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Generals Swedish Forces


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#76 Futschki

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Posted 24 April 2007 - 12:39

Remember For Next Time ... Use PM :/
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#77 Axel of Sweden

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Posted 25 April 2007 - 12:50

This mod need support,

And kid has,nt offered mutch :)

Might need a new coder, or ill learn it myself=Crashing computer :easucks:

I need someone that can integrate units and make genérals powers

The strange thing is that so few want to help, :D

This is all i need , and thats why i dont realy need MSN, couse ill do the rest myself

Edited by Axel of Sweden, 25 April 2007 - 12:51.

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#78 Slye_Fox

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Posted 25 April 2007 - 22:25

Quote

ill learn it myself=Crashing computer


Good luck with the comp crashing then.
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#79 Futschki

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Posted 26 April 2007 - 12:51

ROFL ... Yeah Good Luck If You Needed Some Help Teaching urself u can PM me :D
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#80 Axel of Sweden

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Posted 26 April 2007 - 13:43

All i need is

All models put ingame along with coding for them

And generals powers done,

Thats the frame, then ill do the rest myself


Voicing is easy etc

Thats sandbox for a coder with spare time,

It,s all i need!

Atleast with sweden, we ill see about norway

Please, the mod is at stake and its damn to simple to be ignored

Edited by Axel of Sweden, 26 April 2007 - 14:55.

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#81 Slye_Fox

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Posted 26 April 2007 - 14:50

Quote

All i need is

All models put ingame along with coding for them

And generals powers done


Better get lerning then.
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#82 Axel of Sweden

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Posted 26 April 2007 - 15:03

Coding that i need but find hard

All pilots removed except for JAS 39 Gripen
Vehicles cant be transported anymore
All drones removed


STRV122

(Replaces Crusader)

Regular tank boning

Uses Crusadertankgun

Nuclear battlemaster locomotor

Got battlemaster engine sound



CV9040

(Replaces Humvee)

Regular tank boning

Scorpion Locomotor

Scorpion sound

Uses sentrydronegun

Carries seven infantry

Unit,s cant fire from inside



CV90 ARV

(Replaces Dozer)

Pretty mutch the same as cv9040

Can build Structures

repair buildings and vehicles

unarmed



PATGB203

(Replaces Ambulance)

Troopcrawler basicly

Carries 8 infantry

Uses Humveegun

The turret is an upgrade

Heals surrounding infantry



LVKV90

(Replaces Avenger)

Identical to CV9040

But can only fire at air units



Ugglan UAV

(Replaces scout drone)

Used as Generals ability

The regular vehicle drone is removed



JAS 39 Gripen

(Replaces raptor)

pretty mutch Identical,

Only vehicle with ejectable pilot

Four missiles



HKP4C

(Replaces Chinook)

No more combat drop

carries 15 infantry but no vehicles



HKP16

(Comanche)

Rocket pods upgrade removed

Start with Stealth



Remove the rest off the old vehicles and aircraft



Generals abilites:

1.Star
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Sniper unlock
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LVKVK90 unlock
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HKP16 unlock
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3.Star
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Artillery barrage 1
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Artillery barrage 2
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Artillery Barrage 3
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Identical to chinas Artillery barrages
Replaces A10 strikes
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Cluster mines
(Dropperd by a Hercules)
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BK90 Bomb

Powerfull Bomb, that is dropped by a Jas gripen
Simmilar to Aurora bomb but more powerfull
equal to one carpetbomb
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Three levels off Emergency repair(Standard)
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5.Star
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EMP Bomb
(Identical to chinas but delivered by a Hercules)
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Fuel air bomb
(Also deliverd by a Hercules)
-------------


Thats all, i will do the rest

Edited by Axel of Sweden, 26 April 2007 - 17:29.

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#83 Futschki

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Posted 26 April 2007 - 15:32

is that all ? that's so damn easy man ... :D
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#84 Axel of Sweden

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Posted 26 April 2007 - 17:31

Snow skins, buildings and technologies are even easier :D

Voice and caemos is,nt a problem either

Now you see this mod is,nt shockwawe exactly :D

Edited by Axel of Sweden, 26 April 2007 - 17:32.

