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Shock Therapy moves to Fallout Studios


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#1 Com-Link

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Posted 01 September 2010 - 15:58

Shock Therapy has arrived at Fallout Studios.

Our forum will go public shortly.

For more information on us, visit our ModDB page.


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#2 SquigPie

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Posted 01 September 2010 - 16:21

Hi there! Welcome to the forums, hope you'll hang around here from time to time.

PS: whatever the others say about me, don't listen! They're all just jealous of my mastermind!

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As long as the dark foundation of our nature, grim in its all-encompassing egoism, mad in its drive to make that egoism into reality, to devour everything and to define everything by itself, as long as that foundation is visible, as long as this truly original sin exists within us, we have no business here and there is no logical answer to our existence.
Imagine a group of people who are all blind, deaf and slightly demented and suddenly someone in the crowd asks, "What are we to do?"... The only possible answer is, "Look for a cure". Until you are cured, there is nothing you can do.
And since you don't believe you are sick, there can be no cure.
- Vladimir Solovyov

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#3 Dutchygamer

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Posted 01 September 2010 - 16:43

'Shocking' news (I know, bad pun) 8|
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#4 Chyros

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Posted 01 September 2010 - 16:55

Welcome to Fallout Studios, guys, your mod looks good 8| .
TN



The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm


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#5 Mbob61

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Posted 01 September 2010 - 16:58

Welcome guys 8|

Mike
Thanks to Pav3d for the awesome sigs
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#6 Ion Cannon!

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Posted 01 September 2010 - 17:01

Welcome to Fallout Studios, enjoy your stay 8|
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#7 Wizard

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Posted 01 September 2010 - 17:55

Welcome gents. Pleased to have you here.

#8 Com-Link

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Posted 01 September 2010 - 17:56

Well, thanks everyone 8|

Our forum is open to the public now:

Clickey!
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#9 Libains

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Posted 01 September 2010 - 18:53

Glad to have you lads, hope you have fun here 8|
For there can be no death without life.

#10 Amdrial

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Posted 01 September 2010 - 19:13

Welcome to Fallout Studios! We're glad to have you onboard 8|.
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#11 CJ

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Posted 01 September 2010 - 19:15

Welcome aboard guys 8|

Edited by CJ, 01 September 2010 - 19:15.

View PostChyros, on 11 November 2013 - 18:21, said:

I bet I could program an internet


#12 Shirou

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Posted 01 September 2010 - 20:26

So this is some kind of Shockwave mod for RA3? Looks nice so far. Welcome.
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#13 Wizard

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Posted 01 September 2010 - 20:51

View PostShirou, on 1 Sep 2010, 21:26, said:

So this is some kind of Shockwave mod for RA3? Looks nice so far. Welcome.

More like CnC3 Classic, if you wanted to compare it to something you know. 8|

#14 Shirou

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Posted 01 September 2010 - 20:53

I do wonder where the Shock Therapy name came from
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#15 Wizard

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Posted 01 September 2010 - 20:55

The Tesla tank additions?

#16 Sgt. Nuker

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Posted 01 September 2010 - 21:12

As far as Red Alert goes, there's one thing the Russians simply must have: Tesla tech. It appears this mod delivers.

Welcome to the forum gents. Hope you find the community and staff more than helpful and accommodating. 8|
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#17 Com-Link

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Posted 01 September 2010 - 21:54

View PostShirou, on 1 Sep 2010, 22:53, said:

I do wonder where the Shock Therapy name came from


The name "Shock Therapy" was chosen because the mod started out as a simple project to add the Tesla Tank into multiplayer.

The mod sticks to the Red Alert 3 vanilla story-line when it comes to technologies (no nukes/WCD), and we're not a "Red Alert (2) Reborn" project, but some additions (like the yellow tesla jolts from a "charged" Tesla Coil) pay homage to previous titles.

Some of our future additions will include the Chrono Tank (it will return yet again 8| ) and all the Super Abilities for the factions.
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#18 Dauth

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Posted 01 September 2010 - 22:31

Welcome to FS guys, good to see some new blood around the place. Best of luck, with the mod.

