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My lil' CnC3 Expansion mod


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#26 TheDR

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Posted 10 June 2007 - 18:58

Its Looking good :)
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F O R T H E N S
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#27 MR.Kim

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Posted 10 June 2007 - 19:23

Very interesting and good luck. :)

#28 Sgt. Rho

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Posted 10 June 2007 - 19:27

Thank you :)

BTW: Im unsure 'bout the Scrin...remain like now or change them to fit more to TS?

Also the mod isn´t hosted nowhere :cool:

#29 Judgement

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Posted 11 June 2007 - 05:15

Nice work. Although the Mammoth MK3 does look really flimsy legwise. it seems impossible for such small legs to support such a massive body. I suggest just making them bigger. Even if they look bigger in 3DS Max, they can still be bigger to support it.
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#30 Sgt. Rho

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Posted 11 June 2007 - 07:20

I´ll make that when I get on my laptop again...

#31 Sgt. Rho

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Posted 11 June 2007 - 11:35

Added Stealth Black hand (Renegade FTW :)) and Mark2 Banshee, now with AA Gun^^

#32 Nexolate

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Posted 11 June 2007 - 11:40

The Banshee looks like a Speed boat. =/
I suppose it'll look better in the air, but still.

The Laser Rifles look like SMGs, tiny.
Not to mention that the infantry models are a little blocky.
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#33 Sgt. Rho

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Posted 11 June 2007 - 11:45

The Stealth BH is inside of a stealth suit, the blockyness is to deflect radar^^

The Banshee MK2 is supposed to look like a speed boat^^

#34 Waris

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Posted 11 June 2007 - 11:46

Good explanation :)

#35 Nexolate

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Posted 11 June 2007 - 12:17

The Black Hand, maybe.
The Banshee, not so much. =/
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#36 Sgt. Rho

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Posted 11 June 2007 - 12:31

I´ll smooth the banshees "wings" (thus things around it) out a bit....

#37 Sgt. Rho

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Posted 13 June 2007 - 20:51

Added Orca carryall and Titan MK2.

Replaced old Mammoth MK3 with new one.

#38 Slye_Fox

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Posted 13 June 2007 - 21:07

Awsome.

Love the Orca C.A., much nicer than the one ingame now.
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#39 Sgt. Rho

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Posted 13 June 2007 - 21:27

Thanks :dope:

The C.A. is the one from TS with some modifications^^

BTW: Wanne know how I make thus renders?^^

Edited by Master_Chief, 13 June 2007 - 21:28.


#40 Dimanti San

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Posted 13 June 2007 - 21:48

Those models are really high detail, me like :dope:
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#41 Waris

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Posted 13 June 2007 - 21:51

Love the Titan. :3

But how 'bout making one of the cannons a big badass one. Then the other ones can be changed, dual autocannon maybe?

#42 Sgt. Rho

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Posted 15 June 2007 - 07:35

Thanks.Such a CARMAG already is pretty powerfull^^

#43 Sgt. Rho

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Posted 15 June 2007 - 15:53

This was some work....:

GDI



"Slow moving power-house" – Quick introduction.



The GDI is all about firepower, but not really about speed. Best examples are the Mammoth tank or the Disrupter tank.



"Strike Hard and Slowly" – Tactics



"Base under Siege":



Requires:



-min. 8 Juggernauts

-2-6 Defense Tanks

-Some Orcas

-2-3 Orca Carryalls

-Mammoth MK3 walker

-Titans

-Snipers





How-to-do:



Place your Defense Tanks in a [-like formation and your Juggernauts behind. Now move the Orcas above them and your Mammoth MK3 behind. Surround all with Titans and place Snipers between the Defense Tanks. Use your Carryalls to replace eventual loses.

The Orcas will shoot down aircraft, the other units defend the Juggernauts and the Juggernauts bombard the Enemy base.



How to counter it:



Use every kind of Artillery or Ground Attack Craft against it. Or Hunter Seeker Droids.





