Attach each different particle system to the missile if you use this one.
Please comment by the way.
(This is for the public, post your own up if ya want.
Edited by Jordan, 09 July 2007 - 02:23.
Posted 21 August 2006 - 15:09
Edited by Jordan, 09 July 2007 - 02:23.
Posted 04 July 2007 - 06:29
ParticleSystem RealMissileExhaustSmoke
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud02.tga
AngleZ = 0.00 1.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.99 0.99
Gravity = 0.00
Lifetime = 200.00 200.00
SystemLifetime = 0
Size = 0.25 0.25
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.30
SizeRateDamping = 0.80 0.94
Alpha1 = 0.01 0.01 0
Alpha2 = 1.00 1.00 60
Alpha3 = 0.00 0.00 170
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:200 G:200 B:200 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 3.00 3.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = -0.05 0.05
VelOrthoZ = -0.05 0.05
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem RealMissileExhaustFlame
Priority = WEAPON_TRAIL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXExplo03.tga
AngleZ = 0.00 1.00
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.99 0.99
Gravity = 0.00
Lifetime = 27.00 27.00
SystemLifetime = 0
Size = 1.25 1.25
StartSizeRate = 0.00 0.00
SizeRate = 1.00 1.30
SizeRateDamping = 0.90 0.94
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:255 B:255 0
Color2 = R:0 G:0 B:0 27
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 0.00 0.00
BurstCount = 5.00 5.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.08 Y:0.16 Z:0.01
VelocityType = ORTHO
VelOrthoX = 0.00 0.00
VelOrthoY = -0.05 0.05
VelOrthoZ = -0.05 0.05
VolumeType = POINT
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
Edited by δαίμονας, 04 July 2007 - 18:45.
Posted 04 July 2007 - 06:30
Posted 04 July 2007 - 06:37
Posted 04 July 2007 - 07:03
δαίμο&#, on 4 Jul 2007, 16:29, said:
Posted 04 July 2007 - 15:54
Posted 04 July 2007 - 16:41
; ----------------------------------------------
FXList WeaponFX_120MM
ViewShake
Type = NORMAL
End
LightPulse
Color = R:255 G:255 B:255
Radius = 50
IncreaseTime = 0
DecreaseTime = 500
End
ParticleSystem
Name = RealTankMuzzleFlashSmoke
OrientToObject = Yes
End
ParticleSystem
Name = RealTankMuzzleFlare
OrientToObject = Yes
End
ParticleSystem
Name = RealTankMuzzleFlashFlame
OrientToObject = Yes
End
ParticleSystem
Name = TankMuzzleWave
OrientToObject = Yes
CreateAtGroundHeight = Yes
End
End
ParticleSystem RealTankMuzzleFlashFlame
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXexplo03.tga
AngleZ = 0.00 7.00
AngularRateZ = 0.00 0.00
AngularDamping = 0.00 0.00
VelocityDamping = 0.50 0.90
Gravity = 0.00
Lifetime = 10.00 10.00
SystemLifetime = 10
Size = 0.50 0.50
StartSizeRate = 0.00 0.00
SizeRate = 6.00 10.00
SizeRateDamping = 0.93 0.95
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:165 B:125 0
Color2 = R:0 G:0 B:0 10
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 10.00 10.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 1.00 2.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 1.00
