On the snipers topic : What was IW thinking with all the Bolt Actions in MW1?

It's just choice. And there's also the fact that the unlock system was vastly different in BC1. the M24/SV98/GOL were Factional Sniper, In the following order : America, Russia, Middle Eastern Coalition. If you get right down to it there's really nothing "new" about BC2s weapons
besides the Raffica, G3, M14 EBR, and the WW2 weapons. Just the way their handled.
SO, rather then argue about past content, lets turn this around and say what we want in the future patches and DLC!
1. Gear!
I am under the stern impression there will be DLC weapons for the following reason :
The Type 100 SMG is in the Campaign, and people have already expressed interest into getting it into multiplayer
The old MEC Shotgun (the Pistol Grip one thats not in MP) is also only in Campaign
There was a silenced M4A1 Listed on the Ultimate Prestige site and it was taken down the next day quite quickly.
There was ALSO an automatic SPAS Shotgun listed.
The old auto shotty from BC1 is also no where to be found
So with that in mind heres what I can see them doing without a shout of a doubt :
DLC Weapon Pack 1 :
Universal Machine/Semi Weapon (Type 100 for instance)
Shotgun for each class
A weapon for each class, Think the M4a1 for engineer for instance.
And they also talked about a good degree of content being free, so here's hoping.
Weapons
I want :
An assault rifle like the FAMAS or something that is available for all classes. the G3 is awesome and all but there could be a little more choice.
A semi auto weapon like the FAL (COD got that gun right

) for every class that doesn't have so little ammo.
The Pistol grip shotgun from campaign, this was my favorite throughout the BC series and I was immensely dissapointed when it wasn't in MP.
The German Sniper rifle from 1943, I loved that thing. I can't help it

.
Javelin Missile Launcher
A new and interesting pistol. Such as the Glock or the old russian pistol from BF2 (MR44 right?)
Mp7 Universal SMG : The Thompson is cool as an SMG for each class, but it's from fucking world war 2. God damnit man.
A silenced pistol or something. Please?
Vehicle unlocks I want :
The game had cool ones but if you played BC1 you'd find a good amount of the features were there and just split up in BC2 to make unlocks.
Overdrive Engine : Increases the speed on all land vehicles and sea vehicles, and makes Helicopters more maneuverable
Nitrous : Could have a better name but a "Speed boost" to get away from C4 folks and all that would be immensely useful. Or for epic jumps. Or to FLY through a building.
Nikonov Mechanism : Increases the ROF of Machine guns and APC main cannons.
Outward Armor Systems : This would be a really cool one, Adds a "Fence" of armor around the vehicle that can take an RPG hit or two (Depending on what one you are using) before being incapacitated. Basically it would take damage and the Tank/APC would not.
NETBAT Scout Systems : For those who played 2142 you'll know what this is. In 2142 if a squad member looked at an enemy long enough it would actually put a "Diamond" on them to tell squad mates or enemies where he was. Basically like the Snipers spotting device but for vehicles. and have it actually work.
HELLFIRE Targeting Systems : Similar to the helicopters tracer darting, this would alert a friendly UAV or Helicopter that they had a target to destroy. and also work like a normal tracer dart.
New Maps :
The Conquest maps in this are total shit if you have ever played BF2s or 2142s. They're too short and too small.
So can we get a conquest map that's actually large and not a fucking cage?
Strike at Karkand : I want this because of destructible skyscrapers. Those of you that played Karkand will know that it had a bunch of large structures that would be epic on the Frost Bite engine.
Actual Urban maps : Ever notice how all the "Urban" maps are really small and the "Urban" aspect ends after a few houses? When I played Jalalabad and all that in Bf2 that was urban, tight and immensely fun.
More Jungle maps : Loved Presa and Valaparaiso. Want to see more of these personally.
Overall changes :
Add the 25% damage to weapons that is present in the console versions.
Edited by Kalo, 21 March 2010 - 03:40.