Diablo 3
#2
Posted 15 May 2012 - 08:36
The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm
#3
Posted 15 May 2012 - 08:43
Chyros, on 15 May 2012 - 08:36, said:
^This.
Since I get a retail copy and don't order it over web, it may take a while though, sometimes it comes a few days later or a week, I waited that long and can wait for one more damn week anyway
#4
Posted 15 May 2012 - 09:06
#5
Posted 15 May 2012 - 09:14
Ion Cannon!, on 15 May 2012 - 09:06, said:
All of it is promo material anyway. I've tried to avoid spoilers as much as possible, but it seems like there's even more exciting builds this time around. I'm going for the demon hunter and witch-doctor first .
The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm
#6
Posted 15 May 2012 - 09:20
Another gripe - items don't have huge lists of bonuses, its just 4 or so. :( Maybe it's different with uniques, but honestly, while it looks good, this isn't living up to what I hoped it would be.
I have also seen some boss battles, they're cool - but again stupidly faceroll easy.
As for dying in D2, some combinations of unique were extremely nasty - lightning enchanted was always a pain for a melee character. I've seen nothing of the sort so far.
Edited by Ion Cannon!, 15 May 2012 - 09:25.
#8
Posted 15 May 2012 - 10:05
Keen for some games on the weekend, I guess.
#9
Posted 15 May 2012 - 11:43
#10
Posted 15 May 2012 - 11:58
AJ, on 15 May 2012 - 11:43, said:
Alright - I'm in Act 2 now, and it's definitely quite a bit harder than Act 1 was, so yes - it does get harder.
Edited by Alias, 15 May 2012 - 16:17.
#11
Posted 15 May 2012 - 16:17
#13
Posted 15 May 2012 - 19:25
CJ, on 15 May 2012 - 16:18, said:
Mine still hasn't arrived apparently.
The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm
#14
Posted 15 May 2012 - 21:52
The game is brilliant. The bugs are... quite annoying.
#15
Posted 15 May 2012 - 22:07
AJ, on 15 May 2012 - 21:52, said:
The game is brilliant. The bugs are... quite annoying.
The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm
#16
Posted 16 May 2012 - 00:58
#17
Posted 16 May 2012 - 21:34
Though I'm having a ball here, there is one tiny terrifying thought; from the way I'm ranking up now, it looks as if class X at level Y will always have the same skills unlocked because there doesn't seem to be any skill points you cvan spend or even skill levels. This would be incredibly lame because it's the one thing that kept me playing D2 for 13 years straight, but I'm hoping I just don't have a clue how the game actually works yet and that I'm completely wrong about this.
The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm
#18
Posted 16 May 2012 - 23:16
#19
Posted 17 May 2012 - 12:00
#20
Posted 17 May 2012 - 15:16
Stalker, on 17 May 2012 - 12:00, said:
I thought that just explained what the damage was based on - EG does 225% of weapon damage as arcane - it doesn't actually tell you the numbers, something which really frustrates me. I also really dislike how random the uniques are - the uniques in D2 were much better.
Also, always online fucking sucks. This is the only game I have bought / am going to buy that has this wretched system on it.
Edited by Ion Cannon!, 17 May 2012 - 15:21.
#21
Posted 17 May 2012 - 15:25
Ion Cannon!, on 17 May 2012 - 15:16, said:
Stalker, on 17 May 2012 - 12:00, said:
I thought that just explained what the damage was based on - EG does 225% of weapon damage as arcane - it doesn't actually tell you the numbers, something which really frustrates me. I also really dislike how random the uniques are - the uniques in D2 were much better.
Also, always online fucking sucks. This is the only game I have bought / am going to buy that has this wretched system on it.
Pretty much turn everything on there - including health bars, healing numbers and all the other things you need. First thing I did.