#19 TheDR

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Posted 01 September 2010 - 23:04

Welcome to the forum, lets hope you have a productive stay Posted Image
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F O R T H E N S
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#20 Pav:3d

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Posted 01 September 2010 - 23:07

Greets,

Good luck on the mod and I hope to see many updates

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#21 Shirou

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Posted 02 September 2010 - 10:08

View PostCom-Link, on 1 Sep 2010, 23:54, said:

View PostShirou, on 1 Sep 2010, 22:53, said:

I do wonder where the Shock Therapy name came from


The name "Shock Therapy" was chosen because the mod started out as a simple project to add the Tesla Tank into multiplayer.

The mod sticks to the Red Alert 3 vanilla story-line when it comes to technologies (no nukes/WCD), and we're not a "Red Alert (2) Reborn" project, but some additions (like the yellow tesla jolts from a "charged" Tesla Coil) pay homage to previous titles.

Some of our future additions will include the Chrono Tank (it will return yet again :) ) and all the Super Abilities for the factions.

Ah I see. So what is the long term goal? Is it just adding what you guys like to see in your Red Alert 3 game or is there a more concrete and constructed goal.

I'm liking all the tesla stuff too though 8|

Edited by Shirou, 02 September 2010 - 10:11.

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#22 Com-Link

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Posted 02 September 2010 - 10:31

View PostShirou, on 2 Sep 2010, 12:08, said:

View PostCom-Link, on 1 Sep 2010, 23:54, said:

View PostShirou, on 1 Sep 2010, 22:53, said:

I do wonder where the Shock Therapy name came from


The name "Shock Therapy" was chosen because the mod started out as a simple project to add the Tesla Tank into multiplayer.

The mod sticks to the Red Alert 3 vanilla story-line when it comes to technologies (no nukes/WCD), and we're not a "Red Alert (2) Reborn" project, but some additions (like the yellow tesla jolts from a "charged" Tesla Coil) pay homage to previous titles.

Some of our future additions will include the Chrono Tank (it will return yet again :D ) and all the Super Abilities for the factions.

Ah I see. So what is the long term goal? Is it just adding what you guys like to see in your Red Alert 3 game or is there a more concrete and constructed goal.

I'm liking all the tesla stuff too though :P


Well, we don't really have any solid long term goals. We just turn RA3 into the game it should have been.

We will listen to the community's suggestions.
On our previous forum, there was a discussion going on for a Soviet "Super Unit" (like the Harbinger and Giga Fortress), and also a possible Soviet Close Air Support plane idea. We took these discussions very serious. Especially the proposed Soviet Super Unit was a very nice idea... Unfortunately, I couldn't back the idea up...

If anyone has a suggestion, or a cool idea, just visit our Ideas & Suggestions forum, and post it :D
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#23 BeefJeRKy

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Posted 02 September 2010 - 11:37

Welcome. This mod sounds like it could re-invigorate my copy of RA3. An expansion mod would indeed be cool. Maybe bring some of the units from Uprising or similar units.
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#24 Com-Link

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Posted 02 September 2010 - 11:51

View Postscope, on 2 Sep 2010, 13:37, said:

Welcome. This mod sounds like it could re-invigorate my copy of RA3. An expansion mod would indeed be cool. Maybe bring some of the units from Uprising or similar units.


Well, the following units will be added to our mod:
- Tesla Tank (already added)
- Chrono Tank (seen in previous versions, will return in the next release)
- all Uprising Units
- Shogun Executioner (Imperial Super Ability, costs a lot of resources and power)

We'll balance these units for multiplayer games.

Other additions that have been discussed:
- a Soviet Air to Ground strike plane
- Soviet Epic Unit
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#25 n5p29

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Posted 02 September 2010 - 12:40

congrats guys.
Spoiler

am I still welcome there?

Edited by n5p29, 02 September 2010 - 12:40.




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