Attach each different particle system to the missile if you use this one.
Please comment by the way.
(This is for the public, post your own up if ya want.
Edited by Jordan, 09 July 2007 - 02:23.
Posted 21 August 2006 - 15:09
Edited by Jordan, 09 July 2007 - 02:23.
Posted 04 July 2007 - 06:29
ParticleSystem RealMissileExhaustSmoke Priority = WEAPON_TRAIL IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud02.tga AngleZ = 0.00 1.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.99 0.99 Gravity = 0.00 Lifetime = 200.00 200.00 SystemLifetime = 0 Size = 0.25 0.25 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.30 SizeRateDamping = 0.80 0.94 Alpha1 = 0.01 0.01 0 Alpha2 = 1.00 1.00 60 Alpha3 = 0.00 0.00 170 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:200 G:200 B:200 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 3.00 3.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = -0.05 0.05 VelOrthoZ = -0.05 0.05 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem RealMissileExhaustFlame Priority = WEAPON_TRAIL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXExplo03.tga AngleZ = 0.00 1.00 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.99 0.99 Gravity = 0.00 Lifetime = 27.00 27.00 SystemLifetime = 0 Size = 1.25 1.25 StartSizeRate = 0.00 0.00 SizeRate = 1.00 1.30 SizeRateDamping = 0.90 0.94 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:255 B:255 0 Color2 = R:0 G:0 B:0 27 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 0.00 0.00 BurstCount = 5.00 5.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.08 Y:0.16 Z:0.01 VelocityType = ORTHO VelOrthoX = 0.00 0.00 VelOrthoY = -0.05 0.05 VelOrthoZ = -0.05 0.05 VolumeType = POINT IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End
Edited by δαίμονας, 04 July 2007 - 18:45.
Posted 04 July 2007 - 06:30
Posted 04 July 2007 - 06:37
Posted 04 July 2007 - 07:03
δαίμο&#, on 4 Jul 2007, 16:29, said:
Posted 04 July 2007 - 15:54
Posted 04 July 2007 - 16:41
; ---------------------------------------------- FXList WeaponFX_120MM ViewShake Type = NORMAL End LightPulse Color = R:255 G:255 B:255 Radius = 50 IncreaseTime = 0 DecreaseTime = 500 End ParticleSystem Name = RealTankMuzzleFlashSmoke OrientToObject = Yes End ParticleSystem Name = RealTankMuzzleFlare OrientToObject = Yes End ParticleSystem Name = RealTankMuzzleFlashFlame OrientToObject = Yes End ParticleSystem Name = TankMuzzleWave OrientToObject = Yes CreateAtGroundHeight = Yes End End
ParticleSystem RealTankMuzzleFlashFlame Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXexplo03.tga AngleZ = 0.00 7.00 AngularRateZ = 0.00 0.00 AngularDamping = 0.00 0.00 VelocityDamping = 0.50 0.90 Gravity = 0.00 Lifetime = 10.00 10.00 SystemLifetime = 10 Size = 0.50 0.50 StartSizeRate = 0.00 0.00 SizeRate = 6.00 10.00 SizeRateDamping = 0.93 0.95 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:165 B:125 0 Color2 = R:0 G:0 B:0 10 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 10.00 10.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 1.00 2.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 1.00 VolCylinderLength = 0.00 IsHollow = Yes IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem RealTankMuzzleFlashSmoke Priority = WEAPON_EXPLOSION IsOneShot = No Shader = ALPHA Type = PARTICLE ParticleName = EXCloud01.tga AngleZ = 1.00 2.50 AngularRateZ = -0.01 0.01 AngularDamping = 1.00 1.00 VelocityDamping = 0.80 0.85 Gravity = 0.02 Lifetime = 100.00 100.00 SystemLifetime = 10 Size = 1.00 1.00 StartSizeRate = 0.00 0.00 SizeRate = 2.00 5.00 SizeRateDamping = 0.90 0.93 Alpha1 = 0.60 0.75 0 Alpha2 = 0.00 0.00 100 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:255 G:237 B:228 0 Color2 = R:0 G:0 B:0 0 Color3 = R:0 G:0 B:0 0 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 99999.00 99999.00 BurstCount = 8.00 12.00 InitialDelay = 5.00 5.00 DriftVelocity = X:0.20 Y:0.20 Z:0.10 VelocityType = ORTHO VelOrthoX = -3.00 6.00 VelOrthoY = -2.00 2.00 VelOrthoZ = -1.00 -2.00 VolumeType = CYLINDER VolCylinderRadius = 1.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End ParticleSystem RealTankMuzzleFlare Priority = CRITICAL IsOneShot = No Shader = ADDITIVE Type = PARTICLE ParticleName = EXLnzFlar2.tga AngleZ = 0.00 0.00 AngularRateZ = 0.00 0.00 AngularDamping = 1.00 1.00 VelocityDamping = 0.70 0.70 Gravity = 0.00 Lifetime = 10.00 10.00 SystemLifetime = 1 Size = 40.00 40.00 StartSizeRate = 0.00 0.00 SizeRate = 30.00 30.00 SizeRateDamping = 0.70 0.70 Alpha1 = 0.00 0.00 0 Alpha2 = 0.00 0.00 0 Alpha3 = 0.00 0.00 0 Alpha4 = 0.00 0.00 0 Alpha5 = 0.00 0.00 0 Alpha6 = 0.00 0.00 0 Alpha7 = 0.00 0.00 0 Alpha8 = 0.00 0.00 0 Color1 = R:0 G:0 B:0 0 Color2 = R:253 G:253 B:253 5 Color3 = R:0 G:0 B:0 10 Color4 = R:0 G:0 B:0 0 Color5 = R:0 G:0 B:0 0 Color6 = R:0 G:0 B:0 0 Color7 = R:0 G:0 B:0 0 Color8 = R:0 G:0 B:0 0 ColorScale = 0.00 0.00 BurstDelay = 1.00 1.00 BurstCount = 1.00 1.00 InitialDelay = 0.00 0.00 DriftVelocity = X:0.00 Y:0.00 Z:0.00 VelocityType = ORTHO VelOrthoX = 4.00 4.00 VelOrthoY = 0.00 0.00 VelOrthoZ = 0.00 0.00 VolumeType = CYLINDER VolCylinderRadius = 0.00 VolCylinderLength = 0.00 IsHollow = No IsGroundAligned = No IsEmitAboveGroundOnly = No IsParticleUpTowardsEmitter = No WindMotion = Unused WindAngleChangeMin = 0.149924 WindAngleChangeMax = 0.449946 WindPingPongStartAngleMin = 0.000000 WindPingPongStartAngleMax = 0.785398 WindPingPongEndAngleMin = 5.497787 WindPingPongEndAngleMax = 6.283185 End
Edited by δαίμονας, 04 July 2007 - 18:08.
Posted 04 July 2007 - 20:01
Edited by δαίμονας, 04 July 2007 - 20:13.
Posted 09 July 2007 - 02:27
Posted 16 November 2007 - 01:34
Posted 16 November 2007 - 12:13
Edited by Høbbes 1098, 16 November 2007 - 12:16.
Posted 18 November 2007 - 03:47
Posted 18 November 2007 - 06:26
Posted 20 November 2007 - 03:39
Alias, on 18 Nov 2007, 1:26, said:
Posted 16 March 2008 - 22:48
Posted 16 March 2008 - 23:47
Posted 16 March 2008 - 23:54
Posted 17 March 2008 - 09:37
Posted 17 March 2008 - 19:23
Posted 18 March 2008 - 13:27
Qcumberhd, on 17 Mar 2008, 20:23, said:
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