#22
Posted 17 May 2012 - 20:39
Alias, on 17 May 2012 - 15:25, said:
Ion Cannon!, on 17 May 2012 - 15:16, said:
Stalker, on 17 May 2012 - 12:00, said:
I thought that just explained what the damage was based on - EG does 225% of weapon damage as arcane - it doesn't actually tell you the numbers, something which really frustrates me. I also really dislike how random the uniques are - the uniques in D2 were much better.
Also, always online fucking sucks. This is the only game I have bought / am going to buy that has this wretched system on it.
Pretty much turn everything on there - including health bars, healing numbers and all the other things you need. First thing I did.
I have turned those on, but those are combat only. There doesn't seem to be anywhere which says - Arcane orb does 652-856 damage, or that electrocute does 101-121 for example.
#23
Posted 17 May 2012 - 21:00
Ion Cannon!, on 17 May 2012 - 20:39, said:
Alias, on 17 May 2012 - 15:25, said:
Ion Cannon!, on 17 May 2012 - 15:16, said:
Stalker, on 17 May 2012 - 12:00, said:
I thought that just explained what the damage was based on - EG does 225% of weapon damage as arcane - it doesn't actually tell you the numbers, something which really frustrates me. I also really dislike how random the uniques are - the uniques in D2 were much better.
Also, always online fucking sucks. This is the only game I have bought / am going to buy that has this wretched system on it.
Pretty much turn everything on there - including health bars, healing numbers and all the other things you need. First thing I did.
I have turned those on, but those are combat only. There doesn't seem to be anywhere which says - Arcane orb does 652-856 damage, or that electrocute does 101-121 for example.
Now of course D2 was perfected over a VERY long period of time so if this follows the same way we'll have to wait ten years for the patch that finally makes everything fall into place but tbh I think we don't need to worry, Blizzard takes care of its products. Still, despite the major disappointment over the lack of a skill tree and the frankly rather arrogant interface that assumes you're either not interested in stat info or too dumb to understand it, I'm still having a blast here . I just wonder how long it lasts as replayability seems like it might be an issue .
The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm
#24
Posted 18 May 2012 - 00:17
I've now completed normal difficulty - the game lives up to some expectations, but there are a few things I really dislike.
1. Always online - go figure, my internet is shitty at the moment so this makes playing really fucking annoying, 95% of my deaths were due to lag and there were times I simply couldn't play the lag was so bad.
2. Length - Act 1 is a pretty decent length, however after that the acts get progressively shorter - I blasted through the last act in about 2hrs for example. And this was killing every monster, destroying every vase, exploring every area. The main difference in length between D3 and D2 is that in D2 areas are simply much much bigger. I would have liked the areas in D3 to be 2-3x the size they actually are. Act 3/4 also need lengthening massively.
3. Act bosses - while they are pretty epic fights they're generally a bit easy. The reason is simple, they've changed the way potions work, so fights aren't supposed to feature insane amounts of damage, your pots have a 30sec CD so you're supposed to avoid damage or reduce it, however with the large amounts of abilities its to easy to avoid/reduce the damage being dealt - they also die to fast, the health should be about 2-3x more.
4. Items - I liked random loot in D2, but in D3 it doesn't have the same feel. Instead of RNG being set so that a level 10 item can have stat X 10-20, and a level 20 item can have stat x 20-30 - You know, progression.. the level 20 item can have 1-30. What this means is items are really sort of boring, they look nice, but the lack of cool modifiers, and total randomness of items - even uniques - fucking sucks. In D2 uniques were generally intended to have stats to suit a certain class/spec - because they're now pretty random, this doesn't really happen. Lastly the inflation of stats is to low, hence while you can see your character grow in power, don't expect anything like the insane power inflation you had with D2, not on normal anyway. From what I have seen it does become more crazy in nightmare/hell.
But despite all that, the game is still very enjoyable and I highly recommend it if you have a decent internet connection - the only one I would really really love to change is point 1, I can live with the others.
#25
Posted 18 May 2012 - 01:54
The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm
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