VolCylinderLength = 0.00
IsHollow = Yes
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem RealTankMuzzleFlashSmoke
Priority = WEAPON_EXPLOSION
IsOneShot = No
Shader = ALPHA
Type = PARTICLE
ParticleName = EXCloud01.tga
AngleZ = 1.00 2.50
AngularRateZ = -0.01 0.01
AngularDamping = 1.00 1.00
VelocityDamping = 0.80 0.85
Gravity = 0.02
Lifetime = 100.00 100.00
SystemLifetime = 10
Size = 1.00 1.00
StartSizeRate = 0.00 0.00
SizeRate = 2.00 5.00
SizeRateDamping = 0.90 0.93
Alpha1 = 0.60 0.75 0
Alpha2 = 0.00 0.00 100
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:255 G:237 B:228 0
Color2 = R:0 G:0 B:0 0
Color3 = R:0 G:0 B:0 0
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 99999.00 99999.00
BurstCount = 8.00 12.00
InitialDelay = 5.00 5.00
DriftVelocity = X:0.20 Y:0.20 Z:0.10
VelocityType = ORTHO
VelOrthoX = -3.00 6.00
VelOrthoY = -2.00 2.00
VelOrthoZ = -1.00 -2.00
VolumeType = CYLINDER
VolCylinderRadius = 1.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
ParticleSystem RealTankMuzzleFlare
Priority = CRITICAL
IsOneShot = No
Shader = ADDITIVE
Type = PARTICLE
ParticleName = EXLnzFlar2.tga
AngleZ = 0.00 0.00
AngularRateZ = 0.00 0.00
AngularDamping = 1.00 1.00
VelocityDamping = 0.70 0.70
Gravity = 0.00
Lifetime = 10.00 10.00
SystemLifetime = 1
Size = 40.00 40.00
StartSizeRate = 0.00 0.00
SizeRate = 30.00 30.00
SizeRateDamping = 0.70 0.70
Alpha1 = 0.00 0.00 0
Alpha2 = 0.00 0.00 0
Alpha3 = 0.00 0.00 0
Alpha4 = 0.00 0.00 0
Alpha5 = 0.00 0.00 0
Alpha6 = 0.00 0.00 0
Alpha7 = 0.00 0.00 0
Alpha8 = 0.00 0.00 0
Color1 = R:0 G:0 B:0 0
Color2 = R:253 G:253 B:253 5
Color3 = R:0 G:0 B:0 10
Color4 = R:0 G:0 B:0 0
Color5 = R:0 G:0 B:0 0
Color6 = R:0 G:0 B:0 0
Color7 = R:0 G:0 B:0 0
Color8 = R:0 G:0 B:0 0
ColorScale = 0.00 0.00
BurstDelay = 1.00 1.00
BurstCount = 1.00 1.00
InitialDelay = 0.00 0.00
DriftVelocity = X:0.00 Y:0.00 Z:0.00
VelocityType = ORTHO
VelOrthoX = 4.00 4.00
VelOrthoY = 0.00 0.00
VelOrthoZ = 0.00 0.00
VolumeType = CYLINDER
VolCylinderRadius = 0.00
VolCylinderLength = 0.00
IsHollow = No
IsGroundAligned = No
IsEmitAboveGroundOnly = No
IsParticleUpTowardsEmitter = No
WindMotion = Unused
WindAngleChangeMin = 0.149924
WindAngleChangeMax = 0.449946
WindPingPongStartAngleMin = 0.000000
WindPingPongStartAngleMax = 0.785398
WindPingPongEndAngleMin = 5.497787
WindPingPongEndAngleMax = 6.283185
End
Edited by δαίμονας, 04 July 2007 - 18:08.
Posted 04 July 2007 - 20:01
Edited by δαίμονας, 04 July 2007 - 20:13.
Posted 09 July 2007 - 02:27
Posted 16 November 2007 - 01:34
Posted 16 November 2007 - 12:13
Edited by Høbbes 1098, 16 November 2007 - 12:16.
Posted 18 November 2007 - 03:47
Posted 18 November 2007 - 06:26
Posted 20 November 2007 - 03:39
Alias, on 18 Nov 2007, 1:26, said:
Posted 16 March 2008 - 22:48
Posted 16 March 2008 - 23:47
Posted 16 March 2008 - 23:54
Posted 17 March 2008 - 09:37
Posted 17 March 2008 - 19:23
Posted 18 March 2008 - 13:27
Qcumberhd, on 17 Mar 2008, 20:23, said:
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