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Dawn of War II: Retribution


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#101 Wizard

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Posted 30 January 2011 - 12:30

Is anyone else going to qualify for the closed/open beta? Ie registered at DoWII forums and has bought the game already?? Would be kewl to have a few beta games in February. :P

#102 Zhao

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Posted 30 January 2011 - 17:34

Just to be clear this is the Dawn of war with the epic competitive gaming side to it and were the units don't take 3 years to die right?

#103 Wizard

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Posted 30 January 2011 - 18:30

....

Yeah :P

#104 BeefJeRKy

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Posted 30 January 2011 - 18:38

Yeah it's alot more like CoH in that respect.
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#105 Liten

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Posted 30 January 2011 - 19:18

View PostWizard, on 30 Jan 2011, 13:30, said:

Is anyone else going to qualify for the closed/open beta? Ie registered at DoWII forums and has bought the game already?? Would be kewl to have a few beta games in February. 8D

You have to register at the forums? I thought that you'd get access to it through Steam when the Beta was launched :P
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Kyle Carter said:

Harry Potter is the safety scissors of the Fantasy genre


#106 Brad

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Posted 30 January 2011 - 19:19

View PostLiten, on 30 Jan 2011, 19:18, said:

View PostWizard, on 30 Jan 2011, 13:30, said:

Is anyone else going to qualify for the closed/open beta? Ie registered at DoWII forums and has bought the game already?? Would be kewl to have a few beta games in February. 8D

You have to register at the forums? I thought that you'd get access to it through Steam when the Beta was launched :P

Ditto!

Not to mention you had to register there before the 25th (apparently. I looked into it earlier).
You almost did, didn't you?

#107 Wizard

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Posted 30 January 2011 - 19:25

You should get access to the beta, but at a delayed date iirc. I have been a member there for ages, but I don't know who else is etc.

#108 Liten

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Posted 30 January 2011 - 19:27

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AGOURA HILLS, Calif. January 17, 2011 – THQ Inc. (NASDAQ: THQI) today announced that a multiplayer beta for its upcoming real time strategy game, Warhammer® 40,000®: Dawn of War® II - Retribution™, is scheduled to launch in late January.

Featuring all six multiplayer races including the new Imperial Guard faction, this beta is expected to run from the end of January throughthe end of February to test the new Steamworks networking and matchmaking features and to help balance the multiplayer mode. All new units for each race will be available in the beta along with the new multiplayer maps which ship with Retribution.

The beta is scheduled to go live on MondayJanuary 31st when global press and key Dawn of War® community members will be given access. It will then broaden to include everyone who has pre-ordered Dawn of War® II – Retribution™ on STEAM to date on February 1st. Finally, anyone who has bought a Dawn of War game through STEAM or has registered a Dawn of War II product on their STEAM account will automatically receive an invite on February 8th. There will be no open registration phase to this beta.

The Dawn of War II - Retribution multiplayer beta is currently planned to run until midnight on February 24th, at which point the developers will take all feedback into account to create a day-zero balancing patch.

Soruce

You had me runing scared there Wiz, don't do that again :P

Edit: Ninja'd |:

Edited by Liten, 30 January 2011 - 19:27.

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Kyle Carter said:

Harry Potter is the safety scissors of the Fantasy genre


#109 SquigPie

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Posted 30 January 2011 - 19:45

View PostWizard, on 30 Jan 2011, 20:25, said:

You should get access to the beta, but at a delayed date iirc. I have been a member there for ages, but I don't know who else is etc.


Me too, joined there before I joined here actually. Same name and everything. Never posts anymore though. Whole place is made of trolls and idiots.

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As long as the dark foundation of our nature, grim in its all-encompassing egoism, mad in its drive to make that egoism into reality, to devour everything and to define everything by itself, as long as that foundation is visible, as long as this truly original sin exists within us, we have no business here and there is no logical answer to our existence.
Imagine a group of people who are all blind, deaf and slightly demented and suddenly someone in the crowd asks, "What are we to do?"... The only possible answer is, "Look for a cure". Until you are cured, there is nothing you can do.
And since you don't believe you are sick, there can be no cure.
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#110 Wizard

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Posted 03 February 2011 - 00:52

Just played two very quick comp stomps. IG are going to be very difficult to stop late game :P

And wtf have they done to the SM FC's voice?!?! It's a cross between a pirate and a news reader :P 8|

If anyone wants some questions answered then lemme know. And yes, despite what has been said by the developers, pathfinding IS a problem for the LR and BB 8| :xD: :xD:

Edited by Wizard, 03 February 2011 - 00:53.


#111 Liten

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Posted 03 February 2011 - 07:22

How much HDD space does it take up? Untill my new rig arrives, I am very limited on space, and I'd like to know before I get access so I can clear up some for it :P
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Kyle Carter said:

Harry Potter is the safety scissors of the Fantasy genre


#112 Wizard

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Posted 03 February 2011 - 08:53

View PostLiten, on 3 Feb 2011, 7:22, said:

How much HDD space does it take up? Untill my new rig arrives, I am very limited on space, and I'd like to know before I get access so I can clear up some for it :P

3.1Gb

#113 Raven

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Posted 06 February 2011 - 04:08

I also played the beta thanks which I think is open to anyone now. I agree with Wizard, the voices are disappointing. Even the IG voices are too cheesy for me. I loved the voices in original DOW for IG. Still could not try the baneblade to the max. At least they could have used DOW2 voices. These voices sort of ruins the experience for me.

