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"Command and Conquer" - Free to play.
#101
Posted 13 June 2013 - 15:58
![:D](http://forum.falloutstudios.org/public/style_emoticons/default/bigsmile.gif)
#102
Posted 13 June 2013 - 22:22
#105
Posted 15 June 2013 - 00:40
![Posted Image](http://i63.photobucket.com/albums/h129/codecat42/userbars/openmoddingalliance_logo.png)
![Posted Image](http://img.photobucket.com/albums/v193/PteSid/CanadaRibbon.jpg)
Insomniac!, on 16 Sep 2008, 20:12, said:
I've been given a Bob coin from Mr. Bob, a life time supply of cookies from Blonde-Unknown, some Internet Chocolate from the Full Throttle mod team, and some Assorted Weapons from Høbbesy.
#106
Posted 15 June 2013 - 22:17
Wizard, on 13 June 2013 - 22:22, said:
Felt like I was watching a trailer for Advance Wars on the old GBA. Had a bunch of quirky looking Generals :o
#110
Posted 12 August 2013 - 02:16
Also, I miss cloud shadows.
Edited by Nem, 12 August 2013 - 05:51.
#111
Posted 12 August 2013 - 05:24
#112
Posted 12 August 2013 - 08:33
![<87](http://forum.falloutstudios.org/public/style_emoticons/default/87-1.png)
#114
Posted 12 August 2013 - 09:53
![Posted Image](https://i.imgur.com/YNiqq.gif)
#115
Posted 12 August 2013 - 10:02
The long awaited next installment is shaping up to be a large POS.
#117
Posted 12 August 2013 - 11:42
Sareen said:
#118
Posted 12 August 2013 - 11:48
![Posted Image](https://i.imgur.com/RMdqoh4.png)
F O R T H E N S
![Posted Image](https://www.steamidfinder.com/signature/76561197971194208.png)
#119
Posted 12 August 2013 - 11:52
And that UI looks as if it was made under paint, seriously...
Alias, on 12 August 2013 - 09:53, said:
Who needs pathfinding when the units are clipping anyway?
![8|](http://forum.falloutstudios.org/public/style_emoticons/default/8I.gif)
Krieger22, on 12 August 2013 - 11:42, said:
From what I heard, it started in May-ish, but they give very few alpha keys, and only to ass lickers who enjoyed C&C4.
It should become an open beta in September if they stick to their schedule...
#120
Posted 12 August 2013 - 12:17
The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm
![Posted Image](https://i.imgur.com/DE1Lbrl.png)
![Posted Image](https://www.emojibase.com/resources/img/emojis/hangouts/1f347.png)
#121
Posted 12 August 2013 - 14:00
![Posted Image](http://i63.photobucket.com/albums/h129/codecat42/userbars/openmoddingalliance_logo.png)
![Posted Image](http://img.photobucket.com/albums/v193/PteSid/CanadaRibbon.jpg)
Insomniac!, on 16 Sep 2008, 20:12, said:
I've been given a Bob coin from Mr. Bob, a life time supply of cookies from Blonde-Unknown, some Internet Chocolate from the Full Throttle mod team, and some Assorted Weapons from Høbbesy.
#122
Posted 13 August 2013 - 11:39
CJ, on 12 August 2013 - 11:52, said:
And that UI looks as if it was made under paint, seriously...
Alias, on 12 August 2013 - 09:53, said:
Who needs pathfinding when the units are clipping anyway?
![8|](http://forum.falloutstudios.org/public/style_emoticons/default/8I.gif)
Krieger22, on 12 August 2013 - 11:42, said:
From what I heard, it started in May-ish, but they give very few alpha keys, and only to ass lickers who enjoyed C&C4.
It should become an open beta in September if they stick to their schedule...
![:xD:](http://forum.falloutstudios.org/public/style_emoticons/default/th_xD.gif)
Edited by Krieger22, 13 August 2013 - 11:40.
Sareen said:
#123
Posted 13 August 2013 - 16:38
#124
Posted 02 September 2013 - 11:44
An interview with the development director of the game. One third unts from the original?
Sareen said:
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