Shock Therapy moves to Fallout Studios
#1
Posted 01 September 2010 - 15:58
Our forum will go public shortly.
For more information on us, visit our ModDB page.
Mess with the Best
Die like the Rest
#2
Posted 01 September 2010 - 16:21
PS: whatever the others say about me, don't listen! They're all just jealous of my mastermind!
Quote
Imagine a group of people who are all blind, deaf and slightly demented and suddenly someone in the crowd asks, "What are we to do?"... The only possible answer is, "Look for a cure". Until you are cured, there is nothing you can do.
And since you don't believe you are sick, there can be no cure.
- Vladimir Solovyov
#3
Posted 01 September 2010 - 16:43
#4
Posted 01 September 2010 - 16:55
The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm
#7
Posted 01 September 2010 - 17:55
#9
Posted 01 September 2010 - 18:53
#12
Posted 01 September 2010 - 20:26
#14
Posted 01 September 2010 - 20:53
#15
Posted 01 September 2010 - 20:55
#16
Posted 01 September 2010 - 21:12
Welcome to the forum gents. Hope you find the community and staff more than helpful and accommodating.
#17
Posted 01 September 2010 - 21:54
Shirou, on 1 Sep 2010, 22:53, said:
The name "Shock Therapy" was chosen because the mod started out as a simple project to add the Tesla Tank into multiplayer.
The mod sticks to the Red Alert 3 vanilla story-line when it comes to technologies (no nukes/WCD), and we're not a "Red Alert (2) Reborn" project, but some additions (like the yellow tesla jolts from a "charged" Tesla Coil) pay homage to previous titles.
Some of our future additions will include the Chrono Tank (it will return yet again ) and all the Super Abilities for the factions.
Mess with the Best
Die like the Rest
#18
Posted 01 September 2010 - 22:31
#19
Posted 01 September 2010 - 23:04
F O R T H E N S
#21
Posted 02 September 2010 - 10:08
Com-Link, on 1 Sep 2010, 23:54, said:
Shirou, on 1 Sep 2010, 22:53, said:
The name "Shock Therapy" was chosen because the mod started out as a simple project to add the Tesla Tank into multiplayer.
The mod sticks to the Red Alert 3 vanilla story-line when it comes to technologies (no nukes/WCD), and we're not a "Red Alert (2) Reborn" project, but some additions (like the yellow tesla jolts from a "charged" Tesla Coil) pay homage to previous titles.
Some of our future additions will include the Chrono Tank (it will return yet again ) and all the Super Abilities for the factions.
Ah I see. So what is the long term goal? Is it just adding what you guys like to see in your Red Alert 3 game or is there a more concrete and constructed goal.
I'm liking all the tesla stuff too though
Edited by Shirou, 02 September 2010 - 10:11.
#22
Posted 02 September 2010 - 10:31
Shirou, on 2 Sep 2010, 12:08, said:
Com-Link, on 1 Sep 2010, 23:54, said:
Shirou, on 1 Sep 2010, 22:53, said:
The name "Shock Therapy" was chosen because the mod started out as a simple project to add the Tesla Tank into multiplayer.
The mod sticks to the Red Alert 3 vanilla story-line when it comes to technologies (no nukes/WCD), and we're not a "Red Alert (2) Reborn" project, but some additions (like the yellow tesla jolts from a "charged" Tesla Coil) pay homage to previous titles.
Some of our future additions will include the Chrono Tank (it will return yet again ) and all the Super Abilities for the factions.
Ah I see. So what is the long term goal? Is it just adding what you guys like to see in your Red Alert 3 game or is there a more concrete and constructed goal.
I'm liking all the tesla stuff too though
Well, we don't really have any solid long term goals. We just turn RA3 into the game it should have been.
We will listen to the community's suggestions.
On our previous forum, there was a discussion going on for a Soviet "Super Unit" (like the Harbinger and Giga Fortress), and also a possible Soviet Close Air Support plane idea. We took these discussions very serious. Especially the proposed Soviet Super Unit was a very nice idea... Unfortunately, I couldn't back the idea up...
If anyone has a suggestion, or a cool idea, just visit our Ideas & Suggestions forum, and post it
Mess with the Best
Die like the Rest
#24
Posted 02 September 2010 - 11:51
scope, on 2 Sep 2010, 13:37, said:
Well, the following units will be added to our mod:
- Tesla Tank (already added)
- Chrono Tank (seen in previous versions, will return in the next release)
- all Uprising Units
- Shogun Executioner (Imperial Super Ability, costs a lot of resources and power)
We'll balance these units for multiplayer games.
Other additions that have been discussed:
- a Soviet Air to Ground strike plane
- Soviet Epic Unit
Mess with the Best
Die like the Rest
#25
Posted 02 September 2010 - 12:40
am I still welcome there?
Edited by n5p29, 02 September 2010 - 12:40.
NProject Mod -- Recolonize -- Tidal Wars
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