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C&C 3


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#1 Staff Srg. Max Fightmaster

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Posted 09 December 2006 - 03:08

Are you guys going to be modding for Command and Conquer 3? I geuss that really depends on if the game roxxors or suxxors.

Mmmmm...spam. :P

#2 retry_1

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Posted 09 December 2006 - 03:15

Yes, several mod makers here plan on making mods for cnc3. If i remember right hunter was even talking of a Shockwave II.
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#3 nova

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Posted 09 December 2006 - 14:21

View Postretry_1, on 8 Dec 2006, 22:15, said:

Yes, several mod makers here plan on making mods for cnc3. If i remember right hunter was even talking of a Shockwave II.

Shockwave II YYYYYYEEEEEEAAAAAA

#4 Crazykenny

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Posted 09 December 2006 - 16:14

I knew something like that was on the board.... Shockwave II FTW :P
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#5 nova

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Posted 09 December 2006 - 20:52

View Postnova, on 9 Dec 2006, 09:21, said:

View Postretry_1, on 8 Dec 2006, 22:15, said:

Yes, several mod makers here plan on making mods for cnc3. If i remember right hunter was even talking of a Shockwave II.

Shockwave II YYYYYYEEEEEEAAAAAA

agian YYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYEEEEEEEEEEEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAAA
AAAA im geting my comp huled over so ican play cnc 3

one last time YYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYEEEEEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAA
AAAAA

Edited by CodeCat, 19 December 2006 - 18:18.


#6 Alie

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Posted 09 December 2006 - 20:53

the name shockwave fits generals more IMO.... so i'm hoping more for a name that suits the tiberium series story more
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#7 Sgt. Rho

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Posted 10 December 2006 - 20:18

Tiberian shockwave^^.

My mod,advanced airforce ,is for cnc3 too

#8 Lord Atlantis

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Posted 10 December 2006 - 20:28

ShockWave was meant to fix ZH. Knowing EA, they will mes up with on CnC 3 and the Hunter will start to mod for CnC 3 to fix it up (once ShockWave and WarGames are finished, of course...).

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Edited by lord_atlantis, 10 December 2006 - 20:29.

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#9 nova

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Posted 10 December 2006 - 20:47

this is why im geting my compyter over hauld
YYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYEEEEEEEEEEEEEEEEEEEEEEEEE
EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
YYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY
YYYEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
EEEEEEEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

Edited by nova, 11 December 2006 - 18:02.


#10 Dauth

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Posted 11 December 2006 - 15:55

Is anyone worried by the fact we have such low expectations of EA?

#11 Lord Atlantis

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Posted 12 December 2006 - 01:55

I am a little bit worried myself. I used to have low expectations from EA but I am now thinking that CnC generals and ZH was a mess up by EA.

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#12 Shirou

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Posted 16 December 2006 - 15:52

CnC Generals and ZH was not a mess up by EA, ok it had its flaws. But Generals was called among the best RTS games of 2003 and Zero Hour added to that.

Edited by Shirou, 16 December 2006 - 15:53.

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#13 smooder

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Posted 16 December 2006 - 16:03

I know its not as exciting as sw2 but AR will be ported to cnc3 mid development.

#14 nova

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Posted 16 December 2006 - 16:24

ar americas rage im not good with abrevaitions

Edited by nova, 16 December 2006 - 16:25.


#15 Whitey

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Posted 16 December 2006 - 16:38

Ekkitz, that is a terrible idea and will never go over well.

C&C3 would require pretty much all new things, as the models and skins would be in need of touching up, and the atmosphere of C&C3 will need to be totally reworked to fitr the mod.

No? :D

#16 Soul

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Posted 16 December 2006 - 16:53

I got an idea for a name for The_Hunters C&C3 mod that to my knowledge is in the planing stages right now, anyway what about "Crystalis" what do you think?
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View PostInsomniac!, on 16 Sep 2008, 20:12, said:

Soul you scare the hell out of me, more so than Lizzie.

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#17 nip

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Posted 16 December 2006 - 17:13

Sounds like a cheap perfume by Dior.

#18 nova

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Posted 16 December 2006 - 17:13

so with the capibilatys of cnc3 i can use all soild colers in my modles cause of the high polly abilatys yea nomore skining night mare

#19 Sic

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Posted 17 December 2006 - 14:22

Shockwave + processing(import) => Shockwave II on CnC3.
CnC Generals ShockWave II
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#20 Dauth

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Posted 19 December 2006 - 15:32

Is it wise to try and second guess Hunter's next project name? who here hasn't had at least one pleasent suprise from the ShW dev team?

Im not too bothered by the name, even if it's called "The Hunter fixes CNC3" i will download and play.

#21 Lord Atlantis

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Posted 19 December 2006 - 20:36

The_Hunter will probably come up with a good name for the fix-up mod for CnC 3. The name will fit with the game.

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#22 Teron

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Posted 02 January 2007 - 15:52

SW II? Nice. But you will surely be disappointed to work with the SAGE engine again... :easucks: :D
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#23 Waris

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Posted 02 January 2007 - 16:06

CNC3 used improved SAGE engine that is used in BFME2 that in turn used improved SAGE engines from Generals.

#24 Sic

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Posted 02 January 2007 - 18:33

So, is it crap or not? I don't expect C&C3 to be bugless, but I sure hope there will not be a Scud bug-like bug in C&C3.
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#25 Lord Atlantis

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Posted 02 January 2007 - 19:28

Or at least EA will give a damn to fix that kind of bug if there is one. Maybe I am getting my hopes up. Maybe there won't be that kind of bug.

-lord_atlantis
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