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#85 Futschki

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Posted 26 April 2007 - 17:42

I was Kidding About That "Easy" Shit ... I dont think ull get any help coz all coders are already working on their mods ... so ull have to self-teach urself
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#86 Axel of Sweden

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Posted 26 April 2007 - 17:53

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Trying out my skinning skills, just for fun

I have bad experience with coding, i dont want to try it again

EDIT:Kid is back, finaly

This mod will have winter skins

Edited by Axel of Sweden, 29 April 2007 - 13:52.

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#87 Axel of Sweden

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Posted 02 May 2007 - 12:29

Kid, were are those codes?
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#88 CoLT

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Posted 02 May 2007 - 14:23

@Abourror: Please STFU. He needs encouragement, not your constant attempts to squash him. I see a lot of progress and quality in this mod that you don't see in relatively new one-man mods.

AOS, I'd be available for coding things if you want. I can do some of the simple stuff like adding new units and structures to the game. I also suggest that you remove pieces of code from your mod that will not be used (eg. locomotors and weapons as a start). Do this when you are absolutely sure you won't need them.
Keep regular working back-ups of your code somewhere outside of your game directory and just play with the code (mess around with it) and then restore it from backups when it fails to work. You'll learn coding in no time this way. Keep up the good work. The skins and models look cool.
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#89 Axel of Sweden

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Posted 02 May 2007 - 14:35

This mod is simple since it,s just a repaint off America,

Colt, you do infantry models right,? ive seen your thred in sleipnirsstuff

Since i will need some models for the mod
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#90 Axel of Sweden

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Posted 06 May 2007 - 19:59

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HKP4 Cargo chopper


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Infantry(I found the rifleman on sleipnirs, stuff, but changed it a bit)

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JAS 39 Gripen multirole

Now i need help how to install cameos

Edited by Axel of Sweden, 06 May 2007 - 20:01.

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#91 Jazzie Spurs

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Posted 06 May 2007 - 20:24

:D you learn the ini codes :D
send me the cameos an i integrate them ;)

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#92 Axel of Sweden

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Posted 07 May 2007 - 13:52

Ok, but the rest including coding and skins,W3D Come with it

Edited by Axel of Sweden, 07 May 2007 - 13:53.

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#93 Jazzie Spurs

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Posted 07 May 2007 - 14:39

ok

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#94 Axel of Sweden

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Posted 07 May 2007 - 19:05

Kid, when ive finished all the unit,s

cant you code the generals abilites then?
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#95 Jazzie Spurs

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Posted 07 May 2007 - 19:21

yes i can :) just send me the cameos and units codes

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#96 Sgt. Nuker

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Posted 08 May 2007 - 03:20

Wow dude, this is some pretty decent stuff I'm seeing here. I like the camo'd Battle Master, and I like the direction you're taking your mod. Maybe you've mentioned it before, but if you haven't, you seem dedicated enough to have your mod hosted.


Best of luck,

Nuker
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#97 Whitey

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Posted 08 May 2007 - 03:35

Well at least somebody new has the desire to start a new ZH mod :/

I see this going far, to some bounded extent.

#98 Axel of Sweden

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Posted 08 May 2007 - 16:53

We ill might find it hard making the norweigan side, since none off us speaks norweigan

IMPORTANT:

This is what is going to make the mod popular

All units speak their native langauges,

so Swedish troops will for example say "Anmäler till Tjänstgörning" when they are created


English speaking units ruined Mideast crisis

and native speaking units made CnC Holland awesome



UPDATE:

Buildings!

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Command center


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Barracks

Edited by Axel of Sweden, 08 May 2007 - 17:01.

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#99 Sgt. Nuker

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Posted 08 May 2007 - 17:35

IIRC, Mathias/Cycerin lives in Norway, but I could be mistaken. He might be able to help you, but he is rather busy with ShW and other small projects.

Just thought I'd throw this little bit of info out there.


Regards,

Nuker
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#100 Jazzie Spurs

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Posted 08 May 2007 - 17:36

HQ model looks good but the texture, :/

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