Raven, on 31 October 2011 - 02:49, said:
I finished the campaign and played some MP over the weekend.
The campaign was good and was definitely had some COD influences. The dogs barking behind chained gates in the early missions just gave away how the COD blood had leaked into this. Even so the campaign was a damn fun IMO. The biggest difference from COD was the real sense of war that you experience. Unlike COD in which you feel superhuman one man army kinda guy, BF3 actually makes you feel as a small part of a larger fighting force. Special mention must be made of the night missions where the lighting has been quite good. The lighting and particle effects were quite astonishing IMO.
As for the MP, it has a strong resemblance to BC2, but it is damn fun. It feels more immersed than COD quite possibly due to the fact that it has vehicles and jets flying overhead bringing down death. Also the sounds are pretty awesome and helps in the immersion, unlike in COD where you just hear some background clutter. But in this, when you hear a shell explodes you know its real.
All in all its a great game and I have no regrets about buying it.
It has a strong resemblance to CoD/BC2/Battlefield 2. All seems pretty finely meshed into one. I do have a few complaints but the list is far shorter than the one I had for BC2. One noteworthy change I was proud of is it seems the hit reg is absolutely spot on unless I'm playing by accident (At one point I had no idea there was a North America filter and I never checked pings.) on a European Server. According to some Damage Charts the majority of the weapons have similar damage type although the guy listed the majority at 25. I'd say its wrong because you can still achieve a 4 hit kill without doing 25 damage each shot.
Pros :
1 : Solid Hit Reg! I have a habit of overshooting because BC2 has made me partially retarded.
2 :The entire map will no longer turn to rubble and the map design is absolutely amazing on the Urban maps. I feel some maps are WAY too small and even the big ones have some "small" problems because of the flag layout.
3 : Knifing... I LOVE how knifing works. How you actually see your attacker and how I can make that sniper look me in the eyes before I gut him.
4 : Lots of interesting and unique unlocks for each class sans the medic. They get a lot of guns and stuff though.
5 : The vehicles all perform very well but I feel Jets should be better. There's no excuse for me mowing down on infantry for 2.5 seconds dead on and not obtaining a kill for it.
6 : Rush maps are fun and play extremely well this time around. Especially Kharg Island and Damavend Peak where I perform a MASSIVE Paradrop as the attackers from ontop of a Mountain.
7 : Great unlocks and camoflauges and customization. My particular favorite for the optics is definitely the IRNV Scope
Cons
1: Flashlights. Plainly agitating but still useful as hell in CQB when you have people just proning in buildings and refusing to leave.
2 : When I rez a Guy I shout obscenities at him because it thinks I'm trying to fry an opponent. Things like "DIE YOU FUCK" or "ZAP ZAP MOTHER FUCKER.
3 : Battlelog. Where the shit is my actual game? Stupid browser shit.
4 : There was only one two coop missions I really liked...The others just felt like I was doing campaign with a more intelligent bot at my side. no actual Cooperation
5 : The all Kit SMGs have terrible base ammo stats without ammo upgrades. Sans the P90 which always has 50 rounds. I do like the PDW-R though.
6 : Tehran Highway...Seriously what the fuck DICE? 9 times out of 10 this map rubber bands like a son of a bitch. I'm betting a twenty that its the rockets that just fire off as backround aesthetics. Because when they do? EVERYONE on the server starts rubberbanding. And I absolutely love this maps design too. Really a shame and I hope they fix it soon.