to actually get one finished. IF you want people to enjoy the "final product" you will need a final product for them to enjoy. If you keep starting mods like this none will be finished to the quality you would like.
Go to your teams, pick the mod that has the most potential, and work solidly on that 8|
It helps. Trust me. I'm not trying to put you down btw. I'm trying to help you release the best mod you can.

Mike

Edited by Mbob61, 25 November 2009 - 19:19.

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#29 Kris

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Posted 25 November 2009 - 20:22

View PostCamille, on 26 Nov 2009, 1:30, said:

PROTIP: it's not about how fast you can churn one out, it's about quality. quality.

I'll quote this because it's true. Look at C&C Untitled for example, it's been going on since 2006 and still not finished for a Simple add-on mod. Why? Because i strive for quality instead of quantity! I want my mod to have quality work no matter how seriously slow my progress is. Quality work takes time and the end product would be worth the wait (kinda 8|).

Here's a tiny protip: Stick to Project Evans as your MAIN project and make DELTA as a branch or a side project. What you have learned in Project Evans can be carried and improved on DELTA.

Edited by Kris, 25 November 2009 - 20:24.








#30 Nid

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Posted 25 November 2009 - 22:58

You're not going to change the way Kenobi is acting here guys, it's best if he learns himself. Thats how many modders that still work today learned. It's the hard way; It may be a little childish for him to keep churning out mods like this to have them ultimately fail in either quality or completion, but he will learn from his mistakes and either quit modding or find himself much more mature about the whole thing.

Talking to him in such a negative attitude is not going to change the way he acts, its just going to demoralise him, and it wont fix the other hundred or so kids out there that want to become a modding hero by taking your frustration out on Kenobi.
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#31 Gen.Kenobi

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Posted 26 November 2009 - 01:23

I like what they are doign. They are trying to help me and i understand.
Of course sometimes they are quite rude and harsh, but...i can live with it. |8

@All: I shall see what i'll do. But it won't die. I'll go with what Kris suggested ;)
"The entire ocean. The entire world. Wherever we want to go, we'll go. That's what a ship is, you know. It's not just a keel and a hull and a deck and sails, that's what a ship needs but what a ship is... what Tidal Wars really is... is freedom."
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#32 n5p29

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Posted 26 November 2009 - 14:42

but they absolutely have the points gen.kenobi

someone ever talked to me (I dont want to tell who) that you make a lot of mod projects, and quit them.
I have some suggestion as friend:
1. Stop making new mods if you haven't finished the old ones. if mods are girls, you are a playboy |8
2. Decide from now are you still continue on the mods you are working now. Evans is dying!
3. Did you just brainstormed a new idea for new mod? don't do it now, discuss it with us first, make it later, or implement it on your current mod (the last is not really suggested)
4. see if you really can handle more mods. to make sure the mods you are workingare not dying.

I talked like this because I'm working ontwo major mods, and it's hard! but good if you can manage your time.

#33 Zeke

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Posted 28 November 2009 - 02:30

View PostNidmeister, on 26 Nov 2009, 6:58, said:

You're not going to change the way Kenobi is acting here guys, it's best if he learns himself. Thats how many modders that still work today learned. It's the hard way; It may be a little childish for him to keep churning out mods like this to have them ultimately fail in either quality or completion, but he will learn from his mistakes and either quit modding or find himself much more mature about the whole thing.

Talking to him in such a negative attitude is not going to change the way he acts, its just going to demoralise him, and it wont fix the other hundred or so kids out there that want to become a modding hero by taking your frustration out on Kenobi.

*agrees*

C'mon guys just leave the guy alone, if you don't want to help that's fine, quit rubbing it in the guys face :P

#34 Camille

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Posted 30 November 2009 - 01:03

View PostZeke, on 28 Nov 2009, 3:30, said:

View PostNidmeister, on 26 Nov 2009, 6:58, said:

You're not going to change the way Kenobi is acting here guys, it's best if he learns himself. Thats how many modders that still work today learned. It's the hard way; It may be a little childish for him to keep churning out mods like this to have them ultimately fail in either quality or completion, but he will learn from his mistakes and either quit modding or find himself much more mature about the whole thing.

Talking to him in such a negative attitude is not going to change the way he acts, its just going to demoralise him, and it wont fix the other hundred or so kids out there that want to become a modding hero by taking your frustration out on Kenobi.

*agrees*

C'mon guys just leave the guy alone, if you don't want to help that's fine, quit rubbing it in the guys face :P


since when is warning someone about the fact that he might potentially waste a great deal of time/effort/resources on nothing a bad thing? and "rubbing it into the guy's face" is just a way of handling it. you could also spend hours/days patiently, carefully explaining in detail why and how things are but then again that would be another massive waste of time and effort. additionally, just putting it bluntly brings the point across more effectively/much faster (most of the times, that is).
it's time to wake up

#35 Zeke

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Posted 30 November 2009 - 03:20

I can see this is gonna turn into another fight, so I'll just leave you with this quote:

"If one enjoys wasting time, is the time really wasted?"

#36 Mbob61

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Posted 30 November 2009 - 08:35

View PostZeke, on 30 Nov 2009, 3:20, said:

I can see this is gonna turn into another fight, so I'll just leave you with this quote:

"If one enjoys wasting time, is the time really wasted?"


If he wants people to play his finished mods then yes.

Mike
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#37 Nem

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Posted 30 November 2009 - 11:30

It's hardly a fight and these people are right. Had Kenobi spent his time focused on a single mod he would be close to completion by now.


Lets talk about Delta now, as that is the topic.

#38 n5p29

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Posted 30 November 2009 - 12:34

I don't want to start any fight. I just came here too late because I cant go online these last days (almost a week).
firstly I just want to give some advice to prevent him being stressed out because his mods+RL and madly quit them.
Because I don't want to see anything like that again (like 2 months ago, right kenobi?).

Okay, for the topic, I hope you guys can make and finish this mod at best. Looking at this mod's rise and falls.



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