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#101 pirate

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Posted 30 June 2010 - 23:51

go to render settings, go to quality and put it on something like production, for increasing the ambient occlusion rays I only know how when baking, but you are just rendering them... Im not sure how to change that, go and have a look around I guess, somewhere in the render settings, after you put the renderer on mental ray
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#102 AZZKIKR

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Posted 06 August 2010 - 01:58

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something i modelled a long time ago. i do not know how to continue from this model
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#103 Wizard

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Posted 06 August 2010 - 07:29

Give it an insectoid walker base.

Very nicely done Azzkikr. Perhaps the chasis/body is a little too soft (rounded) but the detail and concept for the weapons is/are awesome :)

#104 AZZKIKR

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Posted 06 August 2010 - 10:19

thanks. i'll try your suggestion, though i am not that good or imaginative in modelling legs.
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#105 TheDR

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Posted 06 August 2010 - 10:34

I was thinking of something like this.
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#106 AZZKIKR

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Posted 06 August 2010 - 14:03

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better? first try at something legged. i know it needs more detail D:
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#107 BeefJeRKy

    Formerly known as Scopejim

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Posted 06 August 2010 - 14:36

Looking solid. Needs more detail to match the turret but I think you're getting there. Things like hydraulic cylinders/pistons would look nice IMO.
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#108 Wizard

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Posted 06 August 2010 - 15:07

View PostAZZKIKR, on 6 Aug 2010, 15:03, said:

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Pretty damn good for a first go I'd say. But either
  • add another leg, like the defiler in Dr's picture.
or
  • make the four you have more sturdy as they are rather thin atm


#109 AZZKIKR

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Posted 06 August 2010 - 16:39

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better?
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#110 Wizard

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Posted 06 August 2010 - 16:49

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Much!!

Although those hydraulic cables could use with not clashing with the weapons

#111 Pav:3d

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Posted 06 August 2010 - 17:11

Looking great azzkikr

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#112 Zhao

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Posted 06 August 2010 - 21:16

Now skin that bitch :P

Edited by Aaron, 06 August 2010 - 21:17.


#113 AZZKIKR

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Posted 07 August 2010 - 04:22

i'll try skinning it in time.

slightly modified it here,with the cables and some minor scaling

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#114 TheDR

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Posted 07 August 2010 - 05:08

Oh wow, thats awesome :P

It's nearly exactly how i pictured it.
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#115 Ion Cannon!

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Posted 07 August 2010 - 11:19

Looks very nice :P
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#116 pirate

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Posted 07 August 2010 - 11:29

Nice one Azzkikr, thats how you make nice renders and nice models as well :P
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#117 Wizard

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Posted 07 August 2010 - 11:45

Very good. Could we get a traditional perspective render as well pwease 8|

One piece of c&c though (I can't let you think it's perfect :P ) I think now that you've done just a good job on the legs, you need to make the torso more detailed. I know you can add stuff in with the skin, but the turret does seem bland in comparison now.

#118 JJ

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Posted 07 August 2010 - 12:24

Looks like some walker made by an evil genius. :P

Nice work. 8|

#119 AZZKIKR

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Posted 07 August 2010 - 13:02

@pirate, actually this is modelled in 3dsmax, not in maya though...forgot to mention

sure, i'll add more details then. its not that i plan to texture it soon D:

I dont know what other details to add to the torso tbh :P

Edited by AZZKIKR, 07 August 2010 - 14:37.

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#120 AZZKIKR

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Posted 08 August 2010 - 14:35

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added some stuff? i didnt know wat to add
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#121 Camille

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Posted 16 August 2010 - 18:20

the legs are looking pretty good so far ;)
it's time to wake up

#122 AZZKIKR

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Posted 08 October 2010 - 12:44

New Model 8|

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not my best nor my worst. just tried to model it for fun. done that in like 4 hours, and hence slowly.
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#123 Sgt. Nuker

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Posted 08 October 2010 - 14:18

DaVinci inspired perhaps?
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#124 Fxor

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Posted 16 October 2010 - 07:16

Your models are so inspirational, thanks for posting them all! I can clearly see you getting better with every page of the thread.

#125 AZZKIKR

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Posted 03 November 2010 - 12:35

<object width=&#34;560&#34; height=&#34;420&#34;><param name=&#34;movie&#34; value=&#34;http&#58;//www.moddb.com/media/embed/338260&#34;></param><param name=&#34;wmode&#34; value=&#34;transparent&#34;></param><param name=&#34;allowfullscreen&#34; value=&#34;true&#34;></param><param name=&#34;allowscriptaccess&#34; value=&#34;always&#34;></param><embed src=&#34;http&#58;//www.moddb.com/media/embed/338260&#34; type=&#34;application/x-shockwave-flash&#34; wmode=&#34;transparent&#34; allowfullscreen=&#34;true&#34; allowscriptaccess=&#34;always&#34; width=&#34;560&#34; height=&#34;420&#34;></embed></object><br /><a href=&#34;http&#58;//www.moddb.com/members/azzkikr92/videos/leg&#34;>Videos & Audio - AZZKIKR92 - Mod DB</a>



Edited by Prof. Scope, 07 November 2010 - 17:05.

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