"The Steam Roller"



Requires:



-Disrupters

-Mammoth MK3

-Titans

-Any other kind of heavy weapon



How-to-do:



Simply drive in the enemy base(s) and FIRE!!!!!



How to counter it:



Defenses...Lots of Defenses and Bombers.





















Brotherhood of Nod



"Fast Hit-and-Run" – Quick introduction



Nod prefers fast and light units. And Stealthyness. The Nod-Mot and the Stealth tank are good examples for that.



"Just don't let them catch you" – Tactics



"Calm before the Storm":



Requires:



-Stealth tanks

-Stealth Black hands

-Artillery

-Any other stealth unit with offensive capabilities



Hot-to-do:



Give each group of one kind of unit one number (Stealth tank -> 1, Artillery -> 2, etz...).



Deploy the artillery not too near the enemy base and attack it. Now strike with your stealth units from another side of the base.



How to counter it:



Defenses and aircraft. And Tanks.





Sneak attack:





Requires:



-Drop ships

- LOTS of Stealth Black Hands



How-to-do:



Put all your SBH´s into the Drop ships and fly them behind the enemy defenses. Unload and Fire on any enemy.



How to counter it:



Use Mobile Sensors and Orcas to kill the Drop ships fast

























Scrin



"Invasion plans" – Quick Introduction



The Scrin have pretty few units, but they are multipurpose. Use EVERYTHING in your disposal or your will loose.....



"No retreat, no surrender" – Tactics



"The Invasion"



Requires:



-Everything



How-to-do:



Just run into the enemy base with anything in your disposal.



How to counter it:



Heavy Units and Defenses





"Chrono Strike"



Requires



-Wormhole Generator

-Tanks



How-to-Do:



Use the WH-Generator to create a Wormhole behind the enemy base. Now Drive your Tanks into the wormhole. Why Tanks? Because only they can pass.



How to counter it:



Drive vehicles into the wormhole, to block the enemy tanks.





































NOTE: It's undecided if Cabal goes in





Cabal



"Rather Class than Mass" – Quick introduction



CABAL has 4 soldiers, 5 walkers and 4 aircraft. Everything for one special purpose.


"2 in 1" – Tactics



"The man with several faces"



Requires:



-Heavy Tanks



How-to-do:



Use several Heavy Tanks with all upgrades to squish the enemy base like a swarm of insects. But think before you so something!



How to counter:



Use AT-Infantry to kill it. Heavy Tanks are vulnerable to Infantry.



"Anything but Specialized"



Requires:



-Everything fully upgraded



How-to-do:



Use small groups and go in from EVERY direction.



How to counter it:



Use anything you got :P

Edited by Master_Chief, 15 June 2007 - 16:52.


#44 Nexolate

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Posted 15 June 2007 - 16:40

CABAL eh?
Interesting...

However, if he gets that few units he should be able to customize them so they are each unique.
For example, it can only have one upgrade. AT-Cannon, AI-Gattling or... something else.

Just an example.
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#45 Sgt. Rho

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Posted 15 June 2007 - 16:51

Well, I saw some concepts....he will have more than those^^

#46 Nexolate

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Posted 15 June 2007 - 17:06

Good good.
However I feel the idea I suggested, even if it's just one tank, would be pretty interesting.
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#47 Sgt. Rho

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Posted 15 June 2007 - 17:14

Aka "Core defender" :P

#48 Nexolate

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Posted 15 June 2007 - 17:35

Interesting possibility. Alright, impress me.
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#49 Sgt. Rho

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Posted 15 June 2007 - 17:41

It´ll look like a huge soldier with a big gun. and 2 extra slots^^

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Edited by Master_Chief, 15 June 2007 - 17:49.


#50 Slye_Fox

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Posted 15 June 2007 - 20:02

Quote

However, if he gets that few units he should be able to customize them so they are each unique.
For example, it can only have one upgrade. AT-Cannon, AI-Gattling or... something else.


Like the Darkshield vehicles in Sigma Invasion?
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