C&C3 EXPANSION OFFICIAL!
nova
14 Aug 2007
cyborg commando concept and batle cast link pleas i cant find them i hope desrupter mk 2
Edited by nova, 14 August 2007 - 22:01.
Edited by nova, 14 August 2007 - 22:01.
Overdose
14 Aug 2007
nova
14 Aug 2007
Nexolate
14 Aug 2007
Overdose
14 Aug 2007
The Scrin subfaction is humanoid.
I'll try to get a screenshot of the Scrin 'Priest' later.
I'll try to get a screenshot of the Scrin 'Priest' later.
Judgement
14 Aug 2007
"Our exclusive interview with the possibly evil, but definetly hairless mastermind that is Kain"
LOL.
This is awesome. Im watching in progress.
RaiDK, your not alone. I love CNC3 regardless of if I have played it or not. The demo, got me.
LOL.
This is awesome. Im watching in progress.
RaiDK, your not alone. I love CNC3 regardless of if I have played it or not. The demo, got me.
Sgt. Rho
15 Aug 2007
SUbfaction's are RA2 / Zero Hour things...not TIberian Universe things *sets "disable subfactions" on the cangelist of tiberian apocalypse*
Stinger
15 Aug 2007
More content is a good thing, and how is subfactions a Red Alert/ZH thing? This is modern business practice - sell a vanilla game and add all the goodies in the expansion pack.
I'm willing to bet the expansion will add a fourth new side.
I'm willing to bet the expansion will add a fourth new side.
MentalAss
15 Aug 2007
Prophet of the Pimps, on 14 Aug 2007, 11:22, said:
Now thats what i call kick ass news. 10 bucks says they will reintroduce the Titan. I also hope the get some real heroes this time around instead of the crappy units that they called Hero in CnC3.
I'll take you up on that.
I agree, this is kick ass news and much needed propoganda to once again breathe some life into this game.
Judgement
15 Aug 2007
Personally, the sub factions sounds like an interesting thing. However Im against it if they decide to leave them as half assed sides like they did with Zero Hour.
If they go with the sub factions, they need to put the time and care into them and make them play differently and not expect a mod to do it.
Also, there is nothing that says there cant be sub factions.
-RA2 had Countries
-Generals had... well... Generals
-CNC3 will have subfactions. THis makes sense since in the NoD side some units were Cyborgs which were excluded from the game itself so as the subfaction for the Cyborgs comes into play. Just like how the mechs for the GDI were removed so that the (possible) mech sub faction comes into play.
Personally it sounds like a good idea. It allows for alot more content as well as more options for players to choose what best suits them. Isnt that what each RTS wants, for players to be able to choose a side that best suits them in terms of style of play?
PS. With there only being 3 universes in CNC, you cant say which one should have one thing over the other if 2 of the 3 universes has it. If its limited to one universe than it should stick to the one. But since the other two have it, it makes more sense. O and also, RA2's countries did NOT impact gameplay to the point of changing strategies as to how each faction would work. Each country only added a unit or two and a MINOR boost to something.
CNC3 will introduce more dramatic changes to change the style alot more.
Edited by Judgement, 15 August 2007 - 05:07.
If they go with the sub factions, they need to put the time and care into them and make them play differently and not expect a mod to do it.
Also, there is nothing that says there cant be sub factions.
-RA2 had Countries
-Generals had... well... Generals
-CNC3 will have subfactions. THis makes sense since in the NoD side some units were Cyborgs which were excluded from the game itself so as the subfaction for the Cyborgs comes into play. Just like how the mechs for the GDI were removed so that the (possible) mech sub faction comes into play.
Personally it sounds like a good idea. It allows for alot more content as well as more options for players to choose what best suits them. Isnt that what each RTS wants, for players to be able to choose a side that best suits them in terms of style of play?
PS. With there only being 3 universes in CNC, you cant say which one should have one thing over the other if 2 of the 3 universes has it. If its limited to one universe than it should stick to the one. But since the other two have it, it makes more sense. O and also, RA2's countries did NOT impact gameplay to the point of changing strategies as to how each faction would work. Each country only added a unit or two and a MINOR boost to something.
CNC3 will introduce more dramatic changes to change the style alot more.
Edited by Judgement, 15 August 2007 - 05:07.
Waris
15 Aug 2007
People's Liberation Army, on 15 Aug 2007, 0:01, said:
I'm waiting for somebody to Photoshop Kane behind a GDI Wraith Tank with Nod symbols on it loudly declaring "Kane's Wraith."
It's called Predator, not Wraith

As long as this expansion does the same thing to CNC3 as Zh did to Generals, I'll be happy.
MentalAss
15 Aug 2007
WTF!? That better not be the new taskbar I'm seeing in the third screenshot.
Edit: Oh thank God! Stinger you saved me from burning down EA's headquarters, which could have been good or bad
.
Edited by MentalAss, 15 August 2007 - 06:17.
Edit: Oh thank God! Stinger you saved me from burning down EA's headquarters, which could have been good or bad

Edited by MentalAss, 15 August 2007 - 06:17.
Prophet of the Pimps
15 Aug 2007
[url="http://pc.ign.com/articles/812/812739p1.html"]http://pc.ign.com/ar...2/812739p1.html[/url]
[url="http://www.gamespot.com/news/6176636.html"]http://www.gamespot....ws/6176636.html[/url]
[url="http://www.shacknews.com/onearticle.x/48444"]http://www.shacknews...article.x/48444[/url]
[url="http://www.computerandvideogames.com/article.php?id=170071"]http://www.computera...e.php?id=170071[/url]
So far 2 new sub factions for each side confirmed, New domination mode confirmed, Kane kicking more ass confirmed and the Xbox 360 version getting a sweet ass radial interface confirmed.
[url="http://www.gamespot.com/news/6176636.html"]http://www.gamespot....ws/6176636.html[/url]
[url="http://www.shacknews.com/onearticle.x/48444"]http://www.shacknews...article.x/48444[/url]
[url="http://www.computerandvideogames.com/article.php?id=170071"]http://www.computera...e.php?id=170071[/url]
So far 2 new sub factions for each side confirmed, New domination mode confirmed, Kane kicking more ass confirmed and the Xbox 360 version getting a sweet ass radial interface confirmed.
KiraSama
15 Aug 2007
Nexolate
15 Aug 2007
An expansion's always good. But it's like "Why didn't you do this in the first place, it would of been 6 times the game it was now if you'd thought of all this stuff like a few months ago?"
Oh well, I think this Sub-Factions thing will be really good for the community. Everyone likes to express themselves, and having more factions means people will be able to do so in C&C3. Plus it'll also set the stage for Shockwave 2 to come in and tune-up, add and generally improve these Gener-, I mean, Sub-Factions.
Oh well, I think this Sub-Factions thing will be really good for the community. Everyone likes to express themselves, and having more factions means people will be able to do so in C&C3. Plus it'll also set the stage for Shockwave 2 to come in and tune-up, add and generally improve these Gener-, I mean, Sub-Factions.
Golan
15 Aug 2007
Jeez, can´t keep from being skeptical about this one. The extended Storyline and WDM sound nice. Subfactions and the concept arts however just give me this "please don´t fuck it up, EA!"-voice screaming in my head. ZH proved that EA has major problems in balancing subfactions and the concept art looks quite cheesy to me. Oh well, let´s wait and see...
Edited by Golan, 15 August 2007 - 10:41.
Edited by Golan, 15 August 2007 - 10:41.
Prophet of the Pimps
15 Aug 2007
RaiDK
15 Aug 2007
I look at it more as EA going "Hey wait, they liked all those weird scifi units... Ah crap."