#312776
Posted 13 August 2023 - 11:12
#312777
Posted 13 August 2023 - 11:59
Hey Tempest Rising's demo is out on steam, you got until 28th Aug to play it. I say it's pretty good, I didn't need any training and felt right at home almost immediately. There's a couple of gripes here and there (pathfinding, the stance bar, not enough tooltips), but it's good.
Edited by Destiny, 13 August 2023 - 12:01.
#312778
Posted 13 August 2023 - 12:22
#312779
Posted 13 August 2023 - 12:39
Anyway I'll give it a shot, have been looking forward to it for a while now .
The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm
#312781
Posted 13 August 2023 - 14:24
#312782
#312783
Posted 13 August 2023 - 15:49
#312785
Posted 13 August 2023 - 16:27
#312786
Posted 13 August 2023 - 17:03
General, on 13 August 2023 - 16:27, said:
The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm
#312787
Posted 13 August 2023 - 17:26
#312789
Posted 13 August 2023 - 17:46
Edited by General, 13 August 2023 - 17:47.
#312790
Posted 13 August 2023 - 17:56
The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm
#312791
Posted 13 August 2023 - 21:14
F O R T H E N S
#312792
Posted 14 August 2023 - 03:56
#312793
Posted 14 August 2023 - 06:20
F O R T H E N S
#312794
Posted 14 August 2023 - 06:43
The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm
#312795
Posted 14 August 2023 - 09:59
#312796
Posted 14 August 2023 - 11:09
The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm
#312797
Posted 14 August 2023 - 11:15
#312798
Posted 14 August 2023 - 11:18
The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm
#312799
Posted 14 August 2023 - 11:26
Chyros, on 13 August 2023 - 15:36, said:
The pathfinding issues I encountered were related to harvesters (yes a classic...) and units can't deciding which side of a rock to pass through
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