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Rayburn's Photo Rayburn 14 Jan 2009

Attention all picture artists: Check out today's update! SDF.com needs YOUR help!
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Wizard's Photo Wizard 14 Jan 2009

I don't mind taking a stab mate. Inbetween working on the new FS skin etc.
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Rayburn's Photo Rayburn 14 Jan 2009

All right! As long as there aren't any other entries, you have all the time in the world, mate. The early bird catches the worm.
Edited by Rayburn, 14 January 2009 - 08:52.
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Rayburn's Photo Rayburn 16 Jan 2009

Today: belated birthday presents and a BAD game.

Also, for those who are planning on sending me banners:
Please drop me a line in this thread. I don't check my emails that often, so you may want to let me know that you sent something.
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TheDR's Photo TheDR 16 Jan 2009

I will have a go at your banner for you but i don't think it will be better than Wizards 8|

Also i enjoy reading your site, Keep up the good work :lol:
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Rayburn's Photo Rayburn 16 Jan 2009

Very nice, I'm looking forward to seeing your banners, chaps. :D
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Rayburn's Photo Rayburn 21 Jan 2009

Today: Aliens in popular culture
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TehKiller's Photo TehKiller 21 Jan 2009

I actually loled in real life when reading the ending part xD (it wasnt a xD type of lol but still laughed)
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Rayburn's Photo Rayburn 28 Jan 2009

Today: My latest trip to the city centre
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Rayburn's Photo Rayburn 03 Feb 2009

Today: A question that has been preying on my mind for a while
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Chyros's Photo Chyros 03 Feb 2009

IIRC it's indeed 'stay-tham'.
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Rayburn's Photo Rayburn 04 Feb 2009

Today: Google Earth's new time feature and some news from the army
Edited by Rayburn, 04 February 2009 - 11:27.
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Dutchygamer's Photo Dutchygamer 04 Feb 2009

Germany has conscription?
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Rayburn's Photo Rayburn 05 Feb 2009

Today:
On the subject of fetishes. Kinda similar to the whole furry debate we had some time ago but this time, it's about a fetish you've probably never heard of!
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Major Fuckup's Photo Major Fuckup 05 Feb 2009

lol its pretty funny its got my approval of XD XD XD XD XD thats right 5 XD's :3
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Rayburn's Photo Rayburn 10 Feb 2009

Today: An answer from the army
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Rayburn's Photo Rayburn 13 Feb 2009

Today: A concept for a morale system in an action game
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Major Fuckup's Photo Major Fuckup 13 Feb 2009

yer Vegas 2 is bloody hard but i enjoy it though XD
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DerKrieger's Photo DerKrieger 13 Feb 2009

View PostRayburn, on 13 Feb 2009, 7:06, said:

Today: A concept for a morale system in an action game

That sir, is one of the most awesome ideas I've ever heard. There was an obscure James-Bond related FPS named Goldeneye: Rogue Agent that had something very similar. The game wasn't very good but it had some interesting gameplay mechanics I had never seen before. It had a similar morale system- if you acted quite brutal and efficient (using enemies as human shields, showing expert marksmanship and reaction time), enemies would be more likely to panic.
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TehKiller's Photo TehKiller 13 Feb 2009

Try playing Punisher...hostiles crap their pants when they see u slaughter their friends
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Rayburn's Photo Rayburn 14 Feb 2009

View PostDerKrieger, on 13 Feb 2009, 19:26, said:

View PostRayburn, on 13 Feb 2009, 7:06, said:

Today: A concept for a morale system in an action game

That sir, is one of the most awesome ideas I've ever heard. There was an obscure James-Bond related FPS named Goldeneye: Rogue Agent that had something very similar. The game wasn't very good but it had some interesting gameplay mechanics I had never seen before. It had a similar morale system- if you acted quite brutal and efficient (using enemies as human shields, showing expert marksmanship and reaction time), enemies would be more likely to panic.


I actually have that game. Basically, the special feature is that you play as a bad guy which allows you to do all sorts of evil things to your enemies. Unfortunately, this doesn't feel as morally questionable as it sounds because your adversaries are working for nasty crime organisations themselves. It was a promising concept which was badly executed.

Also, I added another paragraph to the update, explicitely stating that I was referring to Vegas ONE. I can't comment on the AI in V2.
Edited by Rayburn, 14 February 2009 - 07:34.
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RaiDK's Photo RaiDK 15 Feb 2009

The AI in Vegas 2 was schizophrenic. Sometimes you'd be able to walk into a room and gun down like 5 dudes, other times you'd walk into a room and get your head blown to Australia by that one guy who happened to be pointing a shotgun your way.
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DerKrieger's Photo DerKrieger 15 Feb 2009

I thought the AI in Vegas 1 and 2 was generally pretty good. What I was most impressed with was your fireteam's AI...it always bugged me in past R6 games that your teammates were as dumb as bricks.
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Rayburn's Photo Rayburn 15 Feb 2009

Well, that IS true on the other hand. The team mates were definately more useful than those in the older games. Granted, the older games also
allowed you to take direct cntrol of them, though. Also, I'd say that the enemy AI during the regular campaign is not the same as in TH mode.
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TehKiller's Photo TehKiller 15 Feb 2009

The thing i really dislike with Vegas is the squad...in old R6 games you would choose multiple squads and play with any char you wanted and it had the Battle plan which was the most interesting aspect of R6
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