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#126 Destiny

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Posted 22 October 2009 - 16:49

It looks...chubby. :D I think you should increase it's length a bit.
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#127 Sgt. Rho

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Posted 15 November 2009 - 15:30

Here are a few more screenshots :cool:

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And a few renders:
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#128 Destiny

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Posted 15 November 2009 - 19:43

Awesome, awesome and just pure awesomeness. :cool: The MLRS's pods have to be upsized more, but it's fine I guess. 8|
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#129 Sgt. Rho

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Posted 16 November 2009 - 02:44

Thanks, thanks thankydiythanks^^

I've now ported the Specter from KW to TW.
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Edit: Firering:
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Edited by Sargeant Rho, 16 November 2009 - 02:44.


#130 Destiny

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Posted 16 November 2009 - 09:53

I wonder if it'll supplant Nod's current artillery...
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#131 Sgt. Rho

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Posted 18 November 2009 - 20:35

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Hmm...Modeling Nod stuff is kinda hard, if one has no expierience in modeling cockroaches :)

#132 Sgt. Rho

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Posted 19 November 2009 - 00:28

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And a banshee as well =D

#133 Camille

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Posted 25 November 2009 - 17:02

sorry man but that banshee... no. just no 8|
it's time to wake up

#134 Destiny

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Posted 25 November 2009 - 19:52

As Camille said. It looks way too...unBansheeish. 8|
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#135 Sgt. Rho

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Posted 25 November 2009 - 20:00

Did you ever look at the render of the TS Banshee?

#136 Kris

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Posted 25 November 2009 - 20:36

Official Westwood Studios Nod banshee:
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So yeah, your banshee is very...unBanshee-ish 8|

Edited by Kris, 25 November 2009 - 20:38.








#137 Destiny

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Posted 25 November 2009 - 20:57

Just make the wings less...claw-ish and round up the inner...part/side of the Banshee so it isn't flat, maybe it'll help. 8|
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#138 Sgt. Rho

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Posted 25 November 2009 - 21:53

It's not unbansheeish, the wings are bent inwards a bit more, so?

#139 BeefJeRKy

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Posted 25 November 2009 - 22:06

You can re-imagine your way if you want to. Tbh, I would say make a cooler design for the Banshee 8|
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#140 Destiny

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Posted 26 November 2009 - 00:05

I concur, though the way the wings are like when the Banshee fires it's going to burn off the pointy parts 8|
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#141 Camille

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Posted 28 November 2009 - 15:32

i never said i like the banshee either way :P

in fact, i often wonder why people find it cool or good looking. i personally find canned, over-date garbage to be of more beauty than the banshee design.
it's time to wake up

#142 BeefJeRKy

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Posted 29 November 2009 - 17:50

Yeah the Banshee has always been an ugly MoFo in my book |8
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#143 Sgt. Rho

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Posted 07 January 2010 - 02:58

It replaces the toycar with lamp as gun AKA BeamCannon.

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And here is a new GDI Wolverine.

#144 Destiny

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Posted 07 January 2010 - 05:30

Lookin' a bit flimsy there, but I really hope those dual chainguns/gattling cannons will spin when they fire.
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#145 Sgt. Rho

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Posted 07 January 2010 - 05:37

They will, no worries^^


€: Some more stuff

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Edited by Sargeant Rho, 07 January 2010 - 07:32.


#146 BeefJeRKy

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Posted 07 January 2010 - 20:37

APC feels a little too big imo :P
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#147 Sgt. Rho

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Posted 08 January 2010 - 00:25

IFV, not APC :)

I know about the size issue, I will make is smaller...some day...

#148 Destiny

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Posted 08 January 2010 - 06:55

If there's one thing to reduce, it's the size of the wheels. :) The IFV just needs to be longer a bit...maybe. It sorta looks perfect right now. But man, your works are seriously...epic.
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#149 Sgt. Rho

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Posted 08 January 2010 - 07:16

The IFV right now is 10 meters high...that IS too big.

#150 BeefJeRKy

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Posted 09 January 2010 - 15:41

I was wondering if the Wolverine was a human exoskeleton type thing in that pic :)
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