Call of Duty: Modern Warfare 2 confirmed
#151
Posted 15 May 2009 - 04:52
#152
Posted 15 May 2009 - 05:38
umm not dachamp, on 15 May 2009, 3:10, said:
Sounds good indeed .
The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm
#154
Posted 18 May 2009 - 19:45
To give a quick overview: (edits: a few new weapons and clarifications)
-Big villain this time around is an associate of Zakhaev, named Makarov.
-You are part of a spec-ops group called Task Force 141 (which appears to be a multinational group, if the appearances of Americans in the teaser have any bearing on the matter)
-Soap is now ranked as Captain, a veteran, and an NPC (He speaks!)(Who knows, TF141 might be working with the SAS.)
-Locations so far include a base in Russia, a Russian village, Rio de Janeiro, and Afghanistan
-Most definitely new weapons, including the Steyr AUG, FAMAS, multiple members of the AK family (AK-47, AK-103), and other things such as riot shields
-IW doesn't want to stretch out the story, so the campaign will probably have a similar length to CoD4
-Enemies will carry customizable weapons (remember the interesting sight on the M4 in the SP of CoD4? Something similar to that can be seen. Also, laser sights.)
-Environments will be much more open than they used to be
-There will be, at times, civilians mixed in with militiamen- it is, quoting the article, "no easy task" to differentiate between combatants and civilians "in a chaotic battle"
-Intelligence and briefings will not be an end-all, be-all voice of god- intel will never be truly perfect
-Special forces mode will be scenarios set aside from the single player campaign- ideas IW liked but couldn't fit into the main story
-Special forces seems like it'll be MW2's co-op (rereading the article, it pretty much IS the co-op)
-Levels will be large--very large
-Some interesting new gadgets mentioned from SP that might turn out to be in MP- heartbeat sensors, movable turrets
-IW plans to make multiplayer success more of a widely seen thing than just a rank next to your name
-IW is "actively trying to eliminate" infinite respawning
-SP thus far appears to be very cinematic
-All the screens shown in the article (which will no doubt show up on the internet sometime soon) are ingame shots (self note: the angles are very awkward on some- but if it continues the first person tradition of CoD, it could be very interesting)
-Task Force character models use many nonstandard mods that IW discovered from real-life soldiers
Sorry for no pictures, but I don't have a scanner. Cool sounding, isn't it?
Edited by Foxhound, 19 May 2009 - 01:24.
#155
Posted 18 May 2009 - 19:50
really curious for those pics
#156
Posted 18 May 2009 - 21:26
Foxhound, on 18 May 2009, 21:45, said:
Foxhound, on 18 May 2009, 21:45, said:
Foxhound, on 18 May 2009, 21:45, said:
Foxhound, on 18 May 2009, 21:45, said:
Foxhound, on 18 May 2009, 21:45, said:
Foxhound, on 18 May 2009, 21:45, said:
-Levels will be large--very large
Foxhound, on 18 May 2009, 21:45, said:
Foxhound, on 18 May 2009, 21:45, said:
Foxhound, on 18 May 2009, 21:45, said:
Foxhound, on 18 May 2009, 21:45, said:
Foxhound, on 18 May 2009, 21:45, said:
The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm
#157
#159
Posted 19 May 2009 - 01:09
My city!!!! Hope my house apears xD But i don't think so...xD
I'm so happy!!!
kudos to Pasidon for this awesome avvy and siggy!
#160
Posted 19 May 2009 - 05:04
Bloody hell, so the villain is actually a pistol?
-You are part of a spec-ops group called Task Force 141 (which appears to be a multinational group)
Smells a bit like Rainbox Six. Hopefully they'll still allow us to play as different characters...
-Soap is now ranked as Captain, a veteran, and an NPC (He speaks!)(Who knows, TF141 might be working with the SAS.)
Sweet.
-Locations so far include a base in Russia, a Russian village, Rio de Janeiro, and Afghanistan
I hope they can throw in a tank mission.
-Most definitely new weapons, including the Steyr AUG, FAMAS, multiple members of the AK family (AK-47, AK-103), and other things such as riot shields
I want an equipment selection screen at the start of every mission.
-IW doesn't want to stretch out the story, so the campaign will probably have a similar length to CoD4
Reasonable but can't you just stretch it a liiiiiittle? As long as you can think of interesting stories to tell, by all means, TELL THEM.
-Enemies will carry customizable weapons
Good.
-Environments will be much more open than they used to be
Good.
-There will be, at times, civilians mixed in with militiamen
Shite, that probably means insta-ban in Germany. Gonna tell my mates to get me an English copy for Christmas then...
-Intelligence and briefings will not be an end-all, be-all voice of god- intel will never be truly perfect
Good.
-Special forces mode will be scenarios set aside from the single player campaign- ideas IW liked but couldn't fit into the main story
-Special forces seems like it'll be MW2's co-op (rereading the article, it pretty much IS the co-op)
Well, I hope I can still TRY it without another human player. It sounds different from the standard 'play the same campaign with two guys' kind of coop.
-Levels will be large--very large
About bloody time.
-Some interesting new gadgets mentioned from SP that might turn out to be in MP- heartbeat sensors, movable turrets
Also reminds me of Rainbow Six.
-IW plans to make multiplayer success more of a widely seen thing than just a rank next to your name
Just don't even THINK of making it so strictly account based as for example BF2.
I like being able to change and delete my profile without using an email address.
-IW is "actively trying to eliminate" infinite respawning
Very good.
-SP thus far appears to be very cinematic
I figured.
-Task Force character models use many nonstandard mods that IW discovered from real-life soldiers
Does that mean we'll be getting character customisation? Yay.
Edited by Rayburn, 19 May 2009 - 11:53.
#161
Posted 19 May 2009 - 06:05
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#162
Posted 19 May 2009 - 09:03
- hmm EO tech coming to town it seems...I wonder are the customisations going to be realistic this time or they are just going to glue them up like an ACOG on a Mini Uzi
-STRETCH THE STORYLINE?!!!!! their most stretched storyline included 6 hours of game time (on hard difficulity may I add)
#164
Posted 19 May 2009 - 10:30
BLAPSHEMY
#166
Posted 19 May 2009 - 15:51
TehKiller, on 19 May 2009, 12:30, said:
BLAPSHEMY
The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm
#167
Posted 19 May 2009 - 16:55
The game looks good so far. I'm really looking forward to the Multiplayer-part, as CoD4's was awesome.
#170
Posted 25 May 2009 - 06:32
Rayburn, on 25 May 2009, 8:18, said:
The brave hide behind technology. The stupid hide from it. The clever have technology, and hide it.
—The Book of Cataclysm
#172
Posted 25 May 2009 - 11:24
It would just be incredibly awesome if you could customize your Character in Multiplayer in terms of Appearance, but I'll doubt that it will happen ...
- E.V.E.
#174
Posted 25 May 2009 - 14:52
If I'm going to play a Hollywood movie, I'm in for it with every inch of my body.
18.11.1991. REMEMBER VUKOVAR!
#175
Posted 25 May 2009 - 14:58
This game is totally gonna kick ass though.
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