#114 Wizard

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Posted 11 February 2011 - 09:14

Beta 3.7 went live yesterday, changes as follows

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Beta Update 3.7
Bug Fixes

Fixed numerous IG abilities that were using other races hotkeys. They have had unique hotkeys created for them.
Fixed an issue that could cause certain maps to have longer than expected loading times
Fixed an issue on 4P & 6P Ashes of Typhon that could prevent some players from building power generators at certain points
Fixed an issue that could cause the Baneblade turret to twitch
Fixed an issue that could cause players who quit to receive a win and their opponent to receive a disconnect
Fixed an issue that prevented the Rank Level up widget from displaying
Added a timestamp to the player stats screen
Fixed an issue that caused the menu to be displayed whenever the user paused a replay
Fixed an issue that caused the Chat Channel User List to scroll to the bottom every time a user joined
Push to Talk for voice chat now defaults to On in the option menu
Fixed an issue that could cause the Force Commander to play his Carnifex sync when killing a Tyrant Guard
Fixed an issue that could cause squads to play their repair animation on destroyed power nodes



Balance changes

Land Raider

The assault cannon and heavy flamers no longer suppress infantry
Multi-melta damage reduced from 100 to 80
Heal aura now increases a units regeneration by 100%, down from 150%
Health reduced from 3500 to 3000

Inquisitor

Cooldown of Judgement increased to 20 seconds
Time between Judgement and Judge increased to 20 seconds
Judge can now target vehicles, carnifexs, tyrant guard, swarmlord etc.
Judgement damage against vehicles, carnifexs, tyrant guard, swarmlord etc reduce by 50%

Catachan Devils

Explosive shot now properly costs 40 energy
Smoke Grenade can no longer be interrupted

Imperial Guard Heavy Weapons Lascannon

Slow effect now applies to the Carnifex, Swarmlord and Tyrant Guard to bring in line with Havoc and Space Marine Devastator Lascannons

Banewolf

Hit point increase per level reduced from 15% to 10%

Baneblade

Left and right lascannon damage reduced from 65 to 55
Health decreased from 4200 to 3750

Termagants

Crippling Poison no longer applies a damage modifier to the affected unit

Warriors

Barbed Strangler damage increased from 25 to 35

Spore Mines

Spore mine speed reduced from 6 to 5
Spore mine damage reduced from 50 to 45

Swarmlord

Speed synapse now increases a unit’s speed by 1.5 rather than multiplying it by 1.5
Speed synapse radius lowered from 32 to 27
Melee resistance damage reduction reduced from 0.45 to 0.6


Aww they nerfed the BANEBEAR and my Landraider, the buggers

#115 Wizard

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Posted 25 February 2011 - 19:42



I came Posted Image

Spoiler


#116 Sgt. Nuker

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Posted 25 February 2011 - 22:09

That was not a Blood Thirster mate. That was a Daemon Prince (most likely one of Khorne's).
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#117 Wizard

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Posted 25 February 2011 - 22:28

Sorry fella, not buying it.

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Both look-likey BT's to me :)

#118 SquigPie

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Posted 25 February 2011 - 22:30

GABRIEL ANGELOS I WANT YOUR BODY!

*Ahem*

Cool trailer.

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As long as the dark foundation of our nature, grim in its all-encompassing egoism, mad in its drive to make that egoism into reality, to devour everything and to define everything by itself, as long as that foundation is visible, as long as this truly original sin exists within us, we have no business here and there is no logical answer to our existence.
Imagine a group of people who are all blind, deaf and slightly demented and suddenly someone in the crowd asks, "What are we to do?"... The only possible answer is, "Look for a cure". Until you are cured, there is nothing you can do.
And since you don't believe you are sick, there can be no cure.
- Vladimir Solovyov

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#119 Wizard

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Posted 26 February 2011 - 00:01

Actually looking at it in 720, the pauldron does bear a resemblance to a DP. Also, why does Gabriel look like Duke Nukem now? 8|

#120 MR.Kim

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Posted 26 February 2011 - 01:00

Because, he is very older ? 8|

And bloody daemon is back. I can't wait playing campaign mode.

#121 Destiny

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Posted 26 February 2011 - 02:06

HERE THERE WILL BE RETRIBUTION 8|
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#122 n5p29

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Posted 26 February 2011 - 09:34

really awesome trailer. O:
I really need to upgrade my PC now. :xD:


View PostWizard, on 26 Feb 2011, 7:01, said:

Also, why does Gabriel look like Duke Nukem now? :P
LMAO :D

#123 Magma

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Posted 27 February 2011 - 07:53

View PostWizard, on 26 Feb 2011, 2:01, said:

Actually looking at it in 720, the pauldron does bear a resemblance to a DP. Also, why does Gabriel look like Duke Nukem now? :P

Where you think Duke was all those 12 years? :D
And just for notice if someone hasn't notice yet who preordered it: You can preload it now from steam.
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#124 Wizard

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Posted 27 February 2011 - 11:05

Already did that yesterday but good spot none-the-less.

IGN review is up as well btw



(Yes, I've just added IGN vids to the bbcode list as well) :P

Edited by Wizard, 27 February 2011 - 11:07.


#125 SquigPie

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Posted 27 February 2011 - 13:34

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Weaker Story


Awwww. :(

Quote

As long as the dark foundation of our nature, grim in its all-encompassing egoism, mad in its drive to make that egoism into reality, to devour everything and to define everything by itself, as long as that foundation is visible, as long as this truly original sin exists within us, we have no business here and there is no logical answer to our existence.
Imagine a group of people who are all blind, deaf and slightly demented and suddenly someone in the crowd asks, "What are we to do?"... The only possible answer is, "Look for a cure". Until you are cured, there is nothing you can do.
And since you don't believe you are sick, there can be no cure.
- Vladimir Solovyov

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