marc15yo's Art.
#1
Posted 01 April 2008 - 02:43
This thread is gonna have my first models ever from scratch aside from the 'blob' i made a long time ago
I love Grafiti, and drawing. so i will post some as well.
i'm gonna start with something simple, a tank or somethin.
#2
Posted 04 April 2008 - 00:00
here is the real life version and this is where i'm getting all my info to model it as accurately as possible
http://www.globalsecurity.org/military/sys...d/aaav-pics.htm
and here us what it looks like up to yet.
what do u guys think. good start?
Edited by marc15yo, 06 April 2008 - 19:30.
#3
Posted 04 April 2008 - 00:19
And also there's a vertex error on the front of the model you can see it in the 2nd pic. It looks like a shadow.
I've no idea what causes it or how to fix it.
it's quite good for a first model. Is the RL model that narrow though?
And also there's a vertex error on the front of the model you can see it in the 2nd pic. It looks like a shadow.
I've no idea what causes it or how to fix it.
#4
Posted 04 April 2008 - 11:50
i'm trying to get it as accurate as possible. i'm gonna try to make it less narrow. later on today i'm gonna add more detail.
#5
Posted 04 April 2008 - 11:56
Since the RL thing is pretty symmetrical I suggest you cut the block in two halves length-wise, get rid of one, and then work on the one that's left. After you're done just clone-mirror the half you worked on
EDIT: After that don't forget to weld the two halves together!
Edited by Waris, 04 April 2008 - 11:57.
#6
Posted 04 April 2008 - 11:59
about the cloning thing. i guess it's a good idea, i had thought of that b4. i'll do it but in case i will make a backup.
also on the bottom of the model is it possible to like 'carve' in the tread area or space. because the rl one has the treads on the inside.
#7
Posted 04 April 2008 - 12:35
#8
Posted 04 April 2008 - 19:07
#9
Posted 04 April 2008 - 19:21
Edited by ka1000, 04 April 2008 - 19:22.
#10
Posted 04 April 2008 - 21:32
now u guys can see i tried as much as i could to add detail. using all the views and images i could find. i've come up with this.
i added door hatches in the cargo compartment. with an animation. soldiers will be able to pop out and engage targets on their own if necessary in-game.
EDIT: removed pics
Edited by marc15yo, 06 April 2008 - 19:30.
#12
Posted 04 April 2008 - 22:06
#13
Posted 06 April 2008 - 15:54
yeah it's alot of images but oh well
Edited by marc15yo, 07 April 2008 - 02:22.
#14
Posted 06 April 2008 - 16:43
#15
Posted 06 April 2008 - 16:44
#16
Posted 06 April 2008 - 16:45
Just one question, where are the treads?
#17
Posted 06 April 2008 - 16:48
#18
Posted 06 April 2008 - 18:55
#19
Posted 06 April 2008 - 19:29
#20
Posted 07 April 2008 - 02:26
Edited by marc15yo, 17 April 2008 - 15:07.
#21
Posted 07 April 2008 - 03:01
#22
Posted 07 April 2008 - 10:03
#23
Posted 07 April 2008 - 14:52
does anyone know how to make the uvmapping map thing into an image file, that way i could like pait over the uv's, instead of having to make the skin first. cuz sometimes the skin i make dosn't seem to fit the model.
#24
Posted 17 April 2008 - 15:06
Edited by marc15yo, 17 April 2008 - 15